I have created the issue and then figured it out by adding `is_clang = false treat_warnings_as_errors = false`.
On Friday, August 3, 2018 at 2:33:39 PM UTC+2, Jakob Gruber wrote: > > Please try setting > > v8_enable_embedded_builtins = false > > If that fixes the problem, could you open a bug <http://crbug.com/v8/new> and > describe your build process? > > On Fri, Aug 3, 2018 at 2:23 PM, <[email protected] <javascript:>> wrote: > >> Hello, >> >> I use the embedded V8 in an application on Windows and the everything was >> fine until the version 6.9. Now the linker says >> "...v8\out.gn\x64.debug\obj\v8_monolith.lib >> : fatal error LNK1136: invalid or corrupt file". >> >> Here is the args file which is used to build V8 for x64 debug. >> >> is_component_build = false >> v8_enable_i18n_support = false >> v8_enable_slow_dchecks = false >> v8_monolithic = true >> v8_static_library = true >> v8_use_external_startup_data = false >> v8_use_snapshot = true >> target_cpu = "x64" >> v8_target_cpu = "x64" >> is_debug = true >> v8_optimized_debug = true >> >> >> The platform toolset in MSVS is v141. >> >> I actually suspect that the issue origins from some incompatibility >> between clang on windows and MSVS, nevertheless perhaps here someone knows >> how to address it. >> >> >> -- -- v8-dev mailing list [email protected] http://groups.google.com/group/v8-dev --- You received this message because you are subscribed to the Google Groups "v8-dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
