Reviewers: danno,
Description:
Filter transitions while searching for CONSTANT_FUNCTION property in
Call::ComputeTarget.
Otherwise transition will hide CONSTANT_FUNCTION property with the same name
residing on the prototype.
[email protected]
BUG=v8:1883
Please review this at http://codereview.chromium.org/9064003/
SVN Base: https://v8.googlecode.com/svn/branches/bleeding_edge
Affected files:
M src/ast.cc
Index: src/ast.cc
diff --git a/src/ast.cc b/src/ast.cc
index
079335622a9a4f89e58a0d46f3bd1e97c411f82d..2e26999c8cf177d4383d9429f3f51416e4d2d78a
100644
--- a/src/ast.cc
+++ b/src/ast.cc
@@ -748,7 +748,8 @@ bool Call::ComputeTarget(Handle<Map> type,
Handle<String> name) {
type->LookupInDescriptors(NULL, *name, &lookup);
// If the function wasn't found directly in the map, we start
// looking upwards through the prototype chain.
- if (!lookup.IsFound() && type->prototype()->IsJSObject()) {
+ if ((!lookup.IsFound() || IsTransitionType(lookup.type()))
+ && type->prototype()->IsJSObject()) {
holder_ = Handle<JSObject>(JSObject::cast(type->prototype()));
type = Handle<Map>(holder()->map());
} else if (lookup.IsProperty() && lookup.type() == CONSTANT_FUNCTION) {
--
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