Revision: 11469
Author: [email protected]
Date: Mon Apr 30 07:41:12 2012
Log: Make sure idle notifications perform a round of incremental GCs
after context disposal.
BUG=v8:2107
Review URL: https://chromiumcodereview.appspot.com/10209026
http://code.google.com/p/v8/source/detail?r=11469
Modified:
/branches/bleeding_edge/src/heap.cc
/branches/bleeding_edge/src/heap.h
/branches/bleeding_edge/test/cctest/test-api.cc
=======================================
--- /branches/bleeding_edge/src/heap.cc Mon Apr 30 04:54:34 2012
+++ /branches/bleeding_edge/src/heap.cc Mon Apr 30 07:41:12 2012
@@ -4991,8 +4991,10 @@
bool Heap::IdleNotification(int hint) {
const int kMaxHint = 1000;
- intptr_t size_factor = Min(Max(hint, 30), kMaxHint) / 10;
- // The size factor is in range [3..100].
+ intptr_t size_factor = Min(Max(hint, 20), kMaxHint) / 4;
+ // The size factor is in range [5..250]. The numbers here are chosen from
+ // experiments. If you changes them, make sure to test with
+ // chrome/performance_ui_tests --gtest_filter="GeneralMixMemoryTest.*
intptr_t step_size = size_factor *
IncrementalMarking::kAllocatedThreshold;
if (contexts_disposed_ > 0) {
@@ -5016,11 +5018,14 @@
// Take into account that we might have decided to delay full
collection
// because incremental marking is in progress.
ASSERT((contexts_disposed_ == 0) |
| !incremental_marking()->IsStopped());
+ // After context disposal there is likely a lot of garbage remaining,
reset
+ // the idle notification counters in order to trigger more incremental
GCs
+ // on subsequent idle notifications.
+ StartIdleRound();
return false;
}
- if (hint >= kMaxHint || !FLAG_incremental_marking ||
- FLAG_expose_gc || Serializer::enabled()) {
+ if (!FLAG_incremental_marking || FLAG_expose_gc ||
Serializer::enabled()) {
return IdleGlobalGC();
}
@@ -5059,10 +5064,6 @@
}
if (incremental_marking()->IsStopped()) {
- if (!WorthStartingGCWhenIdle()) {
- FinishIdleRound();
- return true;
- }
incremental_marking()->Start();
}
=======================================
--- /branches/bleeding_edge/src/heap.h Wed Apr 25 04:35:32 2012
+++ /branches/bleeding_edge/src/heap.h Mon Apr 30 07:41:12 2012
@@ -1989,13 +1989,6 @@
bool EnoughGarbageSinceLastIdleRound() {
return (scavenges_since_last_idle_round_ >= kIdleScavengeThreshold);
}
-
- bool WorthStartingGCWhenIdle() {
- if (contexts_disposed_ > 0) {
- return true;
- }
- return incremental_marking()->WorthActivating();
- }
// Estimates how many milliseconds a Mark-Sweep would take to complete.
// In idle notification handler we assume that this function will return:
=======================================
--- /branches/bleeding_edge/test/cctest/test-api.cc Wed Apr 25 01:45:45 2012
+++ /branches/bleeding_edge/test/cctest/test-api.cc Mon Apr 30 07:41:12 2012
@@ -13995,75 +13995,104 @@
}
+static void CreateGarbageInOldSpace() {
+ v8::HandleScope scope;
+ i::AlwaysAllocateScope always_allocate;
+ for (int i = 0; i < 1000; i++) {
+ FACTORY->NewFixedArray(1000, i::TENURED);
+ }
+}
+
// Test that idle notification can be handled and eventually returns true.
-// This just checks the contract of the IdleNotification() function,
-// and does not verify that it does reasonable work.
-THREADED_TEST(IdleNotification) {
+TEST(IdleNotification) {
+ const intptr_t MB = 1024 * 1024;
v8::HandleScope scope;
LocalContext env;
- {
- // Create garbage in old-space to generate work for idle notification.
- i::AlwaysAllocateScope always_allocate;
- for (int i = 0; i < 100; i++) {
- FACTORY->NewFixedArray(1000, i::TENURED);
- }
- }
- bool finshed_idle_work = false;
- for (int i = 0; i < 100 && !finshed_idle_work; i++) {
- finshed_idle_work = v8::V8::IdleNotification();
- }
- CHECK(finshed_idle_work);
+ intptr_t initial_size = HEAP->SizeOfObjects();
+ CreateGarbageInOldSpace();
+ intptr_t size_with_garbage = HEAP->SizeOfObjects();
+ CHECK_GT(size_with_garbage, initial_size + MB);
+ bool finished = false;
+ for (int i = 0; i < 200 && !finished; i++) {
+ finished = v8::V8::IdleNotification();
+ }
+ intptr_t final_size = HEAP->SizeOfObjects();
+ CHECK(finished);
+ CHECK_LT(final_size, initial_size + 1);
}
-// Test that idle notification can be handled and eventually returns true.
