Revision: 4002
Author: [email protected]
Date: Tue Mar  2 10:47:03 2010
Log: Small API improvements:

 * Added Get and Set taking uint32_t for faster and more convenient
   access to elements.

 * Added less verbose casting for handles. Now instead of
       v8::Local<v8::String>::Cast(args[0])
   one can write
       args[0].As<v8::String>().

Review URL: http://codereview.chromium.org/660243
http://code.google.com/p/v8/source/detail?r=4002

Modified:
 /branches/bleeding_edge/include/v8.h
 /branches/bleeding_edge/src/api.cc
 /branches/bleeding_edge/src/handles.cc
 /branches/bleeding_edge/src/handles.h
 /branches/bleeding_edge/src/runtime.cc
 /branches/bleeding_edge/src/runtime.h
 /branches/bleeding_edge/test/cctest/test-api.cc

=======================================
--- /branches/bleeding_edge/include/v8.h        Mon Mar  1 00:49:33 2010
+++ /branches/bleeding_edge/include/v8.h        Tue Mar  2 10:47:03 2010
@@ -260,6 +260,10 @@
 #endif
     return Handle<T>(T::Cast(*that));
   }
+
+  template <class S> inline Handle<S> As() {
+    return Handle<S>::Cast(*this);
+  }

  private:
   T* val_;
@@ -294,6 +298,10 @@
 #endif
     return Local<T>(T::Cast(*that));
   }
+
+  template <class S> inline Local<S> As() {
+    return Local<S>::Cast(*this);
+  }

   /** Create a local handle for the content of another handle.
    *  The referee is kept alive by the local handle even when
@@ -367,6 +375,10 @@
 #endif
     return Persistent<T>(T::Cast(*that));
   }
+
+  template <class S> inline Persistent<S> As() {
+    return Persistent<S>::Cast(*this);
+  }

   /**
    * Creates a new persistent handle for an existing local or
@@ -1178,6 +1190,9 @@
            Handle<Value> value,
            PropertyAttribute attribs = None);

+  bool Set(uint32_t index,
+           Handle<Value> value);
+
   // Sets a local property on this object bypassing interceptors and
   // overriding accessors or read-only properties.
   //
@@ -1192,6 +1207,8 @@

   Local<Value> Get(Handle<Value> key);

+  Local<Value> Get(uint32_t index);
+
   // TODO(1245389): Replace the type-specific versions of these
   // functions with generic ones that accept a Handle<Value> key.
   bool Has(Handle<String> key);
=======================================
--- /branches/bleeding_edge/src/api.cc  Mon Mar  1 00:49:33 2010
+++ /branches/bleeding_edge/src/api.cc  Tue Mar  2 10:47:03 2010
@@ -1973,6 +1973,23 @@
   EXCEPTION_BAILOUT_CHECK(false);
   return true;
 }
+
+
+bool v8::Object::Set(uint32_t index, v8::Handle<Value> value) {
+  ON_BAILOUT("v8::Object::Set()", return false);
+  ENTER_V8;
+  HandleScope scope;
+  i::Handle<i::JSObject> self = Utils::OpenHandle(this);
+  i::Handle<i::Object> value_obj = Utils::OpenHandle(*value);
+  EXCEPTION_PREAMBLE();
+  i::Handle<i::Object> obj = i::SetElement(
+      self,
+      index,
+      value_obj);
+  has_pending_exception = obj.is_null();
+  EXCEPTION_BAILOUT_CHECK(false);
+  return true;
+}


 bool v8::Object::ForceSet(v8::Handle<Value> key,
@@ -2021,6 +2038,18 @@
   EXCEPTION_BAILOUT_CHECK(Local<Value>());
   return Utils::ToLocal(result);
 }
+
+
+Local<Value> v8::Object::Get(uint32_t index) {
+  ON_BAILOUT("v8::Object::Get()", return Local<v8::Value>());
+  ENTER_V8;
+  i::Handle<i::JSObject> self = Utils::OpenHandle(this);
+  EXCEPTION_PREAMBLE();
+  i::Handle<i::Object> result = i::GetElement(self, index);
+  has_pending_exception = result.is_null();
+  EXCEPTION_BAILOUT_CHECK(Local<Value>());
+  return Utils::ToLocal(result);
+}


