Could always just make a standalone 32-bit thing for your V8 program part, and your main 64-bit program in the main process, and just launch both and share memory between them to communicate (that way you can treat the shared memory however you wish)...
On Sun, Oct 19, 2008 at 6:52 PM, Marc-Antoine Ruel <[EMAIL PROTECTED]> wrote: > > You are right with #5. > > 2008/10/19 Carlos Rafael Giani <[EMAIL PROTECTED]>: >> >> Hi, >> >> after searching through the net and the mailing list, I learned this: >> >> 1. v8 won't generate x86-64 asm in the foreseeable future >> 2. v8 relies on 32-bit x86 assumptions, such as addresses being 32 big large >> 3. the -m32 switch is therefore required >> 4. it is absolutely impossible to use v8 in a 64bit binary >> 5. therefore, it is impossible to create 64bit builds of programs that >> use v8; in other words, v8 enforces 32bit on the *entire* project >> >> Point #5 is very, very intrusive and a show-stopper. I hope I am wrong >> with #5. >> Am I? >> >> >> regards, >> carlos rafael giani >> >> > >> > > > > --~--~---------~--~----~------------~-------~--~----~ v8-users mailing list [email protected] http://groups.google.com/group/v8-users -~----------~----~----~----~------~----~------~--~---
