Revision: 16669
Author:   [email protected]
Date:     Thu Sep 12 08:57:10 2013 UTC
Log:      Reland "Deuglify V8_INLINE and V8_NOINLINE."

[email protected]

Review URL: https://codereview.chromium.org/23604054
http://code.google.com/p/v8/source/detail?r=16669

Modified:
 /branches/bleeding_edge/include/v8.h
 /branches/bleeding_edge/include/v8config.h
 /branches/bleeding_edge/src/cpu.cc
 /branches/bleeding_edge/src/globals.h
 /branches/bleeding_edge/src/platform/elapsed-timer.h
 /branches/bleeding_edge/src/platform/mutex.cc
 /branches/bleeding_edge/src/platform/mutex.h
 /branches/bleeding_edge/src/platform/socket.h
 /branches/bleeding_edge/src/spaces.h
 /branches/bleeding_edge/src/utils/random-number-generator.h
 /branches/bleeding_edge/test/cctest/test-api.cc

=======================================
--- /branches/bleeding_edge/include/v8.h        Wed Sep 11 18:30:01 2013 UTC
+++ /branches/bleeding_edge/include/v8.h        Thu Sep 12 08:57:10 2013 UTC
@@ -211,7 +211,7 @@
   /**
    * Creates an empty handle.
    */
-  V8_INLINE(Handle()) : val_(0) {}
+  V8_INLINE Handle() : val_(0) {}

   /**
    * Creates a handle for the contents of the specified handle.  This
@@ -223,7 +223,7 @@
    * Handle<String> to a variable declared as Handle<Value>, is legal
    * because String is a subclass of Value.
    */
-  template <class S> V8_INLINE(Handle(Handle<S> that))
+  template <class S> V8_INLINE Handle(Handle<S> that)
       : val_(reinterpret_cast<T*>(*that)) {
     /**
      * This check fails when trying to convert between incompatible
@@ -236,16 +236,16 @@
   /**
    * Returns true if the handle is empty.
    */
-  V8_INLINE(bool IsEmpty() const) { return val_ == 0; }
+  V8_INLINE bool IsEmpty() const { return val_ == 0; }

   /**
    * Sets the handle to be empty. IsEmpty() will then return true.
    */
-  V8_INLINE(void Clear()) { val_ = 0; }
+  V8_INLINE void Clear() { val_ = 0; }

-  V8_INLINE(T* operator->() const) { return val_; }
+  V8_INLINE T* operator->() const { return val_; }

-  V8_INLINE(T* operator*() const) { return val_; }
+  V8_INLINE T* operator*() const { return val_; }

   /**
    * Checks whether two handles are the same.
@@ -253,7 +253,7 @@
    * to which they refer are identical.
    * The handles' references are not checked.
    */
- template <class S> V8_INLINE(bool operator==(const Handle<S>& that) const) { + template <class S> V8_INLINE bool operator==(const Handle<S>& that) const {
     internal::Object** a = reinterpret_cast<internal::Object**>(**this);
     internal::Object** b = reinterpret_cast<internal::Object**>(*that);
     if (a == 0) return b == 0;
@@ -261,8 +261,8 @@
     return *a == *b;
   }

-  template <class S> V8_INLINE(
-      bool operator==(const Persistent<S>& that) const) {
+  template <class S> V8_INLINE bool operator==(
+      const Persistent<S>& that) const {
     internal::Object** a = reinterpret_cast<internal::Object**>(**this);
     internal::Object** b = reinterpret_cast<internal::Object**>(*that);
     if (a == 0) return b == 0;
@@ -276,16 +276,16 @@
    * the objects to which they refer are different.
    * The handles' references are not checked.
    */
- template <class S> V8_INLINE(bool operator!=(const Handle<S>& that) const) { + template <class S> V8_INLINE bool operator!=(const Handle<S>& that) const {
     return !operator==(that);
   }

-  template <class S> V8_INLINE(
-      bool operator!=(const Persistent<S>& that) const) {
+  template <class S> V8_INLINE bool operator!=(
+      const Persistent<S>& that) const {
     return !operator==(that);
   }

-  template <class S> V8_INLINE(static Handle<T> Cast(Handle<S> that)) {
+  template <class S> V8_INLINE static Handle<T> Cast(Handle<S> that) {
 #ifdef V8_ENABLE_CHECKS
     // If we're going to perform the type check then we have to check
     // that the handle isn't empty before doing the checked cast.
@@ -294,14 +294,14 @@
     return Handle<T>(T::Cast(*that));
   }

-  template <class S> V8_INLINE(Handle<S> As()) {
+  template <class S> V8_INLINE Handle<S> As() {
     return Handle<S>::Cast(*this);
   }

-  V8_INLINE(static Handle<T> New(Isolate* isolate, Handle<T> that)) {
+  V8_INLINE static Handle<T> New(Isolate* isolate, Handle<T> that) {
     return New(isolate, that.val_);
   }
- V8_INLINE(static Handle<T> New(Isolate* isolate, const Persistent<T>& that)) { + V8_INLINE static Handle<T> New(Isolate* isolate, const Persistent<T>& that) {
     return New(isolate, that.val_);
   }

@@ -312,7 +312,7 @@
   /**
    * Creates a new handle for the specified value.
    */
-  V8_INLINE(explicit Handle(T* val)) : val_(val) {}
+  V8_INLINE explicit Handle(T* val) : val_(val) {}

  private:
   friend class Utils;
@@ -328,7 +328,7 @@
   friend class Context;
   friend class HandleScope;

-  V8_INLINE(static Handle<T> New(Isolate* isolate, T* that));
+  V8_INLINE static Handle<T> New(Isolate* isolate, T* that);

   T* val_;
 };
@@ -343,8 +343,8 @@
  */
 template <class T> class Local : public Handle<T> {
  public:
-  V8_INLINE(Local());
-  template <class S> V8_INLINE(Local(Local<S> that))
+  V8_INLINE Local();
+  template <class S> V8_INLINE Local(Local<S> that)
       : Handle<T>(reinterpret_cast<T*>(*that)) {
     /**
      * This check fails when trying to convert between incompatible
@@ -355,7 +355,7 @@
   }


-  template <class S> V8_INLINE(static Local<T> Cast(Local<S> that)) {
+  template <class S> V8_INLINE static Local<T> Cast(Local<S> that) {
 #ifdef V8_ENABLE_CHECKS
     // If we're going to perform the type check then we have to check
     // that the handle isn't empty before doing the checked cast.
@@ -363,12 +363,12 @@
 #endif
     return Local<T>(T::Cast(*that));
   }
-  template <class S> V8_INLINE(Local(Handle<S> that))
+  template <class S> V8_INLINE Local(Handle<S> that)
       : Handle<T>(reinterpret_cast<T*>(*that)) {
     TYPE_CHECK(T, S);
   }

