Comment #1 on issue 690 by n.nethercote: Splay benchmark spends too much
time converting numbers to strings
http://code.google.com/p/v8/issues/detail?id=690
Please don't just do the first fix. You're worried about changing the
working set of
the benchmark, but avoiding all those double-to-string conversions is
already
drastically changing the benchmark, so why not fix it properly while you're
at it?
No competent programmer would write code that does all those repeated string
concatenations.
Even with the full fix in place, building a sub-tree with 32 identical leaf
nodes is
pretty weird and synthetic. It would be nice if it did something more
realistic, but
maybe that's asking too much.
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