Hi!
I am very curious why v8 intensively uses inline construction?
e.g.:
class Label BASE_EMBEDDED {
public:
INLINE(Label()) { Unuse(); }
INLINE(~Label()) { ASSERT(!is_linked()); }
INLINE(void Unuse()) { pos_ = 0; }
...
What is the reason of such a "massive inline" approach?
As far as I know it is well enough just to keep function
implementation in the class body in order to make compiler understand
that the function shall be inlined -
class Label BASE_EMBEDDED {
public:
Label() { Unuse(); }
~Label() { ASSERT(!is_linked()); }
..
Do I understand right that v8 is targeting really old compiler that
requires inline statement to be specified explicitly otherwise regular
functions will be generated?
Thanks,
Alex
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