-  template <class S> V8_INLINE(Local<S> As()) {
+  template <class S> V8_INLINE Local<S> As() {
     return Local<S>::Cast(*this);
   }

@@ -377,17 +377,17 @@
    * The referee is kept alive by the local handle even when
    * the original handle is destroyed/disposed.
    */
-  V8_INLINE(static Local<T> New(Handle<T> that));
-  V8_INLINE(static Local<T> New(Isolate* isolate, Handle<T> that));
+  V8_INLINE static Local<T> New(Handle<T> that);
+  V8_INLINE static Local<T> New(Isolate* isolate, Handle<T> that);
   template<class M>
-  V8_INLINE(static Local<T> New(Isolate* isolate,
-                                const Persistent<T, M>& that));
+  V8_INLINE static Local<T> New(Isolate* isolate,
+                                const Persistent<T, M>& that);

 #ifndef V8_ALLOW_ACCESS_TO_RAW_HANDLE_CONSTRUCTOR

  private:
 #endif
-  template <class S> V8_INLINE(Local(S* that) : Handle<T>(that)) { }
+  template <class S> V8_INLINE Local(S* that) : Handle<T>(that) { }

  private:
   friend class Utils;
@@ -402,24 +402,22 @@
   template<class F> friend class internal::CustomArguments;
   friend class HandleScope;

-  V8_INLINE(static Local<T> New(Isolate* isolate, T* that));
+  V8_INLINE static Local<T> New(Isolate* isolate, T* that);
 };


// Eternal handles are set-once handles that live for the life of the isolate.
 template <class T> class Eternal {
  public:
-  V8_INLINE(Eternal()) : index_(kInitialValue) { }
+  V8_INLINE Eternal() : index_(kInitialValue) { }
   template<class S>
-  V8_INLINE(Eternal(Isolate* isolate, Local<S> handle))
-      : index_(kInitialValue) {
+ V8_INLINE Eternal(Isolate* isolate, Local<S> handle) : index_(kInitialValue) {
     Set(isolate, handle);
   }
   // Can only be safely called if already set.
-  V8_INLINE(Local<T> Get(Isolate* isolate));
-  V8_INLINE(bool IsEmpty()) { return index_ == kInitialValue; }
-  template<class S>
-  V8_INLINE(void Set(Isolate* isolate, Local<S> handle));
+  V8_INLINE Local<T> Get(Isolate* isolate);
+  V8_INLINE bool IsEmpty() { return index_ == kInitialValue; }
+  template<class S> V8_INLINE void Set(Isolate* isolate, Local<S> handle);

  private:
   static const int kInitialValue = -1;
@@ -432,9 +430,9 @@
  public:
   typedef void (*Callback)(const WeakCallbackData<T, P>& data);

-  V8_INLINE(Isolate* GetIsolate()) const { return isolate_; }
-  V8_INLINE(Local<T> GetValue()) const { return handle_; }
-  V8_INLINE(P* GetParameter()) const { return parameter_; }
+  V8_INLINE Isolate* GetIsolate() const { return isolate_; }
+  V8_INLINE Local<T> GetValue() const { return handle_; }
+  V8_INLINE P* GetParameter() const { return parameter_; }

  private:
   friend class internal::GlobalHandles;
@@ -470,13 +468,12 @@
typedef Persistent<T, NonCopyablePersistentTraits<T> > NonCopyablePersistent;
   static const bool kResetInDestructor = false;
   template<class S, class M>
-  V8_INLINE(static void Copy(const Persistent<S, M>& source,
-                             NonCopyablePersistent* dest)) {
+  V8_INLINE static void Copy(const Persistent<S, M>& source,
+                             NonCopyablePersistent* dest) {
     Uncompilable<Object>();
   }
   // TODO(dcarney): come up with a good compile error here.
-  template<class O>
-  V8_INLINE(static void Uncompilable()) {
+  template<class O> V8_INLINE static void Uncompilable() {
     TYPE_CHECK(O, Primitive);
   }
 };
@@ -502,13 +499,13 @@
   /**
    * A Persistent with no storage cell.
    */
-  V8_INLINE(Persistent()) : val_(0) { }
+  V8_INLINE Persistent() : val_(0) { }
   /**
    * Construct a Persistent from a Handle.
    * When the Handle is non-empty, a new storage cell is created
    * pointing to the same object, and no flags are set.
    */
- template <class S> V8_INLINE(Persistent(Isolate* isolate, Handle<S> that))
+  template <class S> V8_INLINE Persistent(Isolate* isolate, Handle<S> that)
       : val_(New(isolate, *that)) {
     TYPE_CHECK(T, S);
   }
@@ -518,7 +515,7 @@
    * pointing to the same object, and no flags are set.
    */
   template <class S, class M2>
-  V8_INLINE(Persistent(Isolate* isolate, const Persistent<S, M2>& that))
+  V8_INLINE Persistent(Isolate* isolate, const Persistent<S, M2>& that)
     : val_(New(isolate, *that)) {
     TYPE_CHECK(T, S);
   }
@@ -528,19 +525,19 @@
    * traits class is called, allowing the setting of flags based on the
    * copied Persistent.
    */
-  V8_INLINE(Persistent(const Persistent& that)) : val_(0) {
+  V8_INLINE Persistent(const Persistent& that) : val_(0) {
     Copy(that);
   }
   template <class S, class M2>
-  V8_INLINE(Persistent(const Persistent<S, M2>& that)) : val_(0) {
+  V8_INLINE Persistent(const Persistent<S, M2>& that) : val_(0) {
     Copy(that);
   }
-  V8_INLINE(Persistent& operator=(const Persistent& that)) { // NOLINT
+  V8_INLINE Persistent& operator=(const Persistent& that) { // NOLINT
     Copy(that);
     return *this;
   }
   template <class S, class M2>
- V8_INLINE(Persistent& operator=(const Persistent<S, M2>& that)) { // NOLINT + V8_INLINE Persistent& operator=(const Persistent<S, M2>& that) { // NOLINT
     Copy(that);
     return *this;
   }
@@ -549,7 +546,7 @@
* kResetInDestructor flags in the traits class. Since not calling dispose * can result in a memory leak, it is recommended to always set this flag.
    */
-  V8_INLINE(~Persistent()) {
+  V8_INLINE ~Persistent() {
     if (M::kResetInDestructor) Reset();
   }

