Reviewers: Yang,
Description:
Refactoring only: Use CheckSSE2OperandIsInt32 instead of copy-n-paste code.
Please review this at https://codereview.chromium.org/11666004/
SVN Base: https://v8.googlecode.com/svn/branches/bleeding_edge
Affected files:
M src/ia32/code-stubs-ia32.cc
Index: src/ia32/code-stubs-ia32.cc
diff --git a/src/ia32/code-stubs-ia32.cc b/src/ia32/code-stubs-ia32.cc
index
23dfc24b6e9d3f12897b23ad33fe11751896b7ff..6114da947c7d82548c1ddb20b39cb3ca63f1ffcc
100644
--- a/src/ia32/code-stubs-ia32.cc
+++ b/src/ia32/code-stubs-ia32.cc
@@ -1757,12 +1757,8 @@ void BinaryOpStub::GenerateInt32Stub(MacroAssembler*
masm) {
}
// Check result type if it is currently Int32.
if (result_type_ <= BinaryOpIC::INT32) {
- __ cvttsd2si(ecx, Operand(xmm0));
- __ cvtsi2sd(xmm2, ecx);
- __ pcmpeqd(xmm2, xmm0);
- __ movmskpd(ecx, xmm2);
- __ test(ecx, Immediate(1));
- __ j(zero, ¬_int32);
+ FloatingPointHelper::CheckSSE2OperandIsInt32(
+ masm, ¬_int32, xmm0, ecx, xmm2);
}
BinaryOpStub_GenerateHeapResultAllocation(masm, &call_runtime,
mode_);
__ movdbl(FieldOperand(eax, HeapNumber::kValueOffset), xmm0);
--
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