 Local<Value> v8::Object::GetPrototype() {
=======================================
--- /branches/bleeding_edge/src/handles.cc      Fri Feb 26 06:37:33 2010
+++ /branches/bleeding_edge/src/handles.cc      Tue Mar  2 10:47:03 2010
@@ -281,6 +281,12 @@
                            Handle<Object> key) {
   CALL_HEAP_FUNCTION(Runtime::GetObjectProperty(obj, key), Object);
 }
+
+
+Handle<Object> GetElement(Handle<Object> obj,
+                          uint32_t index) {
+  CALL_HEAP_FUNCTION(Runtime::GetElement(obj, index), Object);
+}


 Handle<Object> GetPropertyWithInterceptor(Handle<JSObject> receiver,
=======================================
--- /branches/bleeding_edge/src/handles.h       Fri Feb 26 06:37:33 2010
+++ /branches/bleeding_edge/src/handles.h       Tue Mar  2 10:47:03 2010
@@ -233,6 +233,9 @@
 Handle<Object> GetProperty(Handle<Object> obj,
                            Handle<Object> key);

+Handle<Object> GetElement(Handle<Object> obj,
+                          uint32_t index);
+
 Handle<Object> GetPropertyWithInterceptor(Handle<JSObject> receiver,
                                           Handle<JSObject> holder,
                                           Handle<String> name,
=======================================
--- /branches/bleeding_edge/src/runtime.cc      Tue Mar  2 06:44:01 2010
+++ /branches/bleeding_edge/src/runtime.cc      Tue Mar  2 10:47:03 2010
@@ -2857,6 +2857,11 @@
     return prototype->GetElement(index);
   }

+  return GetElement(object, index);
+}
+
+
+Object* Runtime::GetElement(Handle<Object> object, uint32_t index) {
   return object->GetElement(index);
 }

=======================================
--- /branches/bleeding_edge/src/runtime.h       Tue Mar  2 05:29:26 2010
+++ /branches/bleeding_edge/src/runtime.h       Tue Mar  2 10:47:03 2010
@@ -403,6 +403,7 @@
   // Support getting the characters in a string using [] notation as
   // in Firefox/SpiderMonkey, Safari and Opera.
   static Object* GetElementOrCharAt(Handle<Object> object, uint32_t index);
+  static Object* GetElement(Handle<Object> object, uint32_t index);

   static Object* SetObjectProperty(Handle<Object> object,
                                    Handle<Object> key,
=======================================
--- /branches/bleeding_edge/test/cctest/test-api.cc     Fri Feb 26 01:23:15 2010
+++ /branches/bleeding_edge/test/cctest/test-api.cc     Tue Mar  2 10:47:03 2010
@@ -262,6 +262,25 @@
   CHECK(foo_after->IsString());
   CHECK_EQ(bar_str, foo_after);
 }
+
+
+THREADED_TEST(AccessElement) {
+  v8::HandleScope scope;
+  LocalContext env;
+  Local<v8::Object> obj = v8::Object::New();
+  Local<Value> before = obj->Get(1);
+  CHECK(before->IsUndefined());
+  Local<String> bar_str = v8_str("bar");
+  obj->Set(1, bar_str);
+  Local<Value> after = obj->Get(1);
+  CHECK(!after->IsUndefined());
+  CHECK(after->IsString());
+  CHECK_EQ(bar_str, after);
+
+  Local<v8::Array> value = CompileRun("[\"a\", \"b\"]").As<v8::Array>();
+  CHECK_EQ(v8_str("a"), value->Get(0));
+  CHECK_EQ(v8_str("b"), value->Get(1));
+}


 THREADED_TEST(Script) {
@@ -1254,7 +1273,7 @@
   args.This()->Set(v8_str("depth"), v8::Integer::New(depth + 1));
   v8::Handle<Value> function =
       args.This()->Get(v8_str("callFunctionRecursively"));
-  return v8::Handle<Function>::Cast(function)->Call(args.This(), 0, NULL);
+  return function.As<Function>()->Call(args.This(), 0, NULL);
 }