@@ -557,28 +554,28 @@
    * If non-empty, destroy the underlying storage cell
    * IsEmpty() will return true after this call.
    */
-  V8_INLINE(void Reset());
-  template <class S>
+  V8_INLINE void Reset();
   /**
    * If non-empty, destroy the underlying storage cell
    * and create a new one with the contents of other if other is non empty
    */
-  V8_INLINE(void Reset(Isolate* isolate, const Handle<S>& other));
+  template <class S>
+  V8_INLINE void Reset(Isolate* isolate, const Handle<S>& other);
   /**
    * If non-empty, destroy the underlying storage cell
    * and create a new one with the contents of other if other is non empty
    */
   template <class S, class M2>
-  V8_INLINE(void Reset(Isolate* isolate, const Persistent<S, M2>& other));
+  V8_INLINE void Reset(Isolate* isolate, const Persistent<S, M2>& other);
   // TODO(dcarney): deprecate
-  V8_INLINE(void Dispose()) { Reset(); }
-  V8_DEPRECATED(V8_INLINE(void Dispose(Isolate* isolate))) { Reset(); }
+  V8_INLINE void Dispose() { Reset(); }
+  V8_DEPRECATED(V8_INLINE void Dispose(Isolate* isolate)) { Reset(); }

-  V8_INLINE(bool IsEmpty() const) { return val_ == 0; }
+  V8_INLINE bool IsEmpty() const { return val_ == 0; }

   // TODO(dcarney): this is pretty useless, fix or remove
   template <class S>
-  V8_INLINE(static Persistent<T>& Cast(Persistent<S>& that)) { // NOLINT
+  V8_INLINE static Persistent<T>& Cast(Persistent<S>& that) { // NOLINT
 #ifdef V8_ENABLE_CHECKS
     // If we're going to perform the type check then we have to check
     // that the handle isn't empty before doing the checked cast.
@@ -588,12 +585,12 @@
   }

   // TODO(dcarney): this is pretty useless, fix or remove
-  template <class S> V8_INLINE(Persistent<S>& As()) { // NOLINT
+  template <class S> V8_INLINE Persistent<S>& As() { // NOLINT
     return Persistent<S>::Cast(*this);
   }

-  template <class S, class M2> V8_INLINE(
-      bool operator==(const Persistent<S, M2>& that) const) {
+  template <class S, class M2>
+  V8_INLINE bool operator==(const Persistent<S, M2>& that) const {
     internal::Object** a = reinterpret_cast<internal::Object**>(**this);
     internal::Object** b = reinterpret_cast<internal::Object**>(*that);
     if (a == 0) return b == 0;
@@ -601,7 +598,7 @@
     return *a == *b;
   }

- template <class S> V8_INLINE(bool operator==(const Handle<S>& that) const) { + template <class S> V8_INLINE bool operator==(const Handle<S>& that) const {
     internal::Object** a = reinterpret_cast<internal::Object**>(**this);
     internal::Object** b = reinterpret_cast<internal::Object**>(*that);
     if (a == 0) return b == 0;
@@ -609,40 +606,40 @@
     return *a == *b;
   }

-  template <class S, class M2> V8_INLINE(
-      bool operator!=(const Persistent<S, M2>& that) const) {
+  template <class S, class M2>
+  V8_INLINE bool operator!=(const Persistent<S, M2>& that) const {
     return !operator==(that);
   }

- template <class S> V8_INLINE(bool operator!=(const Handle<S>& that) const) { + template <class S> V8_INLINE bool operator!=(const Handle<S>& that) const {
     return !operator==(that);
   }

   template<typename P>
-  V8_INLINE(void SetWeak(
+  V8_INLINE void SetWeak(
       P* parameter,
-      typename WeakCallbackData<T, P>::Callback callback));
+      typename WeakCallbackData<T, P>::Callback callback);

   template<typename S, typename P>
-  V8_INLINE(void SetWeak(
+  V8_INLINE void SetWeak(
       P* parameter,
-      typename WeakCallbackData<S, P>::Callback callback));
+      typename WeakCallbackData<S, P>::Callback callback);

   // TODO(dcarney): deprecate
   template<typename S, typename P>
-  V8_INLINE(void MakeWeak(
+  V8_INLINE void MakeWeak(
       P* parameter,
-      typename WeakReferenceCallbacks<S, P>::Revivable callback));
+      typename WeakReferenceCallbacks<S, P>::Revivable callback);

   // TODO(dcarney): deprecate
   template<typename P>
-  V8_INLINE(void MakeWeak(
+  V8_INLINE void MakeWeak(
       P* parameter,
-      typename WeakReferenceCallbacks<T, P>::Revivable callback));
+      typename WeakReferenceCallbacks<T, P>::Revivable callback);

-  V8_INLINE(void ClearWeak());
+  V8_INLINE void ClearWeak();

- V8_DEPRECATED(V8_INLINE(void ClearWeak(Isolate* isolate))) { ClearWeak(); } + V8_DEPRECATED(V8_INLINE void ClearWeak(Isolate* isolate)) { ClearWeak(); }

   /**
* Marks the reference to this object independent. Garbage collector is free
@@ -650,9 +647,9 @@
* independent handle should not assume that it will be preceded by a global
    * GC prologue callback or followed by a global GC epilogue callback.
    */
-  V8_INLINE(void MarkIndependent());
+  V8_INLINE void MarkIndependent();

-  V8_DEPRECATED(V8_INLINE(void MarkIndependent(Isolate* isolate))) {
+  V8_DEPRECATED(V8_INLINE void MarkIndependent(Isolate* isolate)) {
     MarkIndependent();
   }

@@ -664,29 +661,29 @@
    * external dependencies. This mark is automatically cleared after each
    * garbage collection.
    */
-  V8_INLINE(void MarkPartiallyDependent());
+  V8_INLINE void MarkPartiallyDependent();

-  V8_DEPRECATED(V8_INLINE(void MarkPartiallyDependent(Isolate* isolate))) {
+  V8_DEPRECATED(V8_INLINE void MarkPartiallyDependent(Isolate* isolate)) {
     MarkPartiallyDependent();
   }

-  V8_INLINE(bool IsIndependent() const);
+  V8_INLINE bool IsIndependent() const;

-  V8_DEPRECATED(V8_INLINE(bool IsIndependent(Isolate* isolate)) const) {
+  V8_DEPRECATED(V8_INLINE bool IsIndependent(Isolate* isolate) const) {
     return IsIndependent();
   }

   /** Checks if the handle holds the only reference to an object. */
-  V8_INLINE(bool IsNearDeath() const);
+  V8_INLINE bool IsNearDeath() const;

-  V8_DEPRECATED(V8_INLINE(bool IsNearDeath(Isolate* isolate)) const) {
+  V8_DEPRECATED(V8_INLINE bool IsNearDeath(Isolate* isolate) const) {
     return IsNearDeath();
   }

   /** Returns true if the handle's reference is weak.  */
-  V8_INLINE(bool IsWeak() const);
+  V8_INLINE bool IsWeak() const;

