Revision: 13218
Author: [email protected]
Date: Thu Dec 13 08:38:49 2012
Log: Add methods to allow resuming execution after calling
TerminateExecution().
Two new methods are added to allow embedders to determine that execution
should be resumed at a particular point in the stack without being forced
to unwind all JS frames.
* V8::ResumeExecution() -- When execution is terminated via a call to
V8::TerminateExecution(), this method can be called to clear the
termination exception so that the engine can continue to be used.
* TryCatch::HasTerminated() -- When a TryCatch has caught a termination
exception, HasTerminated() will return true to indicate it is valid to
call V8::ResumeExecution() if desired.
A test case is added to cctest/test-thread-termination.cc.
BUG=v8:2361
Patch from Andrew Paprocki <[email protected]>.
Review URL: https://chromiumcodereview.appspot.com/11142013
Patch from Andrew Paprocki <[email protected]>.
http://code.google.com/p/v8/source/detail?r=13218
Modified:
/branches/bleeding_edge/AUTHORS
/branches/bleeding_edge/include/v8.h
/branches/bleeding_edge/src/api.cc
/branches/bleeding_edge/src/execution.cc
/branches/bleeding_edge/src/execution.h
/branches/bleeding_edge/src/isolate.cc
/branches/bleeding_edge/src/isolate.h
/branches/bleeding_edge/test/cctest/test-thread-termination.cc
=======================================
--- /branches/bleeding_edge/AUTHORS Mon Oct 29 04:45:40 2012
+++ /branches/bleeding_edge/AUTHORS Thu Dec 13 08:38:49 2012
@@ -9,6 +9,7 @@
Hewlett-Packard Development Company, LP
Igalia, S.L.
Joyent, Inc.
+Bloomberg Finance L.P.
Akinori MUSHA <[email protected]>
Alexander Botero-Lowry <[email protected]>
=======================================
--- /branches/bleeding_edge/include/v8.h Fri Dec 7 05:47:42 2012
+++ /branches/bleeding_edge/include/v8.h Thu Dec 13 08:38:49 2012
@@ -3478,6 +3478,24 @@
*/
static bool IsExecutionTerminating(Isolate* isolate = NULL);
+ /**
+ * Resume execution capability in the given isolate, whose execution
+ * was previously forcefully terminated using TerminateExecution().
+ *
+ * When execution is forcefully terminated using TerminateExecution(),
+ * the isolate can not resume execution until all JavaScript frames
+ * have propagated the uncatchable exception which is generated. This
+ * method allows the program embedding the engine to handle the
+ * termination event and resume execution capability, even if
+ * JavaScript frames remain on the stack.
+ *
+ * This method can be used by any thread even if that thread has not
+ * acquired the V8 lock with a Locker object.
+ *
+ * \param isolate The isolate in which to resume execution capability.
+ */
+ static void ResumeExecution(Isolate* isolate);
+
/**
* Releases any resources used by v8 and stops any utility threads
* that may be running. Note that disposing v8 is permanent, it
@@ -3600,17 +3618,27 @@
* For certain types of exceptions, it makes no sense to continue
* execution.
*
- * Currently, the only type of exception that can be caught by a
- * TryCatch handler and for which it does not make sense to continue
- * is termination exception. Such exceptions are thrown when the
- * TerminateExecution methods are called to terminate a long-running
- * script.
- *
* If CanContinue returns false, the correct action is to perform
- * any C++ cleanup needed and then return.
+ * any C++ cleanup needed and then return. If CanContinue returns
+ * false and HasTerminated returns true, it is possible to call
+ * ResumeExecution in order to continue calling into the engine.
*/
bool CanContinue() const;
+ /**
+ * Returns true if an exception has been caught due to script execution
+ * being terminated.
+ *
+ * There is no JavaScript representation of an execution termination
+ * exception. Such exceptions are thrown when the TerminateExecution
+ * methods are called to terminate a long-running script.
+ *
+ * If such an exception has been thrown, HasTerminated will return
+ * true, indicating that it is possible to call ResumeExecution in
+ * order to continue calling into the engine.
