Added the following API methods to v8::Object

  bool HasIndexedPropertiesInPixelData();
  uint8_t* GetIndexedPropertiesPixelData();
  int GetIndexedPropertiesPixelDataLength();

  bool HasIndexedPropertiesInExternalArrayData();
  void* GetIndexedPropertiesExternalArrayData();
  ExternalArrayType GetIndexedPropertiesExternalArrayDataType();
  int GetIndexedPropertiesExternalArrayDataLength();

in bleeding_edge r4860.

Regards,
Søren

On Mon, Jun 14, 2010 at 12:35, Søren Gjesse <[email protected]> wrote:

> Opened issue http://code.google.com/p/v8/issues/detail?id=737.
>
> Regards,
> Søren
>
>
> On Fri, Jun 11, 2010 at 02:26, vlad vladbph <[email protected]> wrote:
>
>> Unless I'm missing something  - it just make sense if you are able to set
>> pointer and length to an object via  
>> SetIndexedPropertiesToExternalArrayData()
>>  there should be a way to ask them back... Dont you think? :)
>>
>>
>> On Thu, Jun 10, 2010 at 4:14 PM, Camilo Aguilar 
>> <[email protected]>wrote:
>>
>>> I think in nodejs, they do something similar in the Buffer
>>> implementation.
>>>
>>> On Thu, Jun 10, 2010 at 5:45 PM, vlad vladbph <[email protected]> wrote:
>>>
>>>> ...besides putting explicitly into internal fields....
>>>>
>>>>
>>>> On Thu, Jun 10, 2010 at 2:14 PM, vlad <[email protected]> wrote:
>>>>
>>>>> Hi,
>>>>> If there is a way to tell an object to point to external array like
>>>>> this...
>>>>> obj->SetIndexedPropertiesToExternalArrayData(pBuffer,
>>>>> v8::kExternalByteArray, bufferLength);
>>>>>
>>>>> is there any way to get the buffer pointer and length back from the
>>>>> object when received for example in a callback?
>>>>>
>>>>> Thanks
>>>>> Vlad
>>>>>
>>>>
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