-  V8_DEPRECATED(V8_INLINE(bool IsWeak(Isolate* isolate)) const) {
+  V8_DEPRECATED(V8_INLINE bool IsWeak(Isolate* isolate) const) {
     return IsWeak();
   }

@@ -694,10 +691,10 @@
* Assigns a wrapper class ID to the handle. See RetainedObjectInfo interface
    * description in v8-profiler.h for details.
    */
-  V8_INLINE(void SetWrapperClassId(uint16_t class_id));
+  V8_INLINE void SetWrapperClassId(uint16_t class_id);

   V8_DEPRECATED(
- V8_INLINE(void SetWrapperClassId(Isolate * isolate, uint16_t class_id))) { + V8_INLINE void SetWrapperClassId(Isolate * isolate, uint16_t class_id)) {
     SetWrapperClassId(class_id);
   }

@@ -705,26 +702,26 @@
* Returns the class ID previously assigned to this handle or 0 if no class ID
    * was previously assigned.
    */
-  V8_INLINE(uint16_t WrapperClassId() const);
+  V8_INLINE uint16_t WrapperClassId() const;

- V8_DEPRECATED(V8_INLINE(uint16_t WrapperClassId(Isolate* isolate)) const) { + V8_DEPRECATED(V8_INLINE uint16_t WrapperClassId(Isolate* isolate) const) {
     return WrapperClassId();
   }

   // TODO(dcarney): remove
-  V8_INLINE(T* ClearAndLeak());
+  V8_INLINE T* ClearAndLeak();

   // TODO(dcarney): remove
-  V8_INLINE(void Clear()) { val_ = 0; }
+  V8_INLINE void Clear() { val_ = 0; }

   // TODO(dcarney): remove
 #ifndef V8_ALLOW_ACCESS_TO_RAW_HANDLE_CONSTRUCTOR

  private:
 #endif
-  template <class S> V8_INLINE(Persistent(S* that)) : val_(that) { }
+  template <class S> V8_INLINE Persistent(S* that) : val_(that) { }

-  V8_INLINE(T* operator*() const) { return val_; }
+  V8_INLINE T* operator*() const { return val_; }

  private:
   friend class Utils;
@@ -733,9 +730,9 @@
   template<class F1, class F2> friend class Persistent;
   template<class F> friend class ReturnValue;

-  V8_INLINE(static T* New(Isolate* isolate, T* that));
+  V8_INLINE static T* New(Isolate* isolate, T* that);
   template<class S, class M2>
-  V8_INLINE(void Copy(const Persistent<S, M2>& that));
+  V8_INLINE void Copy(const Persistent<S, M2>& that);

   T* val_;
 };
@@ -795,7 +792,7 @@
     internal::Object** next;
     internal::Object** limit;
     int level;
-    V8_INLINE(void Initialize()) {
+    V8_INLINE void Initialize() {
       next = limit = NULL;
       level = 0;
     }
@@ -904,19 +901,19 @@
  */
 class ScriptOrigin {
  public:
-  V8_INLINE(ScriptOrigin(
+  V8_INLINE ScriptOrigin(
       Handle<Value> resource_name,
       Handle<Integer> resource_line_offset = Handle<Integer>(),
       Handle<Integer> resource_column_offset = Handle<Integer>(),
-      Handle<Boolean> resource_is_shared_cross_origin = Handle<Boolean>()))
+      Handle<Boolean> resource_is_shared_cross_origin = Handle<Boolean>())
       : resource_name_(resource_name),
         resource_line_offset_(resource_line_offset),
         resource_column_offset_(resource_column_offset),
resource_is_shared_cross_origin_(resource_is_shared_cross_origin) { }
-  V8_INLINE(Handle<Value> ResourceName() const);
-  V8_INLINE(Handle<Integer> ResourceLineOffset() const);
-  V8_INLINE(Handle<Integer> ResourceColumnOffset() const);
-  V8_INLINE(Handle<Boolean> ResourceIsSharedCrossOrigin() const);
+  V8_INLINE Handle<Value> ResourceName() const;
+  V8_INLINE Handle<Integer> ResourceLineOffset() const;
+  V8_INLINE Handle<Integer> ResourceColumnOffset() const;
+  V8_INLINE Handle<Boolean> ResourceIsSharedCrossOrigin() const;
  private:
   Handle<Value> resource_name_;
   Handle<Integer> resource_line_offset_;
@@ -1257,13 +1254,13 @@
    * Returns true if this value is the undefined value.  See ECMA-262
    * 4.3.10.
    */
-  V8_INLINE(bool IsUndefined() const);
+  V8_INLINE bool IsUndefined() const;

   /**
    * Returns true if this value is the null value.  See ECMA-262
    * 4.3.11.
    */
-  V8_INLINE(bool IsNull() const);
+  V8_INLINE bool IsNull() const;

    /**
    * Returns true if this value is true.
@@ -1279,7 +1276,7 @@
    * Returns true if this value is an instance of the String type.
    * See ECMA-262 8.4.
    */
-  V8_INLINE(bool IsString() const);
+  V8_INLINE bool IsString() const;

   /**
    * Returns true if this value is a symbol.
@@ -1467,12 +1464,12 @@
   bool Equals(Handle<Value> that) const;
   bool StrictEquals(Handle<Value> that) const;

-  template <class T> V8_INLINE(static Value* Cast(T* value));
+  template <class T> V8_INLINE static Value* Cast(T* value);

  private:
-  V8_INLINE(bool QuickIsUndefined() const);
-  V8_INLINE(bool QuickIsNull() const);
-  V8_INLINE(bool QuickIsString() const);
+  V8_INLINE bool QuickIsUndefined() const;
+  V8_INLINE bool QuickIsNull() const;
+  V8_INLINE bool QuickIsString() const;
   bool FullIsUndefined() const;
   bool FullIsNull() const;
   bool FullIsString() const;
@@ -1492,7 +1489,7 @@
 class V8_EXPORT Boolean : public Primitive {
  public:
   bool Value() const;
-  V8_INLINE(static Handle<Boolean> New(bool value));
+  V8_INLINE static Handle<Boolean> New(bool value);
 };


@@ -1521,7 +1518,7 @@
   /**
    * This function is no longer useful.
    */
- V8_DEPRECATED(V8_INLINE(bool MayContainNonAscii()) const) { return true; }
+  V8_DEPRECATED(V8_INLINE bool MayContainNonAscii() const) { return true; }

   /**
    * Returns whether this string is known to contain only one byte data.
@@ -1593,7 +1590,7 @@
    * A zero length string.
    */
   static v8::Local<v8::String> Empty();
-  V8_INLINE(static v8::Local<v8::String> Empty(Isolate* isolate));
+  V8_INLINE static v8::Local<v8::String> Empty(Isolate* isolate);