@@ -1340,8 +1359,7 @@
   global_template->SetInternalFieldCount(1);
   LocalContext env(NULL, global_template);
   v8::Handle<v8::Object> global_proxy = env->Global();
-  v8::Handle<v8::Object> global =
-      v8::Handle<v8::Object>::Cast(global_proxy->GetPrototype());
+ v8::Handle<v8::Object> global = global_proxy->GetPrototype().As<v8::Object>();
   CHECK_EQ(1, global->InternalFieldCount());
   CHECK(global->GetInternalField(0)->IsUndefined());
   global->SetInternalField(0, v8_num(17));
@@ -1529,7 +1547,7 @@
   LocalContext env;
   env->Global()->Set(v8_str("ext"), ext);
   Local<Value> reext_obj = Script::Compile(v8_str("this.ext"))->Run();
- v8::Handle<v8::External> reext = v8::Handle<v8::External>::Cast(reext_obj);
+  v8::Handle<v8::External> reext = reext_obj.As<v8::External>();
   int* ptr = static_cast<int*>(reext->Value());
   CHECK_EQ(x, 3);
   *ptr = 10;
@@ -1661,22 +1679,22 @@
   LocalContext context;
   Local<v8::Array> array = v8::Array::New();
   CHECK_EQ(0, array->Length());
-  CHECK(array->Get(v8::Integer::New(0))->IsUndefined());
+  CHECK(array->Get(0)->IsUndefined());
   CHECK(!array->Has(0));
-  CHECK(array->Get(v8::Integer::New(100))->IsUndefined());
+  CHECK(array->Get(100)->IsUndefined());
   CHECK(!array->Has(100));
-  array->Set(v8::Integer::New(2), v8_num(7));
+  array->Set(2, v8_num(7));
   CHECK_EQ(3, array->Length());
   CHECK(!array->Has(0));
   CHECK(!array->Has(1));
   CHECK(array->Has(2));
-  CHECK_EQ(7, array->Get(v8::Integer::New(2))->Int32Value());
+  CHECK_EQ(7, array->Get(2)->Int32Value());
   Local<Value> obj = Script::Compile(v8_str("[1, 2, 3]"))->Run();
-  Local<v8::Array> arr = Local<v8::Array>::Cast(obj);
+  Local<v8::Array> arr = obj.As<v8::Array>();
   CHECK_EQ(3, arr->Length());
-  CHECK_EQ(1, arr->Get(v8::Integer::New(0))->Int32Value());
-  CHECK_EQ(2, arr->Get(v8::Integer::New(1))->Int32Value());
-  CHECK_EQ(3, arr->Get(v8::Integer::New(2))->Int32Value());
+  CHECK_EQ(1, arr->Get(0)->Int32Value());
+  CHECK_EQ(2, arr->Get(1)->Int32Value());
+  CHECK_EQ(3, arr->Get(2)->Int32Value());
 }


@@ -1685,7 +1703,7 @@
   ApiTestFuzzer::Fuzz();
   Local<v8::Array> result = v8::Array::New(args.Length());
   for (int i = 0; i < args.Length(); i++)
-    result->Set(v8::Integer::New(i), args[i]);
+    result->Set(i, args[i]);
   return scope.Close(result);
 }

@@ -1697,39 +1715,34 @@
   LocalContext context(0, global);

   const char* fun = "f()";
-  Local<v8::Array> a0 =
-      Local<v8::Array>::Cast(Script::Compile(String::New(fun))->Run());
+  Local<v8::Array> a0 = CompileRun(fun).As<v8::Array>();
   CHECK_EQ(0, a0->Length());

   const char* fun2 = "f(11)";
-  Local<v8::Array> a1 =
-      Local<v8::Array>::Cast(Script::Compile(String::New(fun2))->Run());
+  Local<v8::Array> a1 = CompileRun(fun2).As<v8::Array>();
   CHECK_EQ(1, a1->Length());
-  CHECK_EQ(11, a1->Get(v8::Integer::New(0))->Int32Value());
+  CHECK_EQ(11, a1->Get(0)->Int32Value());

