Revision: 21482
Author:   [email protected]
Date:     Mon May 26 08:15:13 2014 UTC
Log:      Merge v8globals.h and globals.h

BUG=none
[email protected]
LOG=n

Review URL: https://codereview.chromium.org/293363006
http://code.google.com/p/v8/source/detail?r=21482

Deleted:
 /branches/bleeding_edge/src/v8globals.h
Modified:
 /branches/bleeding_edge/BUILD.gn
 /branches/bleeding_edge/src/accessors.h
 /branches/bleeding_edge/src/arm/macro-assembler-arm.h
 /branches/bleeding_edge/src/arm64/macro-assembler-arm64-inl.h
 /branches/bleeding_edge/src/arm64/macro-assembler-arm64.h
 /branches/bleeding_edge/src/circular-queue.h
 /branches/bleeding_edge/src/counters.h
 /branches/bleeding_edge/src/globals.h
 /branches/bleeding_edge/src/heap.h
 /branches/bleeding_edge/src/ia32/macro-assembler-ia32.h
 /branches/bleeding_edge/src/mips/macro-assembler-mips.h
 /branches/bleeding_edge/src/platform.h
 /branches/bleeding_edge/src/sampler.h
 /branches/bleeding_edge/src/small-pointer-list.h
 /branches/bleeding_edge/src/store-buffer.h
 /branches/bleeding_edge/src/v8.h
 /branches/bleeding_edge/src/x64/macro-assembler-x64.h
 /branches/bleeding_edge/src/x87/macro-assembler-x87.h
 /branches/bleeding_edge/tools/gyp/v8.gyp

