I guess something like this may allow data passing to callback:
diff --git a/include/v8.h b/include/v8.h
index 171623a..afeb043 100644
--- a/include/v8.h
+++ b/include/v8.h
@@ -4322,7 +4322,8 @@ enum AccessType {
* object.
*/
typedef bool (*AccessCheckCallback)(Local<Context> accessing_context,
- Local<Object> accessed_object);
+ Local<Object> accessed_object,
+ Local<Value> data = Local<Value>());
/**
diff --git a/src/isolate.cc b/src/isolate.cc
index 40d4c9f..2d15420 100644
--- a/src/isolate.cc
+++ b/src/isolate.cc
@@ -843,7 +843,8 @@ bool Isolate::MayAccess(Handle<Context>
accessing_context,
VMState<EXTERNAL> state(this);
if (callback) {
return callback(v8::Utils::ToLocal(accessing_context),
- v8::Utils::ToLocal(receiver));
+ v8::Utils::ToLocal(receiver),
+ v8::Utils::ToLocal(data));
}
Handle<Object> key = factory()->undefined_value();
return named_callback(v8::Utils::ToLocal(receiver), v8::Utils::ToLocal(
key),
didn't tried it yet, but is idea correct or there was some other reason to
drop data?
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