Revision: 6964
Author: [email protected]
Date: Mon Feb 28 04:09:53 2011
Log: Detect overflow of contant pool in virtual frame compiler.

Gracefully fallback to a different code pattern when that happens.

BUG=http://crbug.com/61802
TEST=none

Review URL: http://codereview.chromium.org/6599002
http://code.google.com/p/v8/source/detail?r=6964

Modified:
 /branches/bleeding_edge/src/frame-element.h
 /branches/bleeding_edge/src/ia32/codegen-ia32.cc
 /branches/bleeding_edge/src/ia32/virtual-frame-ia32.cc
 /branches/bleeding_edge/src/ia32/virtual-frame-ia32.h
 /branches/bleeding_edge/src/virtual-frame-heavy-inl.h
 /branches/bleeding_edge/src/x64/codegen-x64.cc
 /branches/bleeding_edge/src/x64/virtual-frame-x64.h

=======================================
--- /branches/bleeding_edge/src/frame-element.h Tue Dec  7 03:31:57 2010
+++ /branches/bleeding_edge/src/frame-element.h Mon Feb 28 04:09:53 2011
@@ -113,6 +113,10 @@

   static ZoneObjectList* ConstantList();

+  static bool ConstantPoolOverflowed() {
+    return !DataField::is_valid(ConstantList()->length());
+  }
+
   // Clear the constants indirection table.
   static void ClearConstantList() {
     ConstantList()->Clear();
=======================================
--- /branches/bleeding_edge/src/ia32/codegen-ia32.cc Tue Feb 22 09:20:25 2011 +++ /branches/bleeding_edge/src/ia32/codegen-ia32.cc Mon Feb 28 04:09:53 2011
@@ -5360,10 +5360,20 @@

 void CodeGenerator::VisitLiteral(Literal* node) {
   Comment cmnt(masm_, "[ Literal");
-  if (in_safe_int32_mode()) {
-    frame_->PushUntaggedElement(node->handle());
+  if (frame_->ConstantPoolOverflowed()) {
+    Result temp = allocator_->Allocate();
+    ASSERT(temp.is_valid());
+    if (in_safe_int32_mode()) {
+      temp.set_untagged_int32(true);
+    }
+    __ Set(temp.reg(), Immediate(node->handle()));
+    frame_->Push(&temp);
   } else {
-    frame_->Push(node->handle());
+    if (in_safe_int32_mode()) {
+      frame_->PushUntaggedElement(node->handle());
+    } else {
+      frame_->Push(node->handle());
+    }
   }
 }

=======================================
--- /branches/bleeding_edge/src/ia32/virtual-frame-ia32.cc Sun Feb 13 08:19:53 2011 +++ /branches/bleeding_edge/src/ia32/virtual-frame-ia32.cc Mon Feb 28 04:09:53 2011
@@ -1306,6 +1306,7 @@


 void VirtualFrame::PushUntaggedElement(Handle<Object> value) {
+  ASSERT(!ConstantPoolOverflowed());
elements_.Add(FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED));
   elements_[element_count() - 1].set_untagged_int32(true);
 }
=======================================
--- /branches/bleeding_edge/src/ia32/virtual-frame-ia32.h Sun Feb 13 08:19:53 2011 +++ /branches/bleeding_edge/src/ia32/virtual-frame-ia32.h Mon Feb 28 04:09:53 2011
@@ -419,6 +419,8 @@
   void EmitPush(Immediate immediate,
                 TypeInfo info = TypeInfo::Unknown());

+  inline bool ConstantPoolOverflowed();
+
   // Push an element on the virtual frame.
   inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
   inline void Push(Handle<Object> value);
=======================================
--- /branches/bleeding_edge/src/virtual-frame-heavy-inl.h Tue Dec 7 03:01:02 2010 +++ /branches/bleeding_edge/src/virtual-frame-heavy-inl.h Mon Feb 28 04:09:53 2011
@@ -80,9 +80,15 @@
     elements_.Add(element);
   }
 }
+
+
+bool VirtualFrame::ConstantPoolOverflowed() {
+  return FrameElement::ConstantPoolOverflowed();
+}


 void VirtualFrame::Push(Handle<Object> value) {
+  ASSERT(!ConstantPoolOverflowed());
   FrameElement element =
       FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED);
   elements_.Add(element);
=======================================
--- /branches/bleeding_edge/src/x64/codegen-x64.cc      Fri Feb 25 05:22:38 2011
+++ /branches/bleeding_edge/src/x64/codegen-x64.cc      Mon Feb 28 04:09:53 2011
@@ -4694,7 +4694,18 @@

 void CodeGenerator::VisitLiteral(Literal* node) {
   Comment cmnt(masm_, "[ Literal");
-  frame_->Push(node->handle());
+  if (frame_->ConstantPoolOverflowed()) {
+    Result temp = allocator_->Allocate();
+    ASSERT(temp.is_valid());
+    if (node->handle()->IsSmi()) {
+      __ Move(temp.reg(), Smi::cast(*node->handle()));
+    } else {
+      __ movq(temp.reg(), node->handle(), RelocInfo::EMBEDDED_OBJECT);
+    }
+    frame_->Push(&temp);
+  } else {
+    frame_->Push(node->handle());
+  }
 }


=======================================
--- /branches/bleeding_edge/src/x64/virtual-frame-x64.h Fri Feb 25 05:22:38 2011 +++ /branches/bleeding_edge/src/x64/virtual-frame-x64.h Mon Feb 28 04:09:53 2011
@@ -400,6 +400,8 @@
   // Uses kScratchRegister, emits appropriate relocation info.
   void EmitPush(Handle<Object> value);

+  inline bool ConstantPoolOverflowed();
+
   // Push an element on the virtual frame.
   inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
   inline void Push(Handle<Object> value);

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