On Apr 7, 2009 4:15pm, ondras <[email protected]> wrote:
> I have a strange problem with the following code snippet:
...
> void test() {
> v8::HandleScope hs;
> v8::ThrowException(v8::String::New("!"));
There might (er, will) be those here who disagree with me on this point,
but my recommendation is to get rid of the HandleScope. In 9 out of 10
cases they cause segfaults for me.
> int main(int argc, char ** argv) {
> v8::HandleScope hs;
This is about the only place in my code where a HandleScope doesn't cause a
segfault.
> v8::TryCatch tc;
> test();
> if (tc.HasCaught()) {
HasCaught() is new to me. The v8 docs say we should do:
Handle<Value> x = myfunc();
if( x.IsEmpty() ) {
... this theoretically means an exception was thrown, though an empty
handle can be created w/o throwing...
}
i don't have access to the API docs at the moment, but if i'm not mistaken,
that is the documented approach.
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