I can add const bool variable UsesSeed to all shapes.And check it before calling GetHeap()->StringHashSeed() , that'll definitely be optimized by most of C++ compilers (unused arguments are optimized only by g++,
as bnoordhuis told me).
What do you think? http://codereview.chromium.org/9148006/ -- v8-dev mailing list [email protected] http://groups.google.com/group/v8-dev
