Revision: 5229
Author: [email protected]
Date: Tue Aug 10 04:52:18 2010
Log: Remove a couple of spill scopes
Review URL: http://codereview.chromium.org/3015066
http://code.google.com/p/v8/source/detail?r=5229
Modified:
/branches/bleeding_edge/src/arm/codegen-arm.cc
=======================================
--- /branches/bleeding_edge/src/arm/codegen-arm.cc Fri Aug 6 06:04:27 2010
+++ /branches/bleeding_edge/src/arm/codegen-arm.cc Tue Aug 10 04:52:18 2010
@@ -4176,21 +4176,21 @@
void CodeGenerator::GenerateClassOf(ZoneList<Expression*>* args) {
- VirtualFrame::SpilledScope spilled_scope(frame_);
- ASSERT(args->length() == 1);
JumpTarget leave, null, function, non_function_constructor;
-
- // Load the object into r0.
+ Register scratch = VirtualFrame::scratch0();
+
+ // Load the object into register.
+ ASSERT(args->length() == 1);
Load(args->at(0));
- frame_->EmitPop(r0);
+ Register tos = frame_->PopToRegister();
// If the object is a smi, we return null.
- __ tst(r0, Operand(kSmiTagMask));
+ __ tst(tos, Operand(kSmiTagMask));
null.Branch(eq);
// Check that the object is a JS object but take special care of JS
// functions to make sure they have 'Function' as their class.
- __ CompareObjectType(r0, r0, r1, FIRST_JS_OBJECT_TYPE);
+ __ CompareObjectType(tos, tos, scratch, FIRST_JS_OBJECT_TYPE);
null.Branch(lt);
// As long as JS_FUNCTION_TYPE is the last instance type and it is
@@ -4198,37 +4198,38 @@
// LAST_JS_OBJECT_TYPE.
STATIC_ASSERT(LAST_TYPE == JS_FUNCTION_TYPE);
STATIC_ASSERT(JS_FUNCTION_TYPE == LAST_JS_OBJECT_TYPE + 1);
- __ cmp(r1, Operand(JS_FUNCTION_TYPE));
+ __ cmp(scratch, Operand(JS_FUNCTION_TYPE));
function.Branch(eq);
// Check if the constructor in the map is a function.
- __ ldr(r0, FieldMemOperand(r0, Map::kConstructorOffset));
- __ CompareObjectType(r0, r1, r1, JS_FUNCTION_TYPE);
+ __ ldr(tos, FieldMemOperand(tos, Map::kConstructorOffset));
+ __ CompareObjectType(tos, scratch, scratch, JS_FUNCTION_TYPE);
non_function_constructor.Branch(ne);
- // The r0 register now contains the constructor function. Grab the
+ // The tos register now contains the constructor function. Grab the
// instance class name from there.
- __ ldr(r0, FieldMemOperand(r0, JSFunction::kSharedFunctionInfoOffset));
- __ ldr(r0, FieldMemOperand(r0,
SharedFunctionInfo::kInstanceClassNameOffset));
- frame_->EmitPush(r0);
+ __ ldr(tos, FieldMemOperand(tos, JSFunction::kSharedFunctionInfoOffset));
+ __ ldr(tos,
+ FieldMemOperand(tos,
SharedFunctionInfo::kInstanceClassNameOffset));
+ frame_->EmitPush(tos);
leave.Jump();
// Functions have class 'Function'.
function.Bind();
- __ mov(r0, Operand(Factory::function_class_symbol()));
- frame_->EmitPush(r0);
+ __ mov(tos, Operand(Factory::function_class_symbol()));
+ frame_->EmitPush(tos);
leave.Jump();
// Objects with a non-function constructor have class 'Object'.
non_function_constructor.Bind();
- __ mov(r0, Operand(Factory::Object_symbol()));
- frame_->EmitPush(r0);
+ __ mov(tos, Operand(Factory::Object_symbol()));
+ frame_->EmitPush(tos);
leave.Jump();
// Non-JS objects have class null.
null.Bind();
- __ LoadRoot(r0, Heap::kNullValueRootIndex);
- frame_->EmitPush(r0);
+ __ LoadRoot(tos, Heap::kNullValueRootIndex);
+ frame_->EmitPush(tos);
// All done.
leave.Bind();
@@ -4236,45 +4237,51 @@
void CodeGenerator::GenerateValueOf(ZoneList<Expression*>* args) {
- VirtualFrame::SpilledScope spilled_scope(frame_);
- ASSERT(args->length() == 1);
+ Register scratch = VirtualFrame::scratch0();
JumpTarget leave;
+
+ ASSERT(args->length() == 1);
Load(args->at(0));
- frame_->EmitPop(r0); // r0 contains object.
+ Register tos = frame_->PopToRegister(); // tos contains object.
// if (object->IsSmi()) return the object.
- __ tst(r0, Operand(kSmiTagMask));
+ __ tst(tos, Operand(kSmiTagMask));
leave.Branch(eq);
// It is a heap object - get map. If (!object->IsJSValue()) return the
object.
- __ CompareObjectType(r0, r1, r1, JS_VALUE_TYPE);
+ __ CompareObjectType(tos, scratch, scratch, JS_VALUE_TYPE);
leave.Branch(ne);
// Load the value.
- __ ldr(r0, FieldMemOperand(r0, JSValue::kValueOffset));
+ __ ldr(tos, FieldMemOperand(tos, JSValue::kValueOffset));
leave.Bind();
- frame_->EmitPush(r0);
+ frame_->EmitPush(tos);
}
void CodeGenerator::GenerateSetValueOf(ZoneList<Expression*>* args) {
- VirtualFrame::SpilledScope spilled_scope(frame_);
- ASSERT(args->length() == 2);
+ Register scratch1 = VirtualFrame::scratch0();
+ Register scratch2 = VirtualFrame::scratch1();
JumpTarget leave;
+
+ ASSERT(args->length() == 2);
Load(args->at(0)); // Load the object.
Load(args->at(1)); // Load the value.
- frame_->EmitPop(r0); // r0 contains value
- frame_->EmitPop(r1); // r1 contains object
+ Register value = frame_->PopToRegister();
+ Register object = frame_->PopToRegister(value);
// if (object->IsSmi()) return object.
- __ tst(r1, Operand(kSmiTagMask));
+ __ tst(object, Operand(kSmiTagMask));
leave.Branch(eq);
// It is a heap object - get map. If (!object->IsJSValue()) return the
object.
- __ CompareObjectType(r1, r2, r2, JS_VALUE_TYPE);
+ __ CompareObjectType(object, scratch1, scratch1, JS_VALUE_TYPE);
leave.Branch(ne);
// Store the value.
- __ str(r0, FieldMemOperand(r1, JSValue::kValueOffset));
+ __ str(value, FieldMemOperand(object, JSValue::kValueOffset));
// Update the write barrier.
- __ RecordWrite(r1, Operand(JSValue::kValueOffset - kHeapObjectTag), r2,
r3);
+ __ RecordWrite(object,
+ Operand(JSValue::kValueOffset - kHeapObjectTag),
+ scratch1,
+ scratch2);
// Leave.
leave.Bind();
- frame_->EmitPush(r0);
+ frame_->EmitPush(value);
}
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