Hi all,

I have a proposal for how we could define our object layout in C++ instead
of torque, with fewer macros and more type safety than previous approaches.
PTAL:
https://docs.google.com/document/d/1gu_pcSNRAGlbQGCR_r0oNcEPGw9dM_bceVdz01uIaKQ/edit?usp=sharing

- Leszek

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