I am looking for a way to determine from the V8 engine when we edit (patch) existing crankshafted code, as well as possibly just moving optimized code (e.g. from garbage collection). I also like to understand what we're doing, e.g. distinguishing patching pointer literals and changing code for deoptimization by changing instructions altogether (by inserting branches). Any help, papers, summarizes, hints to the source code (e.g. CodePatcher?) greatly appreciated!
Thanks, Hendrik Greving -- -- v8-dev mailing list [email protected] http://groups.google.com/group/v8-dev --- You received this message because you are subscribed to the Google Groups "v8-dev" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
