Reviewers: Vyacheslav Egorov,

Description:
Merge revision 7018 from bleeding_edge to 3.0 branch to fix
overflow of constant pools in classic codegen.


Please review this at http://codereview.chromium.org/6592098/

SVN Base: http://v8.googlecode.com/svn/branches/3.0/

Affected files:
  M     src/ia32/virtual-frame-ia32.h
  M     src/ia32/virtual-frame-ia32.cc
  M     src/version.cc
  M     src/virtual-frame-heavy-inl.h
  M     src/x64/codegen-x64.cc
  M     src/x64/virtual-frame-x64.h
  M     src/x64/virtual-frame-x64.cc


Index: src/ia32/virtual-frame-ia32.cc
===================================================================
--- src/ia32/virtual-frame-ia32.cc      (revision 7018)
+++ src/ia32/virtual-frame-ia32.cc      (working copy)
@@ -1329,6 +1329,20 @@
 }


+void VirtualFrame::Push(Handle<Object> value) {
+  if (ConstantPoolOverflowed()) {
+    Result temp = cgen()->allocator()->Allocate();
+    ASSERT(temp.is_valid());
+    __ Set(temp.reg(), Immediate(value));
+    Push(&temp);
+  } else {
+    FrameElement element =
+        FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED);
+    elements_.Add(element);
+  }
+}
+
+
 #undef __

 } }  // namespace v8::internal
Index: src/ia32/virtual-frame-ia32.h
===================================================================
--- src/ia32/virtual-frame-ia32.h       (revision 7018)
+++ src/ia32/virtual-frame-ia32.h       (working copy)
@@ -421,8 +421,8 @@
   inline bool ConstantPoolOverflowed();

   // Push an element on the virtual frame.
+  void Push(Handle<Object> value);
   inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
-  inline void Push(Handle<Object> value);
   inline void Push(Smi* value);

   void PushUntaggedElement(Handle<Object> value);
Index: src/version.cc
===================================================================
--- src/version.cc      (revision 7018)
+++ src/version.cc      (working copy)
@@ -35,7 +35,7 @@
 #define MAJOR_VERSION     3
 #define MINOR_VERSION     0
 #define BUILD_NUMBER      12
-#define PATCH_LEVEL       29
+#define PATCH_LEVEL       30
 #define CANDIDATE_VERSION false

 // Define SONAME to have the SCons build the put a specific SONAME into the
Index: src/virtual-frame-heavy-inl.h
===================================================================
--- src/virtual-frame-heavy-inl.h       (revision 7018)
+++ src/virtual-frame-heavy-inl.h       (working copy)
@@ -87,14 +87,6 @@
 }


-void VirtualFrame::Push(Handle<Object> value) {
-  ASSERT(!ConstantPoolOverflowed());
-  FrameElement element =
-      FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED);
-  elements_.Add(element);
-}
-
-
 bool VirtualFrame::Equals(VirtualFrame* other) {
 #ifdef DEBUG
   for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
Index: src/x64/codegen-x64.cc
===================================================================
--- src/x64/codegen-x64.cc      (revision 7018)
+++ src/x64/codegen-x64.cc      (working copy)
@@ -4694,18 +4694,7 @@

 void CodeGenerator::VisitLiteral(Literal* node) {
   Comment cmnt(masm_, "[ Literal");
-  if (frame_->ConstantPoolOverflowed()) {
-    Result temp = allocator_->Allocate();
-    ASSERT(temp.is_valid());
-    if (node->handle()->IsSmi()) {
-      __ Move(temp.reg(), Smi::cast(*node->handle()));
-    } else {
-      __ movq(temp.reg(), node->handle(), RelocInfo::EMBEDDED_OBJECT);
-    }
-    frame_->Push(&temp);
-  } else {
-    frame_->Push(node->handle());
-  }
+  frame_->Push(node->handle());
 }


Index: src/x64/virtual-frame-x64.cc
===================================================================
--- src/x64/virtual-frame-x64.cc        (revision 7018)
+++ src/x64/virtual-frame-x64.cc        (working copy)
@@ -274,6 +274,24 @@
 }


+void VirtualFrame::Push(Handle<Object> value) {
+  if (ConstantPoolOverflowed()) {
+    Result temp = cgen()->allocator()->Allocate();
+    ASSERT(temp.is_valid());
+    if (value->IsSmi()) {
+      __ Move(temp.reg(), Smi::cast(*value));
+    } else {
+      __ movq(temp.reg(), value, RelocInfo::EMBEDDED_OBJECT);
+    }
+    Push(&temp);
+  } else {
+    FrameElement element =
+        FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED);
+    elements_.Add(element);
+  }
+}
+
+
 void VirtualFrame::Drop(int count) {
   ASSERT(count >= 0);
   ASSERT(height() >= count);
Index: src/x64/virtual-frame-x64.h
===================================================================
--- src/x64/virtual-frame-x64.h (revision 7018)
+++ src/x64/virtual-frame-x64.h (working copy)
@@ -402,8 +402,8 @@
   inline bool ConstantPoolOverflowed();

   // Push an element on the virtual frame.
+  void Push(Handle<Object> value);
   inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
-  inline void Push(Handle<Object> value);
   inline void Push(Smi* value);

   // Pushing a result invalidates it (its contents become owned by the


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