=======================================
--- /branches/bleeding_edge/src/v8globals.h     Fri May 16 15:18:24 2014 UTC
+++ /dev/null
@@ -1,559 +0,0 @@
-// Copyright 2012 the V8 project authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef V8_V8GLOBALS_H_
-#define V8_V8GLOBALS_H_
-
-#include "globals.h"
-#include "checks.h"
-
-namespace v8 {
-namespace internal {
-
-// This file contains constants and global declarations related to the
-// V8 system.
-
-// Mask for the sign bit in a smi.
-const intptr_t kSmiSignMask = kIntptrSignBit;
-
-const int kObjectAlignmentBits = kPointerSizeLog2;
-const intptr_t kObjectAlignment = 1 << kObjectAlignmentBits;
-const intptr_t kObjectAlignmentMask = kObjectAlignment - 1;
-
-// Desired alignment for pointers.
-const intptr_t kPointerAlignment = (1 << kPointerSizeLog2);
-const intptr_t kPointerAlignmentMask = kPointerAlignment - 1;
-
-// Desired alignment for double values.
-const intptr_t kDoubleAlignment = 8;
-const intptr_t kDoubleAlignmentMask = kDoubleAlignment - 1;
-
-// Desired alignment for generated code is 32 bytes (to improve cache line
-// utilization).
-const int kCodeAlignmentBits = 5;
-const intptr_t kCodeAlignment = 1 << kCodeAlignmentBits;
-const intptr_t kCodeAlignmentMask = kCodeAlignment - 1;
-
-// Tag information for Failure.
-// TODO(yangguo): remove this from space owner calculation.
-const int kFailureTag = 3;
-const int kFailureTagSize = 2;
-const intptr_t kFailureTagMask = (1 << kFailureTagSize) - 1;
-
-
-// Zap-value: The value used for zapping dead objects.
-// Should be a recognizable hex value tagged as a failure.
-#ifdef V8_HOST_ARCH_64_BIT
-const Address kZapValue =
-    reinterpret_cast<Address>(V8_UINT64_C(0xdeadbeedbeadbeef));
-const Address kHandleZapValue =
-    reinterpret_cast<Address>(V8_UINT64_C(0x1baddead0baddeaf));
-const Address kGlobalHandleZapValue =
-    reinterpret_cast<Address>(V8_UINT64_C(0x1baffed00baffedf));
-const Address kFromSpaceZapValue =
-    reinterpret_cast<Address>(V8_UINT64_C(0x1beefdad0beefdaf));
-const uint64_t kDebugZapValue = V8_UINT64_C(0xbadbaddbbadbaddb);
-const uint64_t kSlotsZapValue = V8_UINT64_C(0xbeefdeadbeefdeef);
-const uint64_t kFreeListZapValue = 0xfeed1eaffeed1eaf;
-#else
-const Address kZapValue = reinterpret_cast<Address>(0xdeadbeef);
-const Address kHandleZapValue = reinterpret_cast<Address>(0xbaddeaf);
-const Address kGlobalHandleZapValue = reinterpret_cast<Address>(0xbaffedf);
-const Address kFromSpaceZapValue = reinterpret_cast<Address>(0xbeefdaf);
-const uint32_t kSlotsZapValue = 0xbeefdeef;
-const uint32_t kDebugZapValue = 0xbadbaddb;
-const uint32_t kFreeListZapValue = 0xfeed1eaf;
-#endif
-
-const int kCodeZapValue = 0xbadc0de;
-
-// Number of bits to represent the page size for paged spaces. The value of 20
-// gives 1Mb bytes per page.
-const int kPageSizeBits = 20;
-
-// On Intel architecture, cache line size is 64 bytes.
-// On ARM it may be less (32 bytes), but as far this constant is
-// used for aligning data, it doesn't hurt to align on a greater value.
-#define PROCESSOR_CACHE_LINE_SIZE 64
-
-// Constants relevant to double precision floating point numbers.
-// If looking only at the top 32 bits, the QNaN mask is bits 19 to 30.
-const uint32_t kQuietNaNHighBitsMask = 0xfff << (51 - 32);
-
-
-// -----------------------------------------------------------------------------
-// Forward declarations for frequently used classes
-
-class AccessorInfo;
-class Allocation;
-class Arguments;
-class Assembler;
-class Code;
-class CodeGenerator;
-class CodeStub;
-class Context;
-class Debug;
-class Debugger;
-class DebugInfo;
-class Descriptor;
-class DescriptorArray;
-class TransitionArray;
-class ExternalReference;
-class FixedArray;
-class FunctionTemplateInfo;
-class MemoryChunk;
-class SeededNumberDictionary;
-class UnseededNumberDictionary;
-class NameDictionary;
-template <typename T> class MaybeHandle;
-template <typename T> class Handle;
-class Heap;
-class HeapObject;
-class IC;
-class InterceptorInfo;
-class Isolate;
-class JSReceiver;
-class JSArray;
-class JSFunction;
-class JSObject;
-class LargeObjectSpace;
-class LookupResult;
-class MacroAssembler;
-class Map;
-class MapSpace;
-class MarkCompactCollector;
-class NewSpace;
-class Object;
-class OldSpace;
-class Foreign;
-class Scope;
-class ScopeInfo;
-class Script;
-class Smi;
-template <typename Config, class Allocator = FreeStoreAllocationPolicy>
-    class SplayTree;
-class String;
-class Name;
-class Struct;
-class Variable;
-class RelocInfo;
-class Deserializer;
-class MessageLocation;
-class VirtualMemory;
-class Mutex;
-class RecursiveMutex;
-
-typedef bool (*WeakSlotCallback)(Object** pointer);
-
-typedef bool (*WeakSlotCallbackWithHeap)(Heap* heap, Object** pointer);
-
-// -----------------------------------------------------------------------------
-// Miscellaneous
-
-// NOTE: SpaceIterator depends on AllocationSpace enumeration values being
-// consecutive.
-enum AllocationSpace {
-  NEW_SPACE,            // Semispaces collected with copying collector.
-  OLD_POINTER_SPACE,    // May contain pointers to new space.
-  OLD_DATA_SPACE,       // Must not have pointers to new space.
-  CODE_SPACE,           // No pointers to new space, marked executable.
-  MAP_SPACE,            // Only and all map objects.
-  CELL_SPACE,           // Only and all cell objects.
-  PROPERTY_CELL_SPACE,  // Only and all global property cell objects.
-  LO_SPACE,             // Promoted large objects.
-  INVALID_SPACE,        // Only used in AllocationResult to signal success.
-
-  FIRST_SPACE = NEW_SPACE,
-  LAST_SPACE = LO_SPACE,
-  FIRST_PAGED_SPACE = OLD_POINTER_SPACE,
-  LAST_PAGED_SPACE = PROPERTY_CELL_SPACE
-};
-const int kSpaceTagSize = 3;
-const int kSpaceTagMask = (1 << kSpaceTagSize) - 1;
-
-
-// A flag that indicates whether objects should be pretenured when
-// allocated (allocated directly into the old generation) or not
-// (allocated in the young generation if the object size and type
-// allows).
-enum PretenureFlag { NOT_TENURED, TENURED };
