On 2012/09/17 07:40:14, Yang wrote:
On 2012/09/17 03:10:48, xqian wrote:
> Hi, Yang
>
> Thanks for your review. I refined the code according to your comments.
Please
> check the patch set 3.
>
> Thanks,
> -Xi
> On 2012/09/14 15:38:16, Yang wrote:
> > Thanks for this patch! I'll land this patch once the following two
comments
> are
> > addressed.
> >
> >
https://codereview.chromium.org/10916311/diff/3001/src/ia32/code-stubs-ia32.cc
> > File src/ia32/code-stubs-ia32.cc (right):
> >
> >
>

https://codereview.chromium.org/10916311/diff/3001/src/ia32/code-stubs-ia32.cc#newcode3224
> > src/ia32/code-stubs-ia32.cc:3224: __ j(above, &while_true, Label::kNear); > > Please add a comment here that the above flag is set if the bit shifted
out
> was
> > not set. This would make understanding this easier.
> >
> >
>

https://codereview.chromium.org/10916311/diff/3001/src/ia32/code-stubs-ia32.cc#newcode3225
> > src/ia32/code-stubs-ia32.cc:3225: __ mulsd(double_result, double_scratch);
> > Since double_result is 1 here, wouldn't movq(double_result,
double_scratch)
do
> > the same? That would actually be more readable imo. Maybe also faster?

LGTM. Landing.

Does it make sense to port this to x64?

I tried the patch on x64 and it got similar performance improvement. The patch is created at https://codereview.chromium.org/10939013/. Would you please review
it?

Thanks,
-Xi

https://codereview.chromium.org/10916311/

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