On 2012/03/08 10:37:49, Yang wrote:
Thanks, I update my CL at http://codereview.chromium.org/9592047/

Thank you. Just to clarify, we are happy with your change and would prefer that
patch over this one.

Shouldn't the compiler be able to hide the complexity for aligned and
unaligned
stores on MIPS?

The MIPS ABI requires doubles and objects containing doubles to be aligned to 8 byte boundaries. This way the compiler can just assume that memory is properly
aligned when writing to a double. In this specific case this assumption is
wrong, since HeapNumber is not 8-byte aligned.

http://codereview.chromium.org/9617011/

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