-
-enum MinimumCapacity {
-  USE_DEFAULT_MINIMUM_CAPACITY,
-  USE_CUSTOM_MINIMUM_CAPACITY
-};
-
-enum GarbageCollector { SCAVENGER, MARK_COMPACTOR };
-
-enum Executability { NOT_EXECUTABLE, EXECUTABLE };
-
-enum VisitMode {
-  VISIT_ALL,
-  VISIT_ALL_IN_SCAVENGE,
-  VISIT_ALL_IN_SWEEP_NEWSPACE,
-  VISIT_ONLY_STRONG
-};
-
-// Flag indicating whether code is built into the VM (one of the natives files).
-enum NativesFlag { NOT_NATIVES_CODE, NATIVES_CODE };
-
-
-// A CodeDesc describes a buffer holding instructions and relocation
-// information. The instructions start at the beginning of the buffer
-// and grow forward, the relocation information starts at the end of
-// the buffer and grows backward.
-//
-//  |<--------------- buffer_size ---------------->|
-//  |<-- instr_size -->|        |<-- reloc_size -->|
-//  +==================+========+==================+
-//  |   instructions   |  free  |    reloc info    |
-//  +==================+========+==================+
-//  ^
-//  |
-//  buffer
-
-struct CodeDesc {
-  byte* buffer;
-  int buffer_size;
-  int instr_size;
-  int reloc_size;
-  Assembler* origin;
-};
-
-
-// Callback function used for iterating objects in heap spaces,
-// for example, scanning heap objects.
-typedef int (*HeapObjectCallback)(HeapObject* obj);
-
-
-// Callback function used for checking constraints when copying/relocating
-// objects. Returns true if an object can be copied/relocated from its
-// old_addr to a new_addr.
-typedef bool (*ConstraintCallback)(Address new_addr, Address old_addr);
-
-
-// Callback function on inline caches, used for iterating over inline caches
-// in compiled code.
-typedef void (*InlineCacheCallback)(Code* code, Address ic);
-
-
-// State for inline cache call sites. Aliased as IC::State.
-enum InlineCacheState {
-  // Has never been executed.
-  UNINITIALIZED,
-  // Has been executed but monomorhic state has been delayed.
-  PREMONOMORPHIC,
-  // Has been executed and only one receiver type has been seen.
-  MONOMORPHIC,
-  // Like MONOMORPHIC but check failed due to prototype.
-  MONOMORPHIC_PROTOTYPE_FAILURE,
-  // Multiple receiver types have been seen.
-  POLYMORPHIC,
-  // Many receiver types have been seen.
-  MEGAMORPHIC,
-  // A generic handler is installed and no extra typefeedback is recorded.
-  GENERIC,
-  // Special state for debug break or step in prepare stubs.
-  DEBUG_STUB
-};
-
-
-enum CallFunctionFlags {
-  NO_CALL_FUNCTION_FLAGS,
-  CALL_AS_METHOD,
- // Always wrap the receiver and call to the JSFunction. Only use this flag
-  // both the receiver type and the target method are statically known.
-  WRAP_AND_CALL
-};
-
-
-enum CallConstructorFlags {
-  NO_CALL_CONSTRUCTOR_FLAGS,
-  // The call target is cached in the instruction stream.
-  RECORD_CONSTRUCTOR_TARGET
-};
-
-
-enum InlineCacheHolderFlag {
-  OWN_MAP,  // For fast properties objects.
-  PROTOTYPE_MAP  // For slow properties objects (except GlobalObjects).
-};
-
-
-// The Store Buffer (GC).
-typedef enum {
-  kStoreBufferFullEvent,
-  kStoreBufferStartScanningPagesEvent,
-  kStoreBufferScanningPageEvent
-} StoreBufferEvent;
-
-
-typedef void (*StoreBufferCallback)(Heap* heap,
-                                    MemoryChunk* page,
-                                    StoreBufferEvent event);
-
-
-// Union used for fast testing of specific double values.
-union DoubleRepresentation {
-  double  value;
-  int64_t bits;
-  DoubleRepresentation(double x) { value = x; }
-  bool operator==(const DoubleRepresentation& other) const {
-    return bits == other.bits;
-  }
-};
-
-
-// Union used for customized checking of the IEEE double types
-// inlined within v8 runtime, rather than going to the underlying
-// platform headers and libraries
-union IeeeDoubleLittleEndianArchType {
-  double d;
-  struct {
-    unsigned int man_low  :32;
-    unsigned int man_high :20;
-    unsigned int exp      :11;
-    unsigned int sign     :1;
-  } bits;
-};
-
-
-union IeeeDoubleBigEndianArchType {
-  double d;
-  struct {
-    unsigned int sign     :1;
-    unsigned int exp      :11;
-    unsigned int man_high :20;
-    unsigned int man_low  :32;
-  } bits;
-};
-
-
-// AccessorCallback
-struct AccessorDescriptor {
-  Object* (*getter)(Isolate* isolate, Object* object, void* data);
-  Object* (*setter)(
-      Isolate* isolate, JSObject* object, Object* value, void* data);
-  void* data;
-};
-
-
-// Logging and profiling.  A StateTag represents a possible state of
-// the VM. The logger maintains a stack of these. Creating a VMState
-// object enters a state by pushing on the stack, and destroying a
-// VMState object leaves a state by popping the current state from the
-// stack.
-
-enum StateTag {
-  JS,
-  GC,
-  COMPILER,
-  OTHER,
-  EXTERNAL,
-  IDLE
-};
-
-
-// -----------------------------------------------------------------------------
-// Macros
-
-// Testers for test.
-
-#define HAS_SMI_TAG(value) \
-  ((reinterpret_cast<intptr_t>(value) & kSmiTagMask) == kSmiTag)
-
-#define HAS_FAILURE_TAG(value) \
-  ((reinterpret_cast<intptr_t>(value) & kFailureTagMask) == kFailureTag)
-
-// OBJECT_POINTER_ALIGN returns the value aligned as a HeapObject pointer
-#define OBJECT_POINTER_ALIGN(value)                             \
-  (((value) + kObjectAlignmentMask) & ~kObjectAlignmentMask)
-
-// POINTER_SIZE_ALIGN returns the value aligned as a pointer.
-#define POINTER_SIZE_ALIGN(value)                               \
-  (((value) + kPointerAlignmentMask) & ~kPointerAlignmentMask)
-
-// CODE_POINTER_ALIGN returns the value aligned as a generated code segment.
-#define CODE_POINTER_ALIGN(value)                               \
-  (((value) + kCodeAlignmentMask) & ~kCodeAlignmentMask)
-
-// Support for tracking C++ memory allocation.  Insert TRACK_MEMORY("Fisk")
-// inside a C++ class and new and delete will be overloaded so logging is
-// performed.
-// This file (globals.h) is included before log.h, so we use direct calls to
-// the Logger rather than the LOG macro.
-#ifdef DEBUG
