Ah, I am starting to understand it now.  You need GetRealNamedProperty
method then (see Matthias response as well).

And just in case, std::map has nothing to do with v8's maps.

yours,
anton.

On Wed, May 26, 2010 at 5:24 PM, mgen <[email protected]> wrote:
> I want the callback to be able to change the value retrieved or act
> upon the value. I tried info.Holder()->Get(property) but that causes
> and infinite recursion. The map was put in there after trying to find
> out how to access the object's native property mapping, but it seems i
> might have to recreate the map rather than use the built in one on an
> Object.
>
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