On 2014/04/04 09:43:05, jbramley wrote:
I can't find any use of vmsr that sets the rounding mode to anything else. A
few
tests hit it, but the rounding mode is correct in every case. Under what
conditions can FPSCR be wrong here?

Yes, it's not being set by other code generated by v8, but is there anything
preventing other code that runs in the same execution context setting the FPSCR
to another value?

I wasn't able to verify this yet, since I'm unable to build android_arm.debug at the moment, seems like due to https://code.google.com/p/v8/issues/detail?id=3258
. But I can get on it as soon as the build issue is fixed. I did get some
results running d8 release build on Android that would point to this direction,
but it would be better to verify with a debug mode check.

https://codereview.chromium.org/222403002/

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