> On Mon, 24 Nov 2008 03:03:51 am august wrote:
> > My problem is that I get a segfault if the onmousedown is called when
> > it hasn't been set in the javascript. ? Is there anyway to tell from the
> > C++ side if the onmousedown function has been set in the ecmascript?
>
> Do you mean
> if (!onmousedown.IsEmpty() && ...)
> {
> }
disco! that was it.
but, this brings me to another question.
In this setup, what is the difference between:
onmousedown.IsEmpty() // which works
and
onmousedown->IsEmpty() // which doesn't work
// even though I do
onmousedown->Call()
I see in the v8.h file that the -> operator is overloaded....but I
don't really see (yet) why. Is there any other form of doku besides
the header file?
many many thanks! -august.
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