-#define TRACK_MEMORY(name) \
-  void* operator new(size_t size) { \
-    void* result = ::operator new(size); \
-    Logger::NewEventStatic(name, result, size); \
-    return result; \
-  } \
-  void operator delete(void* object) { \
-    Logger::DeleteEventStatic(name, object); \
-    ::operator delete(object); \
-  }
-#else
-#define TRACK_MEMORY(name)
-#endif
-
-
-// CPU feature flags.
-enum CpuFeature {
-    // x86
-    SSE4_1,
-    SSE3,
-    SAHF,
-    // ARM
-    VFP3,
-    ARMv7,
-    SUDIV,
-    UNALIGNED_ACCESSES,
-    MOVW_MOVT_IMMEDIATE_LOADS,
-    VFP32DREGS,
-    NEON,
-    // MIPS
-    FPU,
-    // ARM64
-    ALWAYS_ALIGN_CSP,
-    NUMBER_OF_CPU_FEATURES
-};
-
-
-// Used to specify if a macro instruction must perform a smi check on tagged
-// values.
-enum SmiCheckType {
-  DONT_DO_SMI_CHECK,
-  DO_SMI_CHECK
-};
-
-
-enum ScopeType {
-  EVAL_SCOPE,      // The top-level scope for an eval source.
-  FUNCTION_SCOPE,  // The top-level scope for a function.
-  MODULE_SCOPE,    // The scope introduced by a module literal
- GLOBAL_SCOPE, // The top-level scope for a program or a top-level eval.
-  CATCH_SCOPE,     // The scope introduced by catch.
-  BLOCK_SCOPE,     // The scope introduced by a new block.
-  WITH_SCOPE       // The scope introduced by with.
-};
-
-
-const uint32_t kHoleNanUpper32 = 0x7FFFFFFF;
-const uint32_t kHoleNanLower32 = 0xFFFFFFFF;
-const uint32_t kNaNOrInfinityLowerBoundUpper32 = 0x7FF00000;
-
-const uint64_t kHoleNanInt64 =
-    (static_cast<uint64_t>(kHoleNanUpper32) << 32) | kHoleNanLower32;
-const uint64_t kLastNonNaNInt64 =
-    (static_cast<uint64_t>(kNaNOrInfinityLowerBoundUpper32) << 32);
-
-
-// The order of this enum has to be kept in sync with the predicates below.
-enum VariableMode {
-  // User declared variables:
-  VAR,             // declared via 'var', and 'function' declarations
-
-  CONST_LEGACY,    // declared via legacy 'const' declarations
-
-  LET,             // declared via 'let' declarations (first lexical)
-
-  CONST,           // declared via 'const' declarations
-
-  MODULE,          // declared via 'module' declaration (last lexical)
-
-  // Variables introduced by the compiler:
-  INTERNAL,        // like VAR, but not user-visible (may or may not
-                   // be in a context)
-
- TEMPORARY, // temporary variables (not user-visible), stack-allocated - // unless the scope as a whole has forced context allocation
-
-  DYNAMIC,         // always require dynamic lookup (we don't know
-                   // the declaration)
-
-  DYNAMIC_GLOBAL,  // requires dynamic lookup, but we know that the
-                   // variable is global unless it has been shadowed
-                   // by an eval-introduced variable
-
-  DYNAMIC_LOCAL    // requires dynamic lookup, but we know that the
-                   // variable is local and where it is unless it
-                   // has been shadowed by an eval-introduced
-                   // variable
-};
-
-
-inline bool IsDynamicVariableMode(VariableMode mode) {
-  return mode >= DYNAMIC && mode <= DYNAMIC_LOCAL;
-}
-
-
-inline bool IsDeclaredVariableMode(VariableMode mode) {
-  return mode >= VAR && mode <= MODULE;
-}
-
-
-inline bool IsLexicalVariableMode(VariableMode mode) {
-  return mode >= LET && mode <= MODULE;
-}
-
-
-inline bool IsImmutableVariableMode(VariableMode mode) {
-  return (mode >= CONST && mode <= MODULE) || mode == CONST_LEGACY;
-}
-
-
-// ES6 Draft Rev3 10.2 specifies declarative environment records with mutable
-// and immutable bindings that can be in two states: initialized and
-// uninitialized. In ES5 only immutable bindings have these two states. When -// accessing a binding, it needs to be checked for initialization. However in -// the following cases the binding is initialized immediately after creation
-// so the initialization check can always be skipped:
-// 1. Var declared local variables.
-//      var foo;
-// 2. A local variable introduced by a function declaration.
-//      function foo() {}
-// 3. Parameters
-//      function x(foo) {}
-// 4. Catch bound variables.
-//      try {} catch (foo) {}
-// 6. Function variables of named function expressions.
-//      var x = function foo() {}
-// 7. Implicit binding of 'this'.
-// 8. Implicit binding of 'arguments' in functions.
-//
-// ES5 specified object environment records which are introduced by ES elements -// such as Program and WithStatement that associate identifier bindings with the -// properties of some object. In the specification only mutable bindings exist -// (which may be non-writable) and have no distinct initialization step. However
-// V8 allows const declarations in global code with distinct creation and
-// initialization steps which are represented by non-writable properties in the
-// global object. As a result also these bindings need to be checked for
-// initialization.
-//
-// The following enum specifies a flag that indicates if the binding needs a
-// distinct initialization step (kNeedsInitialization) or if the binding is
-// immediately initialized upon creation (kCreatedInitialized).
-enum InitializationFlag {
-  kNeedsInitialization,
-  kCreatedInitialized
-};
-
-
-enum ClearExceptionFlag {
-  KEEP_EXCEPTION,
-  CLEAR_EXCEPTION
-};
-
-
-enum MinusZeroMode {
-  TREAT_MINUS_ZERO_AS_ZERO,
-  FAIL_ON_MINUS_ZERO
-};
-
-} }  // namespace v8::internal
-
-namespace i = v8::internal;
-
-#endif  // V8_V8GLOBALS_H_
=======================================
--- /branches/bleeding_edge/BUILD.gn    Mon May 26 07:29:39 2014 UTC
+++ /branches/bleeding_edge/BUILD.gn    Mon May 26 08:15:13 2014 UTC
@@ -627,7 +627,6 @@
     "src/v8.cc",
     "src/v8.h",
     "src/v8checks.h",
-    "src/v8globals.h",
     "src/v8memory.h",
     "src/v8threads.cc",
     "src/v8threads.h",
=======================================
--- /branches/bleeding_edge/src/accessors.h     Tue Apr 29 10:59:14 2014 UTC
+++ /branches/bleeding_edge/src/accessors.h     Mon May 26 08:15:13 2014 UTC
@@ -6,7 +6,7 @@
 #define V8_ACCESSORS_H_

