Fixed, thanks.

On Thu, Jul 29, 2010 at 11:36 AM, Vyacheslav Egorov <[email protected]>wrote:

> Hi,
>
> Should be fixed by r5149.
>
> Thanks for the report.
>
> --
> Vyacheslav Egorov
>
>
> On Wed, Jul 28, 2010 at 9:42 PM, Burcu Dogan <[email protected]>wrote:
>
>> Hello,
>>
>> I'm not able to build v8 from the existing Xcode project. I got the
>> problem while linking. I have no problems if I directly call scons on
>> terminal to build. Here is my console output:
>>
>> cd /Users/burcu/Documents/v82/tools
>> /Developer/usr/bin/g++-4.2 -arch i386
>> -L/Users/burcu/Documents/v82/tools/../xcodebuild/Release
>> -F/Users/burcu/Documents/v82/tools/../xcodebuild/Release -filelist
>> /Users/burcu/Documents/v82/tools/../xcodebuild/v8.build/Release/v8_shell.build/Objects-normal/i386/v8_shell.LinkFileList
>> -dead_strip -lv8 -o
>> /Users/burcu/Documents/v82/tools/../xcodebuild/Release/v8_shell
>>
>> Undefined symbols:
>>   "v8::internal::DoubleToAscii(double, v8::internal::DtoaMode, int,
>> v8::internal::Vector<char>, int*, int*, int*)", referenced from:
>>       v8::internal::DoubleToCString(double, v8::internal::Vector<char>)in
>> libv8.a(conversions.o)
>>       v8::internal::DoubleToFixedCString(double, int)in
>> libv8.a(conversions.o)
>> ld: symbol(s) not found
>> collect2: ld returned 1 exit status
>>
>> Thanks,
>> Burcu Dogan
>> --
>> http://blog.burcudogan.com
>>
>> --
>> v8-dev mailing list
>> [email protected]
>> http://groups.google.com/group/v8-dev
>
>
>  --
> v8-dev mailing list
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