Thanks for your reply Christian.

I am happy to build v8 separately.

Will post again when I'm further down the track and have something
more than
mere observations to contribute.

Simon


On May 25, 7:48 pm, Christian Plesner Hansen
<[email protected]> wrote:
> We deliberately don't use anything but the most basic standard c
> libraries so there hasn't been any reason for us to avoid using those
> names for our own files.
>
> How do you build your files?  If you build v8 separately and use it as
> an external library you shouldn't have any problems with v8 source
> files on your include path.
>
> -- Christian
>
> On Mon, May 25, 2009 at 4:10 AM, skid <[email protected]> wrote:
>
> > Hi,
>
> > I'm currently implementing V8 interface in my app in order to compare
> > with my current activescript / jscript  solution.
>
> > There may be very good rationale behind it but I have been forced to
> > rename v8/src/memory.h to v8/src/v8memory.h.
>
> > This is because <memory.h> is a popular standard include used to
> > commit evil by my code and I suspect others and it seems src/ia32
> > includes require v8/src to be in include path.
>
> > In future I will attempt to revert to using only string.h in my own
> > project for my evil bit banging but was curious if there was perhaps
> > some other reason for v8 to be using standard library file names that
> > already exist in typical C++ toolchains.
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