 #include "allocation.h"
-#include "v8globals.h"
+#include "globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/src/arm/macro-assembler-arm.h Fri May 23 08:52:05 2014 UTC +++ /branches/bleeding_edge/src/arm/macro-assembler-arm.h Mon May 26 08:15:13 2014 UTC
@@ -7,7 +7,7 @@

 #include "assembler.h"
 #include "frames.h"
-#include "v8globals.h"
+#include "globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/src/arm64/macro-assembler-arm64-inl.h Fri May 9 12:51:52 2014 UTC +++ /branches/bleeding_edge/src/arm64/macro-assembler-arm64-inl.h Mon May 26 08:15:13 2014 UTC
@@ -7,7 +7,6 @@

 #include <ctype.h>

-#include "v8globals.h"
 #include "globals.h"

 #include "arm64/assembler-arm64.h"
=======================================
--- /branches/bleeding_edge/src/arm64/macro-assembler-arm64.h Fri May 23 14:06:42 2014 UTC +++ /branches/bleeding_edge/src/arm64/macro-assembler-arm64.h Mon May 26 08:15:13 2014 UTC
@@ -7,7 +7,6 @@

 #include <vector>

-#include "v8globals.h"
 #include "globals.h"

 #include "arm64/assembler-arm64-inl.h"
=======================================
--- /branches/bleeding_edge/src/circular-queue.h Tue Apr 29 06:42:26 2014 UTC +++ /branches/bleeding_edge/src/circular-queue.h Mon May 26 08:15:13 2014 UTC
@@ -6,7 +6,7 @@
 #define V8_CIRCULAR_QUEUE_H_

 #include "atomicops.h"
-#include "v8globals.h"
+#include "globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/src/counters.h      Mon May 12 07:49:11 2014 UTC
+++ /branches/bleeding_edge/src/counters.h      Mon May 26 08:15:13 2014 UTC
@@ -7,9 +7,9 @@

 #include "../include/v8.h"
 #include "allocation.h"
+#include "globals.h"
 #include "objects.h"
 #include "platform/elapsed-timer.h"
-#include "v8globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/src/globals.h       Fri May 23 16:37:27 2014 UTC
+++ /branches/bleeding_edge/src/globals.h       Mon May 26 08:15:13 2014 UTC
@@ -8,6 +8,7 @@
 #include "../include/v8stdint.h"