   /**
    * Returns true if the string is external
@@ -1691,14 +1688,14 @@
* regardless of the encoding, otherwise return NULL. The encoding of the
    * string is returned in encoding_out.
    */
-  V8_INLINE(ExternalStringResourceBase* GetExternalStringResourceBase(
-      Encoding* encoding_out) const);
+  V8_INLINE ExternalStringResourceBase* GetExternalStringResourceBase(
+      Encoding* encoding_out) const;

   /**
    * Get the ExternalStringResource for an external string.  Returns
    * NULL if IsExternal() doesn't return true.
    */
-  V8_INLINE(ExternalStringResource* GetExternalStringResource() const);
+  V8_INLINE ExternalStringResource* GetExternalStringResource() const;

   /**
    * Get the ExternalAsciiStringResource for an external ASCII string.
@@ -1706,7 +1703,7 @@
    */
const ExternalAsciiStringResource* GetExternalAsciiStringResource() const;

-  V8_INLINE(static String* Cast(v8::Value* obj));
+  V8_INLINE static String* Cast(v8::Value* obj);

   // TODO(dcarney): deprecate
   /**
@@ -1714,18 +1711,18 @@
    * The second parameter 'length' gives the buffer length. If omitted,
    * the function calls 'strlen' to determine the buffer length.
    */
-  V8_INLINE(static Local<String> New(const char* data, int length = -1));
+  V8_INLINE static Local<String> New(const char* data, int length = -1);

   // TODO(dcarney): deprecate
   /** Allocates a new string from 16-bit character codes.*/
- V8_INLINE(static Local<String> New(const uint16_t* data, int length = -1)); + V8_INLINE static Local<String> New(const uint16_t* data, int length = -1);

   // TODO(dcarney): deprecate
   /**
    * Creates an internalized string (historically called a "symbol",
* not to be confused with ES6 symbols). Returns one if it exists already.
    */
- V8_INLINE(static Local<String> NewSymbol(const char* data, int length = -1)); + V8_INLINE static Local<String> NewSymbol(const char* data, int length = -1);

   enum NewStringType {
     kNormalString, kInternalizedString, kUndetectableString
@@ -1806,13 +1803,13 @@

   // TODO(dcarney): deprecate
/** Creates an undetectable string from the supplied ASCII or UTF-8 data.*/
-  V8_INLINE(
- static Local<String> NewUndetectable(const char* data, int length = -1));
+  V8_INLINE static Local<String> NewUndetectable(const char* data,
+                                                 int length = -1);

   // TODO(dcarney): deprecate
/** Creates an undetectable string from the supplied 16-bit character codes.*/
-  V8_INLINE(static Local<String> NewUndetectable(
-      const uint16_t* data, int length = -1));
+  V8_INLINE static Local<String> NewUndetectable(const uint16_t* data,
+                                                 int length = -1);

   /**
    * Converts an object to a UTF-8-encoded character array.  Useful if
@@ -1907,7 +1904,7 @@
   // Create a symbol with a print name.
static Local<Symbol> New(Isolate *isolate, const char* data, int length = -1);

-  V8_INLINE(static Symbol* Cast(v8::Value* obj));
+  V8_INLINE static Symbol* Cast(v8::Value* obj);
  private:
   Symbol();
   static void CheckCast(v8::Value* obj);
@@ -1922,7 +1919,7 @@
   double Value() const;
   static Local<Number> New(double value);
   static Local<Number> New(Isolate* isolate, double value);
-  V8_INLINE(static Number* Cast(v8::Value* obj));
+  V8_INLINE static Number* Cast(v8::Value* obj);
  private:
   Number();
   static void CheckCast(v8::Value* obj);
@@ -1939,7 +1936,7 @@
   static Local<Integer> New(int32_t value, Isolate*);
   static Local<Integer> NewFromUnsigned(uint32_t value, Isolate*);
   int64_t Value() const;
-  V8_INLINE(static Integer* Cast(v8::Value* obj));
+  V8_INLINE static Integer* Cast(v8::Value* obj);
  private:
   Integer();
   static void CheckCast(v8::Value* obj);
@@ -2140,7 +2137,7 @@
   int InternalFieldCount();

   /** Gets the value from an internal field. */
-  V8_INLINE(Local<Value> GetInternalField(int index));
+  V8_INLINE Local<Value> GetInternalField(int index);

   /** Sets the value in an internal field. */
   void SetInternalField(int index, Handle<Value> value);
@@ -2150,7 +2147,7 @@
* must have been set by SetAlignedPointerInInternalField, everything else
    * leads to undefined behavior.
    */
-  V8_INLINE(void* GetAlignedPointerFromInternalField(int index));
+  V8_INLINE void* GetAlignedPointerFromInternalField(int index);

   /**
* Sets a 2-byte-aligned native pointer in an internal field. To retrieve such
@@ -2280,7 +2277,7 @@
   Local<Value> CallAsConstructor(int argc, Handle<Value> argv[]);

   static Local<Object> New();
-  V8_INLINE(static Object* Cast(Value* obj));
+  V8_INLINE static Object* Cast(Value* obj);

  private:
   Object();
@@ -2309,7 +2306,7 @@
    */
   static Local<Array> New(int length = 0);

-  V8_INLINE(static Array* Cast(Value* obj));
+  V8_INLINE static Array* Cast(Value* obj);
  private:
   Array();
   static void CheckCast(Value* obj);
@@ -2319,31 +2316,31 @@
 template<typename T>
 class ReturnValue {
  public:
-  template <class S> V8_INLINE(ReturnValue(const ReturnValue<S>& that))
+  template <class S> V8_INLINE ReturnValue(const ReturnValue<S>& that)
       : value_(that.value_) {
     TYPE_CHECK(T, S);
   }
   // Handle setters
-  template <typename S> V8_INLINE(void Set(const Persistent<S>& handle));
-  template <typename S> V8_INLINE(void Set(const Handle<S> handle));
+  template <typename S> V8_INLINE void Set(const Persistent<S>& handle);
+  template <typename S> V8_INLINE void Set(const Handle<S> handle);
   // Fast primitive setters
-  V8_INLINE(void Set(bool value));
-  V8_INLINE(void Set(double i));
-  V8_INLINE(void Set(int32_t i));
-  V8_INLINE(void Set(uint32_t i));
+  V8_INLINE void Set(bool value);
+  V8_INLINE void Set(double i);
+  V8_INLINE void Set(int32_t i);
+  V8_INLINE void Set(uint32_t i);
   // Fast JS primitive setters
-  V8_INLINE(void SetNull());
-  V8_INLINE(void SetUndefined());
-  V8_INLINE(void SetEmptyString());
+  V8_INLINE void SetNull();
+  V8_INLINE void SetUndefined();
+  V8_INLINE void SetEmptyString();
   // Convenience getter for Isolate
-  V8_INLINE(Isolate* GetIsolate());
+  V8_INLINE Isolate* GetIsolate();

  private:
   template<class F> friend class ReturnValue;
   template<class F> friend class FunctionCallbackInfo;
   template<class F> friend class PropertyCallbackInfo;
-  V8_INLINE(internal::Object* GetDefaultValue());
-  V8_INLINE(explicit ReturnValue(internal::Object** slot));
+  V8_INLINE internal::Object* GetDefaultValue();
+  V8_INLINE explicit ReturnValue(internal::Object** slot);
   internal::Object** value_;
 };