-// This just checks the contract of the IdleNotification() function,
-// and does not verify that it does reasonable work.
+
+// Test that idle notification can be handled and eventually collects
garbage.
TEST(IdleNotificationWithSmallHint) {
+ const intptr_t MB = 1024 * 1024;
+ const int IdlePauseInMs = 900;
v8::HandleScope scope;
LocalContext env;
- {
- // Create garbage in old-space to generate work for idle notification.
- i::AlwaysAllocateScope always_allocate;
- for (int i = 0; i < 100; i++) {
- FACTORY->NewFixedArray(1000, i::TENURED);
- }
- }
- intptr_t old_size = HEAP->SizeOfObjects();
- bool finshed_idle_work = false;
- bool no_idle_work = v8::V8::IdleNotification(10);
- for (int i = 0; i < 200 && !finshed_idle_work; i++) {
- finshed_idle_work = v8::V8::IdleNotification(10);
- }
- intptr_t new_size = HEAP->SizeOfObjects();
- CHECK(finshed_idle_work);
- CHECK(no_idle_work || new_size < old_size);
+ intptr_t initial_size = HEAP->SizeOfObjects();
+ CreateGarbageInOldSpace();
+ intptr_t size_with_garbage = HEAP->SizeOfObjects();
+ CHECK_GT(size_with_garbage, initial_size + MB);
+ bool finished = false;
+ for (int i = 0; i < 200 && !finished; i++) {
+ finished = v8::V8::IdleNotification(IdlePauseInMs);
+ }
+ intptr_t final_size = HEAP->SizeOfObjects();
+ CHECK(finished);
+ CHECK_LT(final_size, initial_size + 1);
}
-// This just checks the contract of the IdleNotification() function,
-// and does not verify that it does reasonable work.
+// Test that idle notification can be handled and eventually collects
garbage.
TEST(IdleNotificationWithLargeHint) {
+ const intptr_t MB = 1024 * 1024;
+ const int IdlePauseInMs = 900;
v8::HandleScope scope;
LocalContext env;
- {
- // Create garbage in old-space to generate work for idle notification.
- i::AlwaysAllocateScope always_allocate;
- for (int i = 0; i < 100; i++) {
- FACTORY->NewFixedArray(1000, i::TENURED);
- }
- }
- intptr_t old_size = HEAP->SizeOfObjects();
- bool finshed_idle_work = false;
- bool no_idle_work = v8::V8::IdleNotification(900);
- for (int i = 0; i < 200 && !finshed_idle_work; i++) {
- finshed_idle_work = v8::V8::IdleNotification(900);
- }
- intptr_t new_size = HEAP->SizeOfObjects();
- CHECK(finshed_idle_work);
- CHECK(no_idle_work || new_size < old_size);
+ intptr_t initial_size = HEAP->SizeOfObjects();
+ CreateGarbageInOldSpace();
+ intptr_t size_with_garbage = HEAP->SizeOfObjects();
+ CHECK_GT(size_with_garbage, initial_size + MB);
+ bool finished = false;
+ for (int i = 0; i < 200 && !finished; i++) {
+ finished = v8::V8::IdleNotification(IdlePauseInMs);
+ }
+ intptr_t final_size = HEAP->SizeOfObjects();
+ CHECK(finished);
+ CHECK_LT(final_size, initial_size + 1);
}
+TEST(Regress2107) {
+ const intptr_t MB = 1024 * 1024;
+ const int kShortIdlePauseInMs = 100;
+ const int kLongIdlePauseInMs = 1000;
+ v8::HandleScope scope;
+ LocalContext env;
+ intptr_t initial_size = HEAP->SizeOfObjects();
+ // Send idle notification to start a round of incremental GCs.
+ v8::V8::IdleNotification(kShortIdlePauseInMs);
+ // Emulate 7 page reloads.
+ for (int i = 0; i < 7; i++) {
+ v8::Persistent<v8::Context> ctx = v8::Context::New();
+ ctx->Enter();
+ CreateGarbageInOldSpace();
+ ctx->Exit();
+ ctx.Dispose();
+ v8::V8::ContextDisposedNotification();
+ v8::V8::IdleNotification(kLongIdlePauseInMs);
+ }
+ // Create garbage and check that idle notification still collects it.
+ CreateGarbageInOldSpace();
+ intptr_t size_with_garbage = HEAP->SizeOfObjects();
+ CHECK_GT(size_with_garbage, initial_size + MB);
+ bool finished = false;
+ for (int i = 0; i < 200 && !finished; i++) {
+ finished = v8::V8::IdleNotification(kShortIdlePauseInMs);
+ }
+ intptr_t final_size = HEAP->SizeOfObjects();
+ CHECK_LT(final_size, initial_size + 1);
+}
+
static uint32_t* stack_limit;
static v8::Handle<Value> GetStackLimitCallback(const v8::Arguments& args) {
--
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