Comment #3 on issue 1630 by [email protected]: Compiled raytrace code is very slow
http://code.google.com/p/v8/issues/detail?id=1630

ammo.js (which is Emscripted Bullet Physics ) "workerized" example with three.js runs much slower in Chrome than in Firefox

link here : http://strelz12.cs.usm.edu/~strelz/contrib/examples/physics-pmrpc/

I have a student or two who would be willing to poke at the offending code with a little direction on where to look

strelz

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