@@ -2357,15 +2354,15 @@
 template<typename T>
 class FunctionCallbackInfo {
  public:
-  V8_INLINE(int Length() const);
-  V8_INLINE(Local<Value> operator[](int i) const);
-  V8_INLINE(Local<Function> Callee() const);
-  V8_INLINE(Local<Object> This() const);
-  V8_INLINE(Local<Object> Holder() const);
-  V8_INLINE(bool IsConstructCall() const);
-  V8_INLINE(Local<Value> Data() const);
-  V8_INLINE(Isolate* GetIsolate() const);
-  V8_INLINE(ReturnValue<T> GetReturnValue() const);
+  V8_INLINE int Length() const;
+  V8_INLINE Local<Value> operator[](int i) const;
+  V8_INLINE Local<Function> Callee() const;
+  V8_INLINE Local<Object> This() const;
+  V8_INLINE Local<Object> Holder() const;
+  V8_INLINE bool IsConstructCall() const;
+  V8_INLINE Local<Value> Data() const;
+  V8_INLINE Isolate* GetIsolate() const;
+  V8_INLINE ReturnValue<T> GetReturnValue() const;
   // This shouldn't be public, but the arm compiler needs it.
   static const int kArgsLength = 6;

@@ -2379,10 +2376,10 @@
   static const int kCalleeIndex = -4;
   static const int kHolderIndex = -5;

-  V8_INLINE(FunctionCallbackInfo(internal::Object** implicit_args,
+  V8_INLINE FunctionCallbackInfo(internal::Object** implicit_args,
                    internal::Object** values,
                    int length,
-                   bool is_construct_call));
+                   bool is_construct_call);
   internal::Object** implicit_args_;
   internal::Object** values_;
   int length_;
@@ -2397,11 +2394,11 @@
 template<typename T>
 class PropertyCallbackInfo {
  public:
-  V8_INLINE(Isolate* GetIsolate() const);
-  V8_INLINE(Local<Value> Data() const);
-  V8_INLINE(Local<Object> This() const);
-  V8_INLINE(Local<Object> Holder() const);
-  V8_INLINE(ReturnValue<T> GetReturnValue() const);
+  V8_INLINE Isolate* GetIsolate() const;
+  V8_INLINE Local<Value> Data() const;
+  V8_INLINE Local<Object> This() const;
+  V8_INLINE Local<Object> Holder() const;
+  V8_INLINE ReturnValue<T> GetReturnValue() const;
   // This shouldn't be public, but the arm compiler needs it.
   static const int kArgsLength = 6;

@@ -2416,8 +2413,7 @@
   static const int kReturnValueDefaultValueIndex = -4;
   static const int kIsolateIndex = -5;

-  V8_INLINE(PropertyCallbackInfo(internal::Object** args))
-      : args_(args) { }
+  V8_INLINE PropertyCallbackInfo(internal::Object** args) : args_(args) {}
   internal::Object** args_;
 };

@@ -2476,7 +2472,7 @@
   int ScriptId() const;

   ScriptOrigin GetScriptOrigin() const;
-  V8_INLINE(static Function* Cast(Value* obj));
+  V8_INLINE static Function* Cast(Value* obj);
   static const int kLineOffsetNotFound;

  private:
@@ -2595,7 +2591,7 @@
    */
   Contents Externalize();

-  V8_INLINE(static ArrayBuffer* Cast(Value* obj));
+  V8_INLINE static ArrayBuffer* Cast(Value* obj);

static const int kInternalFieldCount = V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT;

@@ -2636,7 +2632,7 @@
    */
   void* BaseAddress();

-  V8_INLINE(static ArrayBufferView* Cast(Value* obj));
+  V8_INLINE static ArrayBufferView* Cast(Value* obj);

   static const int kInternalFieldCount =
       V8_ARRAY_BUFFER_VIEW_INTERNAL_FIELD_COUNT;
@@ -2660,7 +2656,7 @@
    */
   size_t Length();

-  V8_INLINE(static TypedArray* Cast(Value* obj));
+  V8_INLINE static TypedArray* Cast(Value* obj);

  private:
   TypedArray();
@@ -2676,7 +2672,7 @@
  public:
   static Local<Uint8Array> New(Handle<ArrayBuffer> array_buffer,
                                size_t byte_offset, size_t length);
-  V8_INLINE(static Uint8Array* Cast(Value* obj));
+  V8_INLINE static Uint8Array* Cast(Value* obj);

  private:
   Uint8Array();
@@ -2692,7 +2688,7 @@
  public:
   static Local<Uint8ClampedArray> New(Handle<ArrayBuffer> array_buffer,
                                size_t byte_offset, size_t length);
-  V8_INLINE(static Uint8ClampedArray* Cast(Value* obj));
+  V8_INLINE static Uint8ClampedArray* Cast(Value* obj);

  private:
   Uint8ClampedArray();
@@ -2707,7 +2703,7 @@
  public:
   static Local<Int8Array> New(Handle<ArrayBuffer> array_buffer,
                                size_t byte_offset, size_t length);
-  V8_INLINE(static Int8Array* Cast(Value* obj));
+  V8_INLINE static Int8Array* Cast(Value* obj);

  private:
   Int8Array();
@@ -2723,7 +2719,7 @@
  public:
   static Local<Uint16Array> New(Handle<ArrayBuffer> array_buffer,
                                size_t byte_offset, size_t length);
-  V8_INLINE(static Uint16Array* Cast(Value* obj));
+  V8_INLINE static Uint16Array* Cast(Value* obj);

  private:
   Uint16Array();
@@ -2739,7 +2735,7 @@
  public:
   static Local<Int16Array> New(Handle<ArrayBuffer> array_buffer,
                                size_t byte_offset, size_t length);
-  V8_INLINE(static Int16Array* Cast(Value* obj));
+  V8_INLINE static Int16Array* Cast(Value* obj);

