Hi Miguel, chromium/src/webkit/glue has a list of files implementing cpp_binding, you may want to take a look even you cannot build Chromium on Linux:
cpp_binding_example.cc cpp_binding_example.h cpp_bound_class.cc cpp_bound_class.h cpp_variant.cc cpp_variant.h Cheers, Feng On Mon, Oct 20, 2008 at 8:13 AM, Miguel Lordelo <[EMAIL PROTECTED]> wrote: > Thanks for your reply Feng... > > To be honest with you...I have no clue how to do this... > But first of all (about point 3) )..I tryed to download Chrome source, but i > could find it...and secondly, I'm in a Linux development environment...that > means that I must wait until Google provide the release for Linux... > > The only think that I know until now is how to do it with Rhino (from > Mozilla)...but with V8 engine...:S > > Have you some example or can you provide more information please... > I really need help on this!!!! :S > > Cheers, > Miguel Lordelo. > > On Thu, Oct 16, 2008 at 6:13 PM, Feng Qian <[EMAIL PROTECTED]> wrote: >> >> Impossible is nothing! >> >> Ok, you can create a binding layer between Corba object and JavaScript >> engine, there are at least several ways to do so: >> 1) use IDL files like DOM binding; >> 2) use NPAPI style like plugins; >> 3) use CppBinding available from Chrome; >> >> On Wed, Oct 15, 2008 at 6:26 AM, alemao <[EMAIL PROTECTED]> wrote: >> > >> > Hi everybody, >> > >> > I have a simple (maybe impossible :S) question: Is it possible to pass >> > a Corba object (reference) into a scriptable object, which can be used >> > in the script engine? >> > >> > This is possible using org.mozilla.javascript package...somthing >> > related with Rhino jscript engine. For example...you have an object >> > which is implemented in C++ and you want to import it into your script >> > engine...this is maded "parsing" your C++ instance into a Corba object >> > and then using some classes like Relection, Conetext and so on and >> > convert it into a "ScriptableObject" into my engine...is this possible >> > in V8 engine? >> > >> > How to import a C++ object instance into my V8 engine? >> > Must I create for each C++ class, that I wanna use in my engine, a >> > class-template (hard coded)? >> > Is it possible to add a C++ object instance into my running engine, >> > where somehow I can declair in runtime which methods or properties to >> > use? >> > >> > I know that this is really hard, but I need to if this is >> > possible...if it is possible, I will change to V8 engine, otherwise I >> > must wait until something similar is implemented and afterwards using >> > V8!!! PLEASE....HEEEEEELLPPPPP :S >> > >> > Kind regards, >> > Miguel L. >> > > >> > >> >> > > > > > --~--~---------~--~----~------------~-------~--~----~ v8-users mailing list [email protected] http://groups.google.com/group/v8-users -~----------~----~----~----~------~----~------~--~---
