Ignoring our beloved oscillating benchmarks, the golem run I posted shows some tiny improvements for a few benchmarks, but overall things don't really changed. As I said, in my previous mail, this CL wasn't done to improve performance, just to clear things up a bit while trying to reuse some code.
On Fri, Oct 28, 2011 at 10:25, <[email protected]> wrote: > lgtm > > I'm not sure why we originally did the normalization. Was it just a > heuristic > (if you use non-identifiers, you're probably using the object as a > dictionary)? > > How does this affect benchmarks? > > > > http://codereview.chromium.**org/8414019/<http://codereview.chromium.org/8414019/> > -- v8-dev mailing list [email protected] http://groups.google.com/group/v8-dev