   const char* fun3 = "f(12, 13)";
-  Local<v8::Array> a2 =
-      Local<v8::Array>::Cast(Script::Compile(String::New(fun3))->Run());
+  Local<v8::Array> a2 = CompileRun(fun3).As<v8::Array>();
   CHECK_EQ(2, a2->Length());
-  CHECK_EQ(12, a2->Get(v8::Integer::New(0))->Int32Value());
-  CHECK_EQ(13, a2->Get(v8::Integer::New(1))->Int32Value());
+  CHECK_EQ(12, a2->Get(0)->Int32Value());
+  CHECK_EQ(13, a2->Get(1)->Int32Value());

   const char* fun4 = "f(14, 15, 16)";
-  Local<v8::Array> a3 =
-      Local<v8::Array>::Cast(Script::Compile(String::New(fun4))->Run());
+  Local<v8::Array> a3 = CompileRun(fun4).As<v8::Array>();
   CHECK_EQ(3, a3->Length());
-  CHECK_EQ(14, a3->Get(v8::Integer::New(0))->Int32Value());
-  CHECK_EQ(15, a3->Get(v8::Integer::New(1))->Int32Value());
-  CHECK_EQ(16, a3->Get(v8::Integer::New(2))->Int32Value());
+  CHECK_EQ(14, a3->Get(0)->Int32Value());
+  CHECK_EQ(15, a3->Get(1)->Int32Value());
+  CHECK_EQ(16, a3->Get(2)->Int32Value());

   const char* fun5 = "f(17, 18, 19, 20)";
-  Local<v8::Array> a4 =
-      Local<v8::Array>::Cast(Script::Compile(String::New(fun5))->Run());
+  Local<v8::Array> a4 = CompileRun(fun5).As<v8::Array>();
   CHECK_EQ(4, a4->Length());
-  CHECK_EQ(17, a4->Get(v8::Integer::New(0))->Int32Value());
-  CHECK_EQ(18, a4->Get(v8::Integer::New(1))->Int32Value());
-  CHECK_EQ(19, a4->Get(v8::Integer::New(2))->Int32Value());
-  CHECK_EQ(20, a4->Get(v8::Integer::New(3))->Int32Value());
+  CHECK_EQ(17, a4->Get(0)->Int32Value());
+  CHECK_EQ(18, a4->Get(1)->Int32Value());
+  CHECK_EQ(19, a4->Get(2)->Int32Value());
+  CHECK_EQ(20, a4->Get(3)->Int32Value());
 }


@@ -2145,8 +2158,7 @@
                                  args[3] };
     if (count % cInterval == 0) {
       v8::TryCatch try_catch;
-      Local<Value> result =
-          v8::Handle<Function>::Cast(fun)->Call(global, 4, argv);
+      Local<Value> result = fun.As<Function>()->Call(global, 4, argv);
       int expected = args[3]->Int32Value();
       if (try_catch.HasCaught()) {
         CHECK_EQ(expected, count);
@@ -2157,7 +2169,7 @@
       }
       return result;
     } else {
-      return v8::Handle<Function>::Cast(fun)->Call(global, 4, argv);
+      return fun.As<Function>()->Call(global, 4, argv);
     }
   }
 }
@@ -2547,7 +2559,7 @@
                                                const AccessorInfo& info) {
   // Set x on the prototype object and do not handle the get request.
   v8::Handle<v8::Value> proto = info.Holder()->GetPrototype();
- v8::Handle<v8::Object>::Cast(proto)->Set(v8_str("x"), v8::Integer::New(23));
+  proto.As<v8::Object>()->Set(v8_str("x"), v8::Integer::New(23));
   return v8::Handle<Value>();
 }

