On 4/27/2013 9:18 AM, Vyacheslav Egorov wrote:
> Let me repeat: at the moment V8 works on x86-64 just fine, both Linux
> builds of Chromium and node.js on various 64bit OSes are using it
> without any issues.

I'm interested in OpenVMS; which is a 64bit OS that doesn't run on an
x86-64 machine. It runs on an IA64 machine.
My concern is that the x86-64 code generated by V8 won't run on the IA64.

Cheers,
jec
>
> Vyacheslav Egorov
>
>
> On Sat, Apr 27, 2013 at 5:29 PM, Jeffrey Chimene <[email protected]
> <mailto:[email protected]>> wrote:
>
>     On 4/27/2013 8:17 AM, Vyacheslav Egorov wrote:
>>     Amount of bits is not an issue here at all, for example V8
>>     already runs on x86-64 just fine.
>     I should have been clearer. I'm referring to a thread from 2009
>     
> https://groups.google.com/forum/#!searchin/v8-dev/ia64/v8-dev/GuP1ZlPVIpE/uUUNjmXCJ-wJ
>     
> <https://groups.google.com/forum/#%21searchin/v8-dev/ia64/v8-dev/GuP1ZlPVIpE/uUUNjmXCJ-wJ>
>>     Making V8 work on 64-bits is much much bigger than changing some
>>     types
>>     around and changing the scons.  It probably deserves some fairly big
>>     design discussions, and I would guess it would take at least a few
>>     months, and it will be hard not to fracture the code a bunch, with
>>     separate code for 32/64 bit (GC, object layout, etc). 
>
>     and in reply
>
>     I'm certainly not expecting that type changes will magically make
>     this code 64-bit clean.  If that were true, it would've been done
>     already.
>
>     If it would be better, I can do these changes out of tree and come
>     back with things when I have them working.  My question from the
>     previous email is whether or not generic changes would be accepted
>     into the tree or not - if the answer is no, that's fine.
>
>>
>>     Despite confusingly similar names ia32 and IA64 (Itanium) are
>>     *very* different architectures.
>     Agreed. The mode on the IA64 that executes 32 bit instructions
>     isn't available on VMS
>
>
>>
>>     I'd say generating efficient code for IA64 is much harder because
>>     compiler has to carefully schedule instructions in instruction
>>     bundles (IA64 is VLIW) to saturate execution units and avoid
>>     dreadful stalls.
>     Agreed. That may be why IA64 hasn't been produced. OTOH. it may be
>     that the V8 code isn't 64-bit clean.
>>
>>     [though I heard that newest Itanium micro-architecture actually
>>     is more forgiving to poor scheduling and is capable of a good
>>     built-in out-of-order execution, but I am not closely following
>>     this things so I might be wrong]
>>
>>
>>
>>
>>
>>     Vyacheslav Egorov
>>
>>
>>     On Sat, Apr 27, 2013 at 4:50 AM, <[email protected]
>>     <mailto:[email protected]>> wrote:
>>
>>         Hi Folks,
>>
>>         I'd like to spearhead a port to IA64 on OpenVMS, which does
>>         not support IA32 subset. Am I correct that this is a deal
>>         breaker in that true 64 bit is a major initiative?
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