 #include "base/macros.h"
+#include "checks.h"

 // Unfortunately, the INFINITY macro cannot be used with the '-pedantic'
 // warning flag and certain versions of GCC due to a bug:
@@ -335,6 +336,546 @@
 enum StrictMode { SLOPPY, STRICT };


+// Mask for the sign bit in a smi.
+const intptr_t kSmiSignMask = kIntptrSignBit;
+
+const int kObjectAlignmentBits = kPointerSizeLog2;
+const intptr_t kObjectAlignment = 1 << kObjectAlignmentBits;
+const intptr_t kObjectAlignmentMask = kObjectAlignment - 1;
+
+// Desired alignment for pointers.
+const intptr_t kPointerAlignment = (1 << kPointerSizeLog2);
+const intptr_t kPointerAlignmentMask = kPointerAlignment - 1;
+
+// Desired alignment for double values.
+const intptr_t kDoubleAlignment = 8;
+const intptr_t kDoubleAlignmentMask = kDoubleAlignment - 1;
+
+// Desired alignment for generated code is 32 bytes (to improve cache line
+// utilization).
+const int kCodeAlignmentBits = 5;
+const intptr_t kCodeAlignment = 1 << kCodeAlignmentBits;
+const intptr_t kCodeAlignmentMask = kCodeAlignment - 1;
+
+// Tag information for Failure.
+// TODO(yangguo): remove this from space owner calculation.
+const int kFailureTag = 3;
+const int kFailureTagSize = 2;
+const intptr_t kFailureTagMask = (1 << kFailureTagSize) - 1;
+
+
+// Zap-value: The value used for zapping dead objects.
+// Should be a recognizable hex value tagged as a failure.
+#ifdef V8_HOST_ARCH_64_BIT
+const Address kZapValue =
+    reinterpret_cast<Address>(V8_UINT64_C(0xdeadbeedbeadbeef));
+const Address kHandleZapValue =
+    reinterpret_cast<Address>(V8_UINT64_C(0x1baddead0baddeaf));
+const Address kGlobalHandleZapValue =
+    reinterpret_cast<Address>(V8_UINT64_C(0x1baffed00baffedf));
+const Address kFromSpaceZapValue =
+    reinterpret_cast<Address>(V8_UINT64_C(0x1beefdad0beefdaf));
+const uint64_t kDebugZapValue = V8_UINT64_C(0xbadbaddbbadbaddb);
+const uint64_t kSlotsZapValue = V8_UINT64_C(0xbeefdeadbeefdeef);
+const uint64_t kFreeListZapValue = 0xfeed1eaffeed1eaf;
+#else
+const Address kZapValue = reinterpret_cast<Address>(0xdeadbeef);
+const Address kHandleZapValue = reinterpret_cast<Address>(0xbaddeaf);
+const Address kGlobalHandleZapValue = reinterpret_cast<Address>(0xbaffedf);
+const Address kFromSpaceZapValue = reinterpret_cast<Address>(0xbeefdaf);
+const uint32_t kSlotsZapValue = 0xbeefdeef;
+const uint32_t kDebugZapValue = 0xbadbaddb;
+const uint32_t kFreeListZapValue = 0xfeed1eaf;
+#endif
+
+const int kCodeZapValue = 0xbadc0de;
+
+// Number of bits to represent the page size for paged spaces. The value of 20
+// gives 1Mb bytes per page.
+const int kPageSizeBits = 20;
+
+// On Intel architecture, cache line size is 64 bytes.
+// On ARM it may be less (32 bytes), but as far this constant is
+// used for aligning data, it doesn't hurt to align on a greater value.
+#define PROCESSOR_CACHE_LINE_SIZE 64
+
+// Constants relevant to double precision floating point numbers.
+// If looking only at the top 32 bits, the QNaN mask is bits 19 to 30.
+const uint32_t kQuietNaNHighBitsMask = 0xfff << (51 - 32);
+
+
+// -----------------------------------------------------------------------------
+// Forward declarations for frequently used classes
+
+class AccessorInfo;
+class Allocation;
+class Arguments;
+class Assembler;
+class Code;
+class CodeGenerator;
+class CodeStub;
+class Context;
+class Debug;
+class Debugger;
+class DebugInfo;
+class Descriptor;
+class DescriptorArray;
+class TransitionArray;
+class ExternalReference;
+class FixedArray;
+class FunctionTemplateInfo;
+class MemoryChunk;
+class SeededNumberDictionary;
+class UnseededNumberDictionary;
+class NameDictionary;
+template <typename T> class MaybeHandle;
+template <typename T> class Handle;
+class Heap;
+class HeapObject;
+class IC;
+class InterceptorInfo;
+class Isolate;
+class JSReceiver;
+class JSArray;
+class JSFunction;
+class JSObject;
+class LargeObjectSpace;
+class LookupResult;
+class MacroAssembler;
+class Map;
+class MapSpace;
+class MarkCompactCollector;
+class NewSpace;
+class Object;
+class OldSpace;
+class Foreign;
+class Scope;
+class ScopeInfo;
+class Script;
+class Smi;
+template <typename Config, class Allocator = FreeStoreAllocationPolicy>
+    class SplayTree;
+class String;
+class Name;
+class Struct;
+class Variable;
+class RelocInfo;
+class Deserializer;
+class MessageLocation;
+class VirtualMemory;
+class Mutex;
+class RecursiveMutex;
+
+typedef bool (*WeakSlotCallback)(Object** pointer);
+
+typedef bool (*WeakSlotCallbackWithHeap)(Heap* heap, Object** pointer);
+
+// -----------------------------------------------------------------------------
+// Miscellaneous
+
+// NOTE: SpaceIterator depends on AllocationSpace enumeration values being
+// consecutive.
+enum AllocationSpace {
+  NEW_SPACE,            // Semispaces collected with copying collector.
+  OLD_POINTER_SPACE,    // May contain pointers to new space.
+  OLD_DATA_SPACE,       // Must not have pointers to new space.
+  CODE_SPACE,           // No pointers to new space, marked executable.
+  MAP_SPACE,            // Only and all map objects.
+  CELL_SPACE,           // Only and all cell objects.
+  PROPERTY_CELL_SPACE,  // Only and all global property cell objects.
+  LO_SPACE,             // Promoted large objects.
+  INVALID_SPACE,        // Only used in AllocationResult to signal success.
+
+  FIRST_SPACE = NEW_SPACE,
+  LAST_SPACE = LO_SPACE,
+  FIRST_PAGED_SPACE = OLD_POINTER_SPACE,
+  LAST_PAGED_SPACE = PROPERTY_CELL_SPACE
+};
+const int kSpaceTagSize = 3;
+const int kSpaceTagMask = (1 << kSpaceTagSize) - 1;
+
+
+// A flag that indicates whether objects should be pretenured when
+// allocated (allocated directly into the old generation) or not
+// (allocated in the young generation if the object size and type
+// allows).
+enum PretenureFlag { NOT_TENURED, TENURED };
+
+enum MinimumCapacity {
+  USE_DEFAULT_MINIMUM_CAPACITY,
+  USE_CUSTOM_MINIMUM_CAPACITY
+};
+
+enum GarbageCollector { SCAVENGER, MARK_COMPACTOR };
+
+enum Executability { NOT_EXECUTABLE, EXECUTABLE };
+
+enum VisitMode {
+  VISIT_ALL,
+  VISIT_ALL_IN_SCAVENGE,
+  VISIT_ALL_IN_SWEEP_NEWSPACE,
+  VISIT_ONLY_STRONG
+};
+
+// Flag indicating whether code is built into the VM (one of the natives files).
+enum NativesFlag { NOT_NATIVES_CODE, NATIVES_CODE };
+
+
+// A CodeDesc describes a buffer holding instructions and relocation
+// information. The instructions start at the beginning of the buffer
+// and grow forward, the relocation information starts at the end of
+// the buffer and grows backward.
+//
+//  |<--------------- buffer_size ---------------->|
+//  |<-- instr_size -->|        |<-- reloc_size -->|
+//  +==================+========+==================+
+//  |   instructions   |  free  |    reloc info    |
+//  +==================+========+==================+
+//  ^
+//  |
+//  buffer
+
+struct CodeDesc {
+  byte* buffer;
+  int buffer_size;
+  int instr_size;
+  int reloc_size;
+  Assembler* origin;
+};
+
+
+// Callback function used for iterating objects in heap spaces,
+// for example, scanning heap objects.
+typedef int (*HeapObjectCallback)(HeapObject* obj);
+
+
+// Callback function used for checking constraints when copying/relocating
+// objects. Returns true if an object can be copied/relocated from its
+// old_addr to a new_addr.
+typedef bool (*ConstraintCallback)(Address new_addr, Address old_addr);
+
+
+// Callback function on inline caches, used for iterating over inline caches
+// in compiled code.
+typedef void (*InlineCacheCallback)(Code* code, Address ic);
+
+
+// State for inline cache call sites. Aliased as IC::State.
+enum InlineCacheState {
+  // Has never been executed.
+  UNINITIALIZED,
+  // Has been executed but monomorhic state has been delayed.
+  PREMONOMORPHIC,
+  // Has been executed and only one receiver type has been seen.
+  MONOMORPHIC,
+  // Like MONOMORPHIC but check failed due to prototype.
+  MONOMORPHIC_PROTOTYPE_FAILURE,
+  // Multiple receiver types have been seen.
+  POLYMORPHIC,
+  // Many receiver types have been seen.
+  MEGAMORPHIC,
+  // A generic handler is installed and no extra typefeedback is recorded.
+  GENERIC,
+  // Special state for debug break or step in prepare stubs.
+  DEBUG_STUB
+};
+
+
+enum CallFunctionFlags {
+  NO_CALL_FUNCTION_FLAGS,
+  CALL_AS_METHOD,
+ // Always wrap the receiver and call to the JSFunction. Only use this flag
+  // both the receiver type and the target method are statically known.
+  WRAP_AND_CALL
+};
+
+
+enum CallConstructorFlags {
+  NO_CALL_CONSTRUCTOR_FLAGS,
+  // The call target is cached in the instruction stream.
