Revision: 5178
Author: [email protected]
Date: Thu Aug 5 04:39:01 2010
Log: Add RelocInfo::DEBUG_BREAK_SLOT to RelocInfo::kApplyMask on ia32/x64
to ensure that debug break slots get relocated correctly during compacting
GC.
Review URL: http://codereview.chromium.org/3058048
http://code.google.com/p/v8/source/detail?r=5178
Modified:
/branches/bleeding_edge/src/ia32/assembler-ia32.cc
/branches/bleeding_edge/src/x64/assembler-x64.cc
/branches/bleeding_edge/test/cctest/test-debug.cc
=======================================
--- /branches/bleeding_edge/src/ia32/assembler-ia32.cc Tue Jul 13 06:06:33
2010
+++ /branches/bleeding_edge/src/ia32/assembler-ia32.cc Thu Aug 5 04:39:01
2010
@@ -158,7 +158,8 @@
const int RelocInfo::kApplyMask =
RelocInfo::kCodeTargetMask | 1 << RelocInfo::RUNTIME_ENTRY |
- 1 << RelocInfo::JS_RETURN | 1 << RelocInfo::INTERNAL_REFERENCE;
+ 1 << RelocInfo::JS_RETURN | 1 << RelocInfo::INTERNAL_REFERENCE |
+ 1 << RelocInfo::DEBUG_BREAK_SLOT;
bool RelocInfo::IsCodedSpecially() {
=======================================
--- /branches/bleeding_edge/src/x64/assembler-x64.cc Wed Jul 28 02:36:53
2010
+++ /branches/bleeding_edge/src/x64/assembler-x64.cc Thu Aug 5 04:39:01
2010
@@ -2942,7 +2942,8 @@
const int RelocInfo::kApplyMask = RelocInfo::kCodeTargetMask |
1 << RelocInfo::INTERNAL_REFERENCE |
- 1 << RelocInfo::JS_RETURN;
+ 1 << RelocInfo::JS_RETURN |
+ 1 << RelocInfo::DEBUG_BREAK_SLOT;
bool RelocInfo::IsCodedSpecially() {
=======================================
--- /branches/bleeding_edge/test/cctest/test-debug.cc Wed Jul 28 06:02:03
2010
+++ /branches/bleeding_edge/test/cctest/test-debug.cc Thu Aug 5 04:39:01
2010
@@ -1244,7 +1244,9 @@
// Call the function three times with different garbage collections in
between
// and make sure that the break point survives.
-static void CallAndGC(v8::Local<v8::Object> recv, v8::Local<v8::Function>
f) {
+static void CallAndGC(v8::Local<v8::Object> recv,
+ v8::Local<v8::Function> f,
+ bool force_compaction) {
break_point_hit_count = 0;
for (int i = 0; i < 3; i++) {
@@ -1258,15 +1260,14 @@
CHECK_EQ(2 + i * 3, break_point_hit_count);
// Mark sweep (and perhaps compact) and call function.
- Heap::CollectAllGarbage(false);
+ Heap::CollectAllGarbage(force_compaction);
f->Call(recv, 0, NULL);
CHECK_EQ(3 + i * 3, break_point_hit_count);
}
}
-// Test that a break point can be set at a return store location.
-TEST(BreakPointSurviveGC) {
+static void TestBreakPointSurviveGC(bool force_compaction) {
break_point_hit_count = 0;
v8::HandleScope scope;
DebugLocalContext env;
@@ -1278,26 +1279,33 @@
// Test IC store break point with garbage collection.
foo = CompileFunction(&env, "function foo(){bar=0;}", "foo");
SetBreakPoint(foo, 0);
- CallAndGC(env->Global(), foo);
+ CallAndGC(env->Global(), foo, force_compaction);
// Test IC load break point with garbage collection.
foo = CompileFunction(&env, "bar=1;function foo(){var x=bar;}", "foo");
SetBreakPoint(foo, 0);
- CallAndGC(env->Global(), foo);
+ CallAndGC(env->Global(), foo, force_compaction);
// Test IC call break point with garbage collection.
foo = CompileFunction(&env, "function bar(){};function
foo(){bar();}", "foo");
SetBreakPoint(foo, 0);
- CallAndGC(env->Global(), foo);
+ CallAndGC(env->Global(), foo, force_compaction);
// Test return break point with garbage collection.
foo = CompileFunction(&env, "function foo(){}", "foo");
SetBreakPoint(foo, 0);
- CallAndGC(env->Global(), foo);
+ CallAndGC(env->Global(), foo, force_compaction);
v8::Debug::SetDebugEventListener(NULL);
CheckDebuggerUnloaded();
}
+
+
+// Test that a break point can be set at a return store location.
+TEST(BreakPointSurviveGC) {
+ TestBreakPointSurviveGC(false);
+ TestBreakPointSurviveGC(true);
+}
// Test that break points can be set using the global Debug object.
--
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