@@ -2883,22 +2895,22 @@
   v8::Handle<v8::Object> global0 =
       env0->Global();
   v8::Handle<v8::Object> object0 =
-      v8::Handle<v8::Object>::Cast(global0->Get(v8_str("Object")));
+      global0->Get(v8_str("Object")).As<v8::Object>();
   v8::Handle<v8::Object> tostring0 =
-      v8::Handle<v8::Object>::Cast(object0->Get(v8_str("toString")));
+      object0->Get(v8_str("toString")).As<v8::Object>();
   v8::Handle<v8::Object> proto0 =
-      v8::Handle<v8::Object>::Cast(tostring0->Get(v8_str("__proto__")));
+      tostring0->Get(v8_str("__proto__")).As<v8::Object>();
   proto0->Set(v8_str("custom"), v8_num(1234));

   LocalContext env1;
   v8::Handle<v8::Object> global1 =
       env1->Global();
   v8::Handle<v8::Object> object1 =
-      v8::Handle<v8::Object>::Cast(global1->Get(v8_str("Object")));
+      global1->Get(v8_str("Object")).As<v8::Object>();
   v8::Handle<v8::Object> tostring1 =
-      v8::Handle<v8::Object>::Cast(object1->Get(v8_str("toString")));
+      object1->Get(v8_str("toString")).As<v8::Object>();
   v8::Handle<v8::Object> proto1 =
-      v8::Handle<v8::Object>::Cast(tostring1->Get(v8_str("__proto__")));
+      tostring1->Get(v8_str("__proto__")).As<v8::Object>();
   CHECK(!proto1->Has(v8_str("custom")));
 }

@@ -3520,7 +3532,7 @@
   v8::Handle<v8::ObjectTemplate> global = ObjectTemplate::New();
global->Set(v8_str("f"), v8::FunctionTemplate::New(ArgumentsTestCallback));
   LocalContext context(NULL, global);
- args_fun = v8::Handle<Function>::Cast(context->Global()->Get(v8_str("f")));
+  args_fun = context->Global()->Get(v8_str("f")).As<Function>();
   v8_compile("f(1, 2, 3)")->Run();
 }

@@ -3858,21 +3870,20 @@
   v8::Handle<String> message = v8_str("message");
   v8::Handle<Value> range_error = v8::Exception::RangeError(foo);
   CHECK(range_error->IsObject());
- v8::Handle<v8::Object> range_obj(v8::Handle<v8::Object>::Cast(range_error)); - CHECK(v8::Handle<v8::Object>::Cast(range_error)->Get(message)->Equals(foo));
+  v8::Handle<v8::Object> range_obj = range_error.As<v8::Object>();
+  CHECK(range_error.As<v8::Object>()->Get(message)->Equals(foo));
   v8::Handle<Value> reference_error = v8::Exception::ReferenceError(foo);
   CHECK(reference_error->IsObject());
-  CHECK(
- v8::Handle<v8::Object>::Cast(reference_error)->Get(message)->Equals(foo));
+  CHECK(reference_error.As<v8::Object>()->Get(message)->Equals(foo));
   v8::Handle<Value> syntax_error = v8::Exception::SyntaxError(foo);
   CHECK(syntax_error->IsObject());
- CHECK(v8::Handle<v8::Object>::Cast(syntax_error)->Get(message)->Equals(foo));
+  CHECK(syntax_error.As<v8::Object>()->Get(message)->Equals(foo));
   v8::Handle<Value> type_error = v8::Exception::TypeError(foo);
   CHECK(type_error->IsObject());
- CHECK(v8::Handle<v8::Object>::Cast(type_error)->Get(message)->Equals(foo));
+  CHECK(type_error.As<v8::Object>()->Get(message)->Equals(foo));
   v8::Handle<Value> error = v8::Exception::Error(foo);
   CHECK(error->IsObject());
-  CHECK(v8::Handle<v8::Object>::Cast(error)->Get(message)->Equals(foo));
+  CHECK(error.As<v8::Object>()->Get(message)->Equals(foo));
 }