+  RECORD_CONSTRUCTOR_TARGET
+};
+
+
+enum InlineCacheHolderFlag {
+  OWN_MAP,  // For fast properties objects.
+  PROTOTYPE_MAP  // For slow properties objects (except GlobalObjects).
+};
+
+
+// The Store Buffer (GC).
+typedef enum {
+  kStoreBufferFullEvent,
+  kStoreBufferStartScanningPagesEvent,
+  kStoreBufferScanningPageEvent
+} StoreBufferEvent;
+
+
+typedef void (*StoreBufferCallback)(Heap* heap,
+                                    MemoryChunk* page,
+                                    StoreBufferEvent event);
+
+
+// Union used for fast testing of specific double values.
+union DoubleRepresentation {
+  double  value;
+  int64_t bits;
+  DoubleRepresentation(double x) { value = x; }
+  bool operator==(const DoubleRepresentation& other) const {
+    return bits == other.bits;
+  }
+};
+
+
+// Union used for customized checking of the IEEE double types
+// inlined within v8 runtime, rather than going to the underlying
+// platform headers and libraries
+union IeeeDoubleLittleEndianArchType {
+  double d;
+  struct {
+    unsigned int man_low  :32;
+    unsigned int man_high :20;
+    unsigned int exp      :11;
+    unsigned int sign     :1;
+  } bits;
+};
+
+
+union IeeeDoubleBigEndianArchType {
+  double d;
+  struct {
+    unsigned int sign     :1;
+    unsigned int exp      :11;
+    unsigned int man_high :20;
+    unsigned int man_low  :32;
+  } bits;
+};
+
+
+// AccessorCallback
+struct AccessorDescriptor {
+  Object* (*getter)(Isolate* isolate, Object* object, void* data);
+  Object* (*setter)(
+      Isolate* isolate, JSObject* object, Object* value, void* data);
+  void* data;
+};
+
+
+// Logging and profiling.  A StateTag represents a possible state of
+// the VM. The logger maintains a stack of these. Creating a VMState
+// object enters a state by pushing on the stack, and destroying a
+// VMState object leaves a state by popping the current state from the
+// stack.
+
+enum StateTag {
+  JS,
+  GC,
+  COMPILER,
+  OTHER,
+  EXTERNAL,
+  IDLE
+};
+
+
+// -----------------------------------------------------------------------------
+// Macros
+
+// Testers for test.
+
+#define HAS_SMI_TAG(value) \
+  ((reinterpret_cast<intptr_t>(value) & kSmiTagMask) == kSmiTag)
+
+#define HAS_FAILURE_TAG(value) \
+  ((reinterpret_cast<intptr_t>(value) & kFailureTagMask) == kFailureTag)
+
+// OBJECT_POINTER_ALIGN returns the value aligned as a HeapObject pointer
+#define OBJECT_POINTER_ALIGN(value)                             \
+  (((value) + kObjectAlignmentMask) & ~kObjectAlignmentMask)
+
+// POINTER_SIZE_ALIGN returns the value aligned as a pointer.
+#define POINTER_SIZE_ALIGN(value)                               \
+  (((value) + kPointerAlignmentMask) & ~kPointerAlignmentMask)
+
+// CODE_POINTER_ALIGN returns the value aligned as a generated code segment.
+#define CODE_POINTER_ALIGN(value)                               \
+  (((value) + kCodeAlignmentMask) & ~kCodeAlignmentMask)
+
+// Support for tracking C++ memory allocation.  Insert TRACK_MEMORY("Fisk")
+// inside a C++ class and new and delete will be overloaded so logging is
+// performed.
+// This file (globals.h) is included before log.h, so we use direct calls to
+// the Logger rather than the LOG macro.
+#ifdef DEBUG
+#define TRACK_MEMORY(name) \
+  void* operator new(size_t size) { \
+    void* result = ::operator new(size); \
+    Logger::NewEventStatic(name, result, size); \
+    return result; \
+  } \
+  void operator delete(void* object) { \
+    Logger::DeleteEventStatic(name, object); \
+    ::operator delete(object); \
+  }
+#else
+#define TRACK_MEMORY(name)
+#endif
+
+
+// CPU feature flags.
+enum CpuFeature {
+    // x86
+    SSE4_1,
+    SSE3,
+    SAHF,
+    // ARM
+    VFP3,
+    ARMv7,
+    SUDIV,
+    UNALIGNED_ACCESSES,
+    MOVW_MOVT_IMMEDIATE_LOADS,
+    VFP32DREGS,
+    NEON,
+    // MIPS
+    FPU,
+    // ARM64
+    ALWAYS_ALIGN_CSP,
+    NUMBER_OF_CPU_FEATURES
+};
+
+
+// Used to specify if a macro instruction must perform a smi check on tagged
+// values.
+enum SmiCheckType {
+  DONT_DO_SMI_CHECK,
+  DO_SMI_CHECK
+};
+
+
+enum ScopeType {
+  EVAL_SCOPE,      // The top-level scope for an eval source.
+  FUNCTION_SCOPE,  // The top-level scope for a function.
+  MODULE_SCOPE,    // The scope introduced by a module literal
+ GLOBAL_SCOPE, // The top-level scope for a program or a top-level eval.
+  CATCH_SCOPE,     // The scope introduced by catch.
+  BLOCK_SCOPE,     // The scope introduced by a new block.
+  WITH_SCOPE       // The scope introduced by with.
+};
+
+
+const uint32_t kHoleNanUpper32 = 0x7FFFFFFF;
+const uint32_t kHoleNanLower32 = 0xFFFFFFFF;
+const uint32_t kNaNOrInfinityLowerBoundUpper32 = 0x7FF00000;
+
+const uint64_t kHoleNanInt64 =
+    (static_cast<uint64_t>(kHoleNanUpper32) << 32) | kHoleNanLower32;
+const uint64_t kLastNonNaNInt64 =
+    (static_cast<uint64_t>(kNaNOrInfinityLowerBoundUpper32) << 32);
+
+
+// The order of this enum has to be kept in sync with the predicates below.
+enum VariableMode {
+  // User declared variables:
+  VAR,             // declared via 'var', and 'function' declarations
+
+  CONST_LEGACY,    // declared via legacy 'const' declarations
+
+  LET,             // declared via 'let' declarations (first lexical)
+
+  CONST,           // declared via 'const' declarations
+
+  MODULE,          // declared via 'module' declaration (last lexical)
+
+  // Variables introduced by the compiler:
+  INTERNAL,        // like VAR, but not user-visible (may or may not
+                   // be in a context)
+
+ TEMPORARY, // temporary variables (not user-visible), stack-allocated + // unless the scope as a whole has forced context allocation
+
+  DYNAMIC,         // always require dynamic lookup (we don't know
+                   // the declaration)
+
+  DYNAMIC_GLOBAL,  // requires dynamic lookup, but we know that the
+                   // variable is global unless it has been shadowed
+                   // by an eval-introduced variable
+
+  DYNAMIC_LOCAL    // requires dynamic lookup, but we know that the
+                   // variable is local and where it is unless it
+                   // has been shadowed by an eval-introduced
+                   // variable
+};
+
+
+inline bool IsDynamicVariableMode(VariableMode mode) {
+  return mode >= DYNAMIC && mode <= DYNAMIC_LOCAL;
+}
+
+
+inline bool IsDeclaredVariableMode(VariableMode mode) {
+  return mode >= VAR && mode <= MODULE;
+}
+
+
+inline bool IsLexicalVariableMode(VariableMode mode) {
+  return mode >= LET && mode <= MODULE;
+}
+
+
+inline bool IsImmutableVariableMode(VariableMode mode) {
+  return (mode >= CONST && mode <= MODULE) || mode == CONST_LEGACY;
+}
+
+
+// ES6 Draft Rev3 10.2 specifies declarative environment records with mutable
+// and immutable bindings that can be in two states: initialized and
+// uninitialized. In ES5 only immutable bindings have these two states. When +// accessing a binding, it needs to be checked for initialization. However in +// the following cases the binding is initialized immediately after creation
+// so the initialization check can always be skipped:
+// 1. Var declared local variables.
+//      var foo;
+// 2. A local variable introduced by a function declaration.
+//      function foo() {}
+// 3. Parameters
+//      function x(foo) {}
+// 4. Catch bound variables.
+//      try {} catch (foo) {}
+// 6. Function variables of named function expressions.
+//      var x = function foo() {}
+// 7. Implicit binding of 'this'.
+// 8. Implicit binding of 'arguments' in functions.
+//
+// ES5 specified object environment records which are introduced by ES elements +// such as Program and WithStatement that associate identifier bindings with the +// properties of some object. In the specification only mutable bindings exist +// (which may be non-writable) and have no distinct initialization step. However
+// V8 allows const declarations in global code with distinct creation and
+// initialization steps which are represented by non-writable properties in the
+// global object. As a result also these bindings need to be checked for
+// initialization.
+//
+// The following enum specifies a flag that indicates if the binding needs a
+// distinct initialization step (kNeedsInitialization) or if the binding is
+// immediately initialized upon creation (kCreatedInitialized).
+enum InitializationFlag {
+  kNeedsInitialization,
+  kCreatedInitialized
+};
+
+
+enum ClearExceptionFlag {
+  KEEP_EXCEPTION,
+  CLEAR_EXCEPTION
+};
+
+
+enum MinusZeroMode {
+  TREAT_MINUS_ZERO_AS_ZERO,
+  FAIL_ON_MINUS_ZERO
+};
+
 } }  // namespace v8::internal

