Reviewers: titzer,
Description:
Fix replaying of HCapturedObject for nested objects.
[email protected]
TEST=mjsunit/compiler/property-refs
Please review this at https://codereview.chromium.org/24561002/
SVN Base: https://v8.googlecode.com/svn/branches/bleeding_edge
Affected files (+16, -7 lines):
M src/hydrogen-instructions.cc
Index: src/hydrogen-instructions.cc
diff --git a/src/hydrogen-instructions.cc b/src/hydrogen-instructions.cc
index
d301036be1fa16e16922cd1aef4eaf7b25ff2df1..9365cea4b0a321270f3248e9bd8a327b43cf2085
100644
--- a/src/hydrogen-instructions.cc
+++ b/src/hydrogen-instructions.cc
@@ -2325,18 +2325,27 @@ void HSimulate::ReplayEnvironment(HEnvironment*
env) {
}
+static void ReplayEnvironmentNested(const ZoneList<HValue*>* values,
+ HCapturedObject* other) {
+ for (int i = 0; i < values->length(); ++i) {
+ HValue* value = values->at(i);
+ if (value->IsCapturedObject()) {
+ if (HCapturedObject::cast(value)->capture_id() ==
other->capture_id()) {
+ values->at(i) = other;
+ } else {
+ ReplayEnvironmentNested(HCapturedObject::cast(value)->values(),
other);
+ }
+ }
+ }
+}
+
+
// Replay captured objects by replacing all captured objects with the
// same capture id in the current and all outer environments.
void HCapturedObject::ReplayEnvironment(HEnvironment* env) {
ASSERT(env != NULL);
while (env != NULL) {
- for (int i = 0; i < env->length(); ++i) {
- HValue* value = env->values()->at(i);
- if (value->IsCapturedObject() &&
- HCapturedObject::cast(value)->capture_id() ==
this->capture_id()) {
- env->SetValueAt(i, this);
- }
- }
+ ReplayEnvironmentNested(env->values(), this);
env = env->outer();
}
}
--
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