> Since you didn't provide the error message, I don't know what the problem 
is. The address might be a heap address, yes. Have you tried using a 
debugger?

Sorry, it was really cryptic from my part.

Im using the v8::internal::wasm::ErrorThrower together with 
wasm::SyncCompile and wasm::SyncInstantiate. The message will can be a 
LinkError or CompileError

The error thrower returns the type of the error together with "map: <hex>" 
and at first i thought that the hex was a offset address for the equivalent 
produced turbofan machine code, 
and turned on the flags to see the disassembly for the wasm code.. but in 
my case it didnt match, so i remain wandering where this offset (i assume) 
points to?

I know by playing with v8 internals that map is the foundation to js 
objects.. so maybe is pointing to a js object on v8 heap?

Thanks, and i will try to devote more time reading some v8 internals to 
figure out better ways to approach debugging and understanding more the 
wasm runtime.

-- 
-- 
v8-dev mailing list
[email protected]
http://groups.google.com/group/v8-dev
--- 
You received this message because you are subscribed to the Google Groups 
"v8-dev" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
For more options, visit https://groups.google.com/d/optout.

Reply via email to