+namespace i = v8::internal;
+
 #endif  // V8_GLOBALS_H_
=======================================
--- /branches/bleeding_edge/src/heap.h  Thu May 22 11:13:37 2014 UTC
+++ /branches/bleeding_edge/src/heap.h  Mon May 26 08:15:13 2014 UTC
@@ -18,7 +18,6 @@
 #include "spaces.h"
 #include "splay-tree-inl.h"
 #include "store-buffer.h"
-#include "v8globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/src/ia32/macro-assembler-ia32.h Mon May 26 06:41:21 2014 UTC +++ /branches/bleeding_edge/src/ia32/macro-assembler-ia32.h Mon May 26 08:15:13 2014 UTC
@@ -7,7 +7,7 @@

 #include "assembler.h"
 #include "frames.h"
-#include "v8globals.h"
+#include "globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/src/mips/macro-assembler-mips.h Fri May 23 18:05:40 2014 UTC +++ /branches/bleeding_edge/src/mips/macro-assembler-mips.h Mon May 26 08:15:13 2014 UTC
@@ -7,7 +7,7 @@

 #include "assembler.h"
 #include "mips/assembler-mips.h"
-#include "v8globals.h"
+#include "globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/src/platform.h      Fri May 23 16:37:27 2014 UTC
+++ /branches/bleeding_edge/src/platform.h      Mon May 26 08:15:13 2014 UTC
@@ -25,8 +25,8 @@

 #include "platform/mutex.h"
 #include "platform/semaphore.h"
+#include "globals.h"
 #include "vector.h"
-#include "v8globals.h"

 #ifdef __sun
 # ifndef signbit
=======================================
--- /branches/bleeding_edge/src/sampler.h       Tue Apr 29 06:42:26 2014 UTC
+++ /branches/bleeding_edge/src/sampler.h       Mon May 26 08:15:13 2014 UTC
@@ -7,7 +7,7 @@

 #include "atomicops.h"
 #include "frames.h"
-#include "v8globals.h"
+#include "globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/src/small-pointer-list.h Tue Apr 29 06:42:26 2014 UTC +++ /branches/bleeding_edge/src/small-pointer-list.h Mon May 26 08:15:13 2014 UTC
@@ -6,7 +6,7 @@
 #define V8_SMALL_POINTER_LIST_H_

 #include "checks.h"
-#include "v8globals.h"
+#include "globals.h"
 #include "zone.h"

 namespace v8 {
=======================================
--- /branches/bleeding_edge/src/store-buffer.h  Wed May 14 12:35:13 2014 UTC
+++ /branches/bleeding_edge/src/store-buffer.h  Mon May 26 08:15:13 2014 UTC
@@ -9,7 +9,6 @@
 #include "checks.h"
 #include "globals.h"
 #include "platform.h"
-#include "v8globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/src/v8.h    Fri May  2 19:30:54 2014 UTC
+++ /branches/bleeding_edge/src/v8.h    Mon May 26 08:15:13 2014 UTC
@@ -28,12 +28,12 @@
 // Basic includes
 #include "../include/v8.h"
 #include "../include/v8-platform.h"
-#include "v8globals.h"
 #include "v8checks.h"
 #include "allocation.h"
 #include "assert-scope.h"
 #include "utils.h"
 #include "flags.h"
+#include "globals.h"

 // Objects & heap
 #include "objects-inl.h"
=======================================
--- /branches/bleeding_edge/src/x64/macro-assembler-x64.h Mon May 26 06:41:21 2014 UTC +++ /branches/bleeding_edge/src/x64/macro-assembler-x64.h Mon May 26 08:15:13 2014 UTC
@@ -7,7 +7,7 @@

 #include "assembler.h"
 #include "frames.h"
-#include "v8globals.h"
+#include "globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/src/x87/macro-assembler-x87.h Fri May 23 16:37:27 2014 UTC +++ /branches/bleeding_edge/src/x87/macro-assembler-x87.h Mon May 26 08:15:13 2014 UTC
@@ -7,7 +7,7 @@

 #include "assembler.h"
 #include "frames.h"
-#include "v8globals.h"
+#include "globals.h"

 namespace v8 {
 namespace internal {
=======================================
--- /branches/bleeding_edge/tools/gyp/v8.gyp    Fri May 23 16:37:27 2014 UTC
+++ /branches/bleeding_edge/tools/gyp/v8.gyp    Mon May 26 08:15:13 2014 UTC
@@ -586,7 +586,6 @@
         '../../src/v8.cc',
         '../../src/v8.h',
         '../../src/v8checks.h',
-        '../../src/v8globals.h',
         '../../src/v8memory.h',
         '../../src/v8threads.cc',
         '../../src/v8threads.h',

--
--
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