  private:
   Int16Array();
@@ -2755,7 +2751,7 @@
  public:
   static Local<Uint32Array> New(Handle<ArrayBuffer> array_buffer,
                                size_t byte_offset, size_t length);
-  V8_INLINE(static Uint32Array* Cast(Value* obj));
+  V8_INLINE static Uint32Array* Cast(Value* obj);

  private:
   Uint32Array();
@@ -2771,7 +2767,7 @@
  public:
   static Local<Int32Array> New(Handle<ArrayBuffer> array_buffer,
                                size_t byte_offset, size_t length);
-  V8_INLINE(static Int32Array* Cast(Value* obj));
+  V8_INLINE static Int32Array* Cast(Value* obj);

  private:
   Int32Array();
@@ -2787,7 +2783,7 @@
  public:
   static Local<Float32Array> New(Handle<ArrayBuffer> array_buffer,
                                size_t byte_offset, size_t length);
-  V8_INLINE(static Float32Array* Cast(Value* obj));
+  V8_INLINE static Float32Array* Cast(Value* obj);

  private:
   Float32Array();
@@ -2803,7 +2799,7 @@
  public:
   static Local<Float64Array> New(Handle<ArrayBuffer> array_buffer,
                                size_t byte_offset, size_t length);
-  V8_INLINE(static Float64Array* Cast(Value* obj));
+  V8_INLINE static Float64Array* Cast(Value* obj);

  private:
   Float64Array();
@@ -2819,7 +2815,7 @@
  public:
   static Local<DataView> New(Handle<ArrayBuffer> array_buffer,
                              size_t byte_offset, size_t length);
-  V8_INLINE(static DataView* Cast(Value* obj));
+  V8_INLINE static DataView* Cast(Value* obj);

  private:
   DataView();
@@ -2844,7 +2840,7 @@
    */
   double ValueOf() const;

-  V8_INLINE(static Date* Cast(v8::Value* obj));
+  V8_INLINE static Date* Cast(v8::Value* obj);

   /**
    * Notification that the embedder has changed the time zone,
@@ -2881,7 +2877,7 @@
    */
   double ValueOf() const;
***The diff for this file has been truncated for email.***
=======================================
--- /branches/bleeding_edge/include/v8config.h  Wed Sep 11 18:30:01 2013 UTC
+++ /branches/bleeding_edge/include/v8config.h  Thu Sep 12 08:57:10 2013 UTC
@@ -295,23 +295,27 @@
 // Helper macros

 // A macro used to make better inlining. Don't bother for debug builds.
+// Use like:
+//   V8_INLINE int GetZero() { return 0; }
 #if !defined(DEBUG) && V8_HAS_ATTRIBUTE_ALWAYS_INLINE
-# define V8_INLINE(declarator) inline __attribute__((always_inline)) declarator
+# define V8_INLINE inline __attribute__((always_inline))
 #elif !defined(DEBUG) && V8_HAS___FORCEINLINE
-# define V8_INLINE(declarator) __forceinline declarator
+# define V8_INLINE __forceinline
 #else
-# define V8_INLINE(declarator) inline declarator
+# define V8_INLINE inline
 #endif


 // A macro used to tell the compiler to never inline a particular function.
 // Don't bother for debug builds.
+// Use like:
+//   V8_NOINLINE int GetMinusOne() { return -1; }
 #if !defined(DEBUG) && V8_HAS_ATTRIBUTE_NOINLINE
-# define V8_NOINLINE(declarator) __attribute__((noinline)) declarator
+# define V8_NOINLINE __attribute__((noinline))
 #elif !defined(DEBUG) && V8_HAS_DECLSPEC_NOINLINE
-# define V8_NOINLINE(declarator) __declspec(noinline) declarator
+# define V8_NOINLINE __declspec(noinline)
 #else
-# define V8_NOINLINE(declarator) declarator
+# define V8_NOINLINE /* NOT SUPPORTED */
 #endif


=======================================
--- /branches/bleeding_edge/src/cpu.cc  Wed Sep 11 18:30:01 2013 UTC
+++ /branches/bleeding_edge/src/cpu.cc  Thu Sep 12 08:57:10 2013 UTC
@@ -54,7 +54,7 @@
 // Define __cpuid() for non-MSVC compilers.
 #if !V8_CC_MSVC

-static V8_INLINE(void __cpuid(int cpu_info[4], int info_type)) {
+static V8_INLINE void __cpuid(int cpu_info[4], int info_type) {
 #if defined(__i386__) && defined(__pic__)
   // Make sure to preserve ebx, which contains the pointer
   // to the GOT in case we're generating PIC.
=======================================
--- /branches/bleeding_edge/src/globals.h       Wed Sep 11 18:30:01 2013 UTC
+++ /branches/bleeding_edge/src/globals.h       Thu Sep 12 08:57:10 2013 UTC
@@ -342,9 +342,9 @@
   DISALLOW_COPY_AND_ASSIGN(TypeName)


-// Newly written code should use V8_INLINE() and V8_NOINLINE() directly.
-#define INLINE(declarator)    V8_INLINE(declarator)
-#define NO_INLINE(declarator) V8_NOINLINE(declarator)
+// Newly written code should use V8_INLINE and V8_NOINLINE directly.
+#define INLINE(declarator)    V8_INLINE declarator
+#define NO_INLINE(declarator) V8_NOINLINE declarator


 // Newly written code should use V8_WARN_UNUSED_RESULT.
=======================================
--- /branches/bleeding_edge/src/platform/elapsed-timer.h Wed Sep 11 18:30:01 2013 UTC +++ /branches/bleeding_edge/src/platform/elapsed-timer.h Thu Sep 12 08:57:10 2013 UTC
@@ -103,7 +103,7 @@
   }

  private:
-  V8_INLINE(static TimeTicks Now()) {
+  static V8_INLINE TimeTicks Now() {
     TimeTicks now = TimeTicks::HighResNow();
     ASSERT(!now.IsNull());
     return now;
=======================================
--- /branches/bleeding_edge/src/platform/mutex.cc Wed Sep 11 18:30:01 2013 UTC +++ /branches/bleeding_edge/src/platform/mutex.cc Thu Sep 12 08:57:10 2013 UTC
@@ -34,7 +34,7 @@

 #if V8_OS_POSIX

-static V8_INLINE(void InitializeNativeHandle(pthread_mutex_t* mutex)) {
+static V8_INLINE void InitializeNativeHandle(pthread_mutex_t* mutex) {
   int result;
 #if defined(DEBUG)
   // Use an error checking mutex in debug mode.
@@ -55,7 +55,7 @@
 }


