Comment #1 on issue 690 by n.nethercote: Splay benchmark spends too much time converting numbers to strings
http://code.google.com/p/v8/issues/detail?id=690

Please don't just do the first fix. You're worried about changing the working set of the benchmark, but avoiding all those double-to-string conversions is already drastically changing the benchmark, so why not fix it properly while you're at it?
No competent programmer would write code that does all those repeated string
concatenations.

Even with the full fix in place, building a sub-tree with 32 identical leaf nodes is pretty weird and synthetic. It would be nice if it did something more realistic, but
maybe that's asking too much.

--
v8-dev mailing list
[email protected]
http://groups.google.com/group/v8-dev

Reply via email to