+ */
+ bool HasTerminated() const;
+
/**
* Throws the exception caught by this TryCatch in a way that avoids
* it being caught again by this same TryCatch. As with ThrowException
@@ -3686,6 +3714,7 @@
bool can_continue_ : 1;
bool capture_message_ : 1;
bool rethrow_ : 1;
+ bool has_terminated_ : 1;
friend class v8::internal::Isolate;
};
=======================================
--- /branches/bleeding_edge/src/api.cc Tue Dec 11 02:14:01 2012
+++ /branches/bleeding_edge/src/api.cc Thu Dec 13 08:38:49 2012
@@ -1788,7 +1788,8 @@
is_verbose_(false),
can_continue_(true),
capture_message_(true),
- rethrow_(false) {
+ rethrow_(false),
+ has_terminated_(false) {
isolate_->RegisterTryCatchHandler(this);
}
@@ -1816,6 +1817,11 @@
}
+bool v8::TryCatch::HasTerminated() const {
+ return has_terminated_;
+}
+
+
v8::Handle<v8::Value> v8::TryCatch::ReThrow() {
if (!HasCaught()) return v8::Local<v8::Value>();
rethrow_ = true;
@@ -5581,6 +5587,11 @@
reinterpret_cast<i::Isolate*>(isolate) : i::Isolate::Current();
return IsExecutionTerminatingCheck(i_isolate);
}
+
+
+void V8::ResumeExecution(Isolate* isolate) {
+ reinterpret_cast<i::Isolate*>(isolate)->stack_guard()->ResumeExecution();
+}
Isolate* Isolate::GetCurrent() {
=======================================
--- /branches/bleeding_edge/src/execution.cc Fri Dec 7 05:09:39 2012
+++ /branches/bleeding_edge/src/execution.cc Thu Dec 13 08:38:49 2012
@@ -421,6 +421,14 @@
ExecutionAccess access(isolate_);
return (thread_local_.interrupt_flags_ & TERMINATE) != 0;
}
+
+
+void StackGuard::ResumeExecution() {
+ ASSERT(thread_local_.interrupt_flags_ & TERMINATE);
+ ExecutionAccess access(isolate_);
+ Continue(TERMINATE);
+ isolate_->ResumeExecution();
+}
void StackGuard::TerminateExecution() {
=======================================
--- /branches/bleeding_edge/src/execution.h Fri Dec 7 05:09:39 2012
+++ /branches/bleeding_edge/src/execution.h Thu Dec 13 08:38:49 2012
@@ -193,6 +193,7 @@
void Interrupt();
bool IsTerminateExecution();
void TerminateExecution();
+ void ResumeExecution();
bool IsCodeReadyEvent();
void RequestCodeReadyEvent();
#ifdef ENABLE_DEBUGGER_SUPPORT
=======================================
--- /branches/bleeding_edge/src/isolate.cc Tue Dec 11 02:14:01 2012
+++ /branches/bleeding_edge/src/isolate.cc Thu Dec 13 08:38:49 2012
@@ -1026,6 +1026,19 @@
DoThrow(heap_.termination_exception(), NULL);
return Failure::Exception();
}
+
+
+void Isolate::ResumeExecution() {
+ if (has_pending_exception() &&
+ pending_exception() == heap_.termination_exception()) {
+ thread_local_top()->external_caught_exception_ = false;
+ clear_pending_exception();
+ }
+ if (has_scheduled_exception() &&
+ scheduled_exception() == heap_.termination_exception()) {
+ clear_scheduled_exception();
+ }
+}
Failure* Isolate::Throw(Object* exception, MessageLocation* location) {
@@ -1883,12 +1896,14 @@
} else if (thread_local_top_.pending_exception_ ==
heap()->termination_exception()) {
try_catch_handler()->can_continue_ = false;
+ try_catch_handler()->has_terminated_ = true;
try_catch_handler()->exception_ = heap()->null_value();
} else {
// At this point all non-object (failure) exceptions have
// been dealt with so this shouldn't fail.
ASSERT(!pending_exception()->IsFailure());
try_catch_handler()->can_continue_ = true;
+ try_catch_handler()->has_terminated_ = false;
try_catch_handler()->exception_ = pending_exception();
if (!thread_local_top_.pending_message_obj_->IsTheHole()) {
try_catch_handler()->message_ =
thread_local_top_.pending_message_obj_;
=======================================
--- /branches/bleeding_edge/src/isolate.h Wed Dec 12 07:26:04 2012
+++ /branches/bleeding_edge/src/isolate.h Thu Dec 13 08:38:49 2012
@@ -765,6 +765,7 @@
// Out of resource exception helpers.
Failure* StackOverflow();
Failure* TerminateExecution();
+ void ResumeExecution();
// Administration
void Iterate(ObjectVisitor* v);
=======================================
--- /branches/bleeding_edge/test/cctest/test-thread-termination.cc Tue Apr
3 03:15:12 2012
+++ /branches/bleeding_edge/test/cctest/test-thread-termination.cc Thu Dec
13 08:38:49 2012
@@ -373,3 +373,41 @@
context.Dispose();
}
+
+v8::Handle<v8::Value> DoLoopResume(const v8::Arguments& args) {
+ v8::TryCatch try_catch;
+ CHECK(!v8::V8::IsExecutionTerminating());
+ v8::Script::Compile(v8::String::New("var term = true;"
+ "while(true) {"
+ " if (term) terminate();"
+ " term = false;"
+ "}"))->Run();
+ CHECK(try_catch.HasCaught());
+ CHECK(try_catch.Exception()->IsNull());
+ CHECK(try_catch.Message().IsEmpty());
+ CHECK(!try_catch.CanContinue());
+ CHECK(v8::V8::IsExecutionTerminating());
+ CHECK(try_catch.HasTerminated());
+ v8::V8::ResumeExecution(v8::Isolate::GetCurrent());
+ CHECK(!v8::V8::IsExecutionTerminating());
+ return v8::Undefined();
+}
+
+// Test that a single thread of JavaScript execution can terminate+
+// itself and then resume execution.
+TEST(TerminateResumeFromThreadItself) {
+ v8::HandleScope scope;
+ v8::Handle<v8::ObjectTemplate> global =
+ CreateGlobalTemplate(TerminateCurrentThread, DoLoopResume);
+ v8::Persistent<v8::Context> context = v8::Context::New(NULL, global);
+ v8::Context::Scope context_scope(context);
+ CHECK(!v8::V8::IsExecutionTerminating());
+ // Run a loop that will be infinite if thread termination does not work.
+ v8::Handle<v8::String> source =
+ v8::String::New("try { doloop(); } catch(e) { fail(); }");
+ v8::Script::Compile(source)->Run();
+ // Test that we can run the code again after thread termination.
+ CHECK(!v8::V8::IsExecutionTerminating());
+ v8::Script::Compile(source)->Run();
+ context.Dispose();
+}
--
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