-static V8_INLINE(void InitializeRecursiveNativeHandle(pthread_mutex_t* mutex)) { +static V8_INLINE void InitializeRecursiveNativeHandle(pthread_mutex_t* mutex) {
   pthread_mutexattr_t attr;
   int result = pthread_mutexattr_init(&attr);
   ASSERT_EQ(0, result);
@@ -69,28 +69,28 @@
 }


-static V8_INLINE(void DestroyNativeHandle(pthread_mutex_t* mutex)) {
+static V8_INLINE void DestroyNativeHandle(pthread_mutex_t* mutex) {
   int result = pthread_mutex_destroy(mutex);
   ASSERT_EQ(0, result);
   USE(result);
 }


-static V8_INLINE(void LockNativeHandle(pthread_mutex_t* mutex)) {
+static V8_INLINE void LockNativeHandle(pthread_mutex_t* mutex) {
   int result = pthread_mutex_lock(mutex);
   ASSERT_EQ(0, result);
   USE(result);
 }


-static V8_INLINE(void UnlockNativeHandle(pthread_mutex_t* mutex)) {
+static V8_INLINE void UnlockNativeHandle(pthread_mutex_t* mutex) {
   int result = pthread_mutex_unlock(mutex);
   ASSERT_EQ(0, result);
   USE(result);
 }


-static V8_INLINE(bool TryLockNativeHandle(pthread_mutex_t* mutex)) {
+static V8_INLINE bool TryLockNativeHandle(pthread_mutex_t* mutex) {
   int result = pthread_mutex_trylock(mutex);
   if (result == EBUSY) {
     return false;
@@ -101,32 +101,32 @@

 #elif V8_OS_WIN

-static V8_INLINE(void InitializeNativeHandle(PCRITICAL_SECTION cs)) {
+static V8_INLINE void InitializeNativeHandle(PCRITICAL_SECTION cs) {
   InitializeCriticalSection(cs);
 }


-static V8_INLINE(void InitializeRecursiveNativeHandle(PCRITICAL_SECTION cs)) { +static V8_INLINE void InitializeRecursiveNativeHandle(PCRITICAL_SECTION cs) {
   InitializeCriticalSection(cs);
 }


-static V8_INLINE(void DestroyNativeHandle(PCRITICAL_SECTION cs)) {
+static V8_INLINE void DestroyNativeHandle(PCRITICAL_SECTION cs) {
   DeleteCriticalSection(cs);
 }


-static V8_INLINE(void LockNativeHandle(PCRITICAL_SECTION cs)) {
+static V8_INLINE void LockNativeHandle(PCRITICAL_SECTION cs) {
   EnterCriticalSection(cs);
 }


-static V8_INLINE(void UnlockNativeHandle(PCRITICAL_SECTION cs)) {
+static V8_INLINE void UnlockNativeHandle(PCRITICAL_SECTION cs) {
   LeaveCriticalSection(cs);
 }


-static V8_INLINE(bool TryLockNativeHandle(PCRITICAL_SECTION cs)) {
+static V8_INLINE bool TryLockNativeHandle(PCRITICAL_SECTION cs) {
   return TryEnterCriticalSection(cs);
 }

=======================================
--- /branches/bleeding_edge/src/platform/mutex.h Wed Sep 11 18:30:01 2013 UTC +++ /branches/bleeding_edge/src/platform/mutex.h Thu Sep 12 08:57:10 2013 UTC
@@ -94,14 +94,14 @@
   int level_;
 #endif

-  V8_INLINE(void AssertHeldAndUnmark()) {
+  V8_INLINE void AssertHeldAndUnmark() {
 #ifdef DEBUG
     ASSERT_EQ(1, level_);
     level_--;
 #endif
   }

-  V8_INLINE(void AssertUnheldAndMark()) {
+  V8_INLINE void AssertUnheldAndMark() {
 #ifdef DEBUG
     ASSERT_EQ(0, level_);
     level_++;
=======================================
--- /branches/bleeding_edge/src/platform/socket.h Wed Sep 11 18:30:01 2013 UTC +++ /branches/bleeding_edge/src/platform/socket.h Thu Sep 12 08:57:10 2013 UTC
@@ -66,7 +66,7 @@
   // Set the value of the SO_REUSEADDR socket option.
   bool SetReuseAddress(bool reuse_address);

-  V8_INLINE(bool IsValid()) const {
+  V8_INLINE bool IsValid() const {
     return native_handle_ != kInvalidNativeHandle;
   }

=======================================
--- /branches/bleeding_edge/src/spaces.h        Wed Sep 11 18:30:01 2013 UTC
+++ /branches/bleeding_edge/src/spaces.h        Thu Sep 12 08:57:10 2013 UTC
@@ -1085,7 +1085,7 @@

   // Returns an indication of whether a pointer is in a space that has
   // been allocated by this MemoryAllocator.
-  V8_INLINE(bool IsOutsideAllocatedSpace(const void* address)) const {
+  V8_INLINE bool IsOutsideAllocatedSpace(const void* address) const {
     return address < lowest_ever_allocated_ ||
         address >= highest_ever_allocated_;
   }
=======================================
--- /branches/bleeding_edge/src/utils/random-number-generator.h Wed Sep 11 18:30:01 2013 UTC +++ /branches/bleeding_edge/src/utils/random-number-generator.h Thu Sep 12 08:57:10 2013 UTC
@@ -59,7 +59,7 @@
   // that one int value is pseudorandomly generated and returned.
// All 2^32 possible integer values are produced with (approximately) equal
   // probability.
-  V8_INLINE(int NextInt()) V8_WARN_UNUSED_RESULT {
+  V8_INLINE int NextInt() V8_WARN_UNUSED_RESULT {
     return Next(32);
   }

@@ -76,7 +76,7 @@
// |NextBoolean()| is that one boolean value is pseudorandomly generated and // returned. The values true and false are produced with (approximately) equal
   // probability.
-  V8_INLINE(bool NextBool()) V8_WARN_UNUSED_RESULT {
+  V8_INLINE bool NextBool() V8_WARN_UNUSED_RESULT {
     return Next(1) != 0;
   }

=======================================
--- /branches/bleeding_edge/test/cctest/test-api.cc Wed Sep 11 18:30:01 2013 UTC +++ /branches/bleeding_edge/test/cctest/test-api.cc Thu Sep 12 08:57:10 2013 UTC
@@ -12670,8 +12670,8 @@
   typedef Persistent<T, CopyablePersistentTraits<T> > CopyablePersistent;
   static const bool kResetInDestructor = true;
   template<class S, class M>
-  V8_INLINE(static void Copy(const Persistent<S, M>& source,
-                             CopyablePersistent* dest)) {
+  static V8_INLINE void Copy(const Persistent<S, M>& source,
+                             CopyablePersistent* dest) {
     // do nothing, just allow copy
   }
 };

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