@@ -4795,13 +4806,13 @@
   CHECK(name->IsString());

   memset(buf, 0x1, sizeof(buf));
-  len = Local<String>::Cast(name)->WriteAscii(buf);
+  len = name.As<String>()->WriteAscii(buf);
   CHECK_EQ(4, len);

   uint16_t buf2[100];

   memset(buf, 0x1, sizeof(buf));
-  len = Local<String>::Cast(name)->Write(buf2);
+  len = name.As<String>()->Write(buf2);
   CHECK_EQ(4, len);

   return true;
@@ -5150,7 +5161,7 @@
   // object.
   Local<Value> proto = o0->Get(v8_str("__proto__"));
   CHECK(proto->IsObject());
-  CHECK(Local<v8::Object>::Cast(proto)->Get(v8_str("z"))->IsUndefined());
+  CHECK(proto.As<v8::Object>()->Get(v8_str("z"))->IsUndefined());
 }


@@ -5194,20 +5205,20 @@
   // object.
   Local<Value> proto = o0->Get(v8_str("__proto__"));
   CHECK(proto->IsObject());
-  CHECK_EQ(v8::Handle<v8::Object>::Cast(proto), o3);
+  CHECK_EQ(proto.As<v8::Object>(), o3);

   // However, Object::GetPrototype ignores hidden prototype.
   Local<Value> proto0 = o0->GetPrototype();
   CHECK(proto0->IsObject());
-  CHECK_EQ(v8::Handle<v8::Object>::Cast(proto0), o1);
+  CHECK_EQ(proto0.As<v8::Object>(), o1);

   Local<Value> proto1 = o1->GetPrototype();
   CHECK(proto1->IsObject());
-  CHECK_EQ(v8::Handle<v8::Object>::Cast(proto1), o2);
+  CHECK_EQ(proto1.As<v8::Object>(), o2);

   Local<Value> proto2 = o2->GetPrototype();
   CHECK(proto2->IsObject());
-  CHECK_EQ(v8::Handle<v8::Object>::Cast(proto2), o3);
+  CHECK_EQ(proto2.As<v8::Object>(), o3);
 }


@@ -6919,7 +6930,7 @@

   // Check ordinary object
   Local<Value> object = v8_compile("new Object()")->Run();
-  value = Local<v8::Object>::Cast(object)->ObjectProtoToString();
+  value = object.As<v8::Object>()->ObjectProtoToString();
   CHECK(value->IsString() && value->Equals(v8_str("[object Object]")));
 }

@@ -7539,12 +7550,12 @@
   LocalContext context;
   v8::Handle<v8::Value> date = v8::Date::New(1224744689038.0);
   CHECK(date->IsDate());
- CHECK_EQ(1224744689038.0, v8::Handle<v8::Date>::Cast(date)->NumberValue());
+  CHECK_EQ(1224744689038.0, date.As<v8::Date>()->NumberValue());
 }


void CheckProperties(v8::Handle<v8::Value> val, int elmc, const char* elmv[]) {
-  v8::Handle<v8::Object> obj = v8::Handle<v8::Object>::Cast(val);
+  v8::Handle<v8::Object> obj = val.As<v8::Object>();
   v8::Handle<v8::Array> props = obj->GetPropertyNames();
   CHECK_EQ(elmc, props->Length());
   for (int i = 0; i < elmc; i++) {
@@ -7566,7 +7577,7 @@
       "var x = { __proto__: proto, w: 0, z: 1 };"
       "result[3] = x;"
       "result;"))->Run();
-  v8::Handle<v8::Array> elms = v8::Handle<v8::Array>::Cast(obj);
+  v8::Handle<v8::Array> elms = obj.As<v8::Array>();
   CHECK_EQ(4, elms->Length());
   int elmc0 = 0;
   const char** elmv0 = NULL;
@@ -8088,7 +8099,7 @@
   // Create an object, verify basics.
   Local<Value> val = CompileRun(sample);
   CHECK(val->IsObject());
-  Local<v8::Object> obj = Local<v8::Object>::Cast(val);
+  Local<v8::Object> obj = val.As<v8::Object>();
   obj->Set(v8_str("gamma"), v8_str("cloneme"));

   CHECK_EQ(v8_str("hello"), obj->Get(v8_str("alpha")));

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