Hi,

I don't know about your system endianness, but have a look at objects.h
around line 1200. Using one or the other could do your trick.

  * // IEEE doubles are two 32 bit words.  The first is just mantissa, the
second*
*   // is a mixture of sign, exponent and mantissa.  Our current platforms
are all*
*   // little endian apart from non-EABI arm which is little endian with big
*
*   // endian floating point word ordering!*
* #if !defined(V8_HOST_ARCH_ARM) || defined(USE_ARM_EABI)*
*   static const int kMantissaOffset = kValueOffset;*
*   static const int kExponentOffset = kValueOffset + 4;*
* #else*
*   static const int kMantissaOffset = kValueOffset + 4;*
*   static const int kExponentOffset = kValueOffset;*
* # define BIG_ENDIAN_FLOATING_POINT 1*
* #endif*

Alexandre


On Mon, Dec 6, 2010 at 2:51 PM, JulienC <[email protected]> wrote:

> Hi Alexandre,
>
> I've check the double in "HeapNumber::set_value(double value)", and
> tried (for testing) to invert mantissa and exponent and the hack works
> (more or less, C double is no more valid after that) for division but
> not for random or date.
>
> I suppose that the issue comes from the VFP conversion function in
> assembler-arm.cc
> I'm not sure that I got the skills to investigate the C assembly
> there.
>
> Is there a specific compilation option, define, or a patch fo armV4
> (arm920t) ?
>
> Best regards,
> Julien.
>
> On Dec 3, 3:07 pm, Alexandre Rames <[email protected]> wrote:
> > Hi Julien
> >
> > ieee-64bi  t 0x3fd5555555555555       =         0.3333333333333333
> > 1.194530457405681e+103         =           ieee-64bit    555555553FD55555
> >
> > I guess you know what to investigate now!
> >
> > Alexandre
> >
> >
> >
> >
> >
> >
> >
> > On Fri, Dec 3, 2010 at 1:49 PM, JulienC <[email protected]> wrote:
> > > Hi Alexandre,
> >
> > > I've just make some investigations and finally I found that "float"
> > > number seems to be wrong on our arm system
> > > for example
> > >  >1/3
> > >  1.194530457405681e+103
> >
> > > don't know if it can come from BIG_ENDIAN_FLOATING_POINT, nothing
> > > change when I try to play with it (1/3 always gives the same result).
> > > we are on an OABI armV4 (arm920t).
> >
> > > Best regards.
> > > Julien.
> >
> > > On Dec 2, 7:23 pm, Alexandre Rames <[email protected]> wrote:
> > > > Well this must be a problem with your system then. I just spot that
> > > > 8.26...e-315 is not in the range of ieee 64bit floating points!
> > > > You can follow the call chain from
> > > > CodeGenerator::GenerateRandomHeapNumner 's call to
> > > > fill_heap_number_with_random_function (codegen-arm.cc)
> > > > up to
> > > > static uint32_t random_base(random_state *state)  (v8.cc)
> > > > which uses random_seed().
> >
> > > > You should try to investigate how your system is linked to v8 here.
> >
> > > > I think Math.floor does not return an integer on your platform
> because it
> > > > can't handle the illegal value generated by your Math.random.
> >
> > > > Alexandre
> >
> > > > On Thu, Dec 2, 2010 at 4:39 PM, JulienC <[email protected]> wrote:
> > > > > Hi Alexandre,
> >
> > > > > I think that our issue is caused by Math.random() and not
> Math.floor()
> > > > > because:
> > > > > on mac:
> > > > >  >Math.random()
> > > > >  0.8807874456979334
> >
> > > > > on arm:
> > > > >  >Math.random()
> > > > >  8.263547083e-315 // 0.00000000000...826 so floor should return 0
> most
> > > > > of time.
> >
> > > > > but on arm:
> > > > >  >Math.floor(2.1534)
> > > > >  2
> >
> > > > > So floor seems to work correctly if the number is not to big.
> >
> > > > > Best regards,
> > > > > Julien
> >
> > > > > On Dec 2, 5:02 pm, Alexandre Rames <[email protected]>
> wrote:
> > > > > > Hi Julien,
> >
> > > > > > I don't have actual ARM4 hardware, but everything works fine for
> me
> > > on
> > > > > the
> > > > > > Simulator when disabling armv7 and vfp3 (equivalent to using
> armv4 on
> > > > > v8).
> >
> > > > > > I don't know too much about the Date issue. It looks like
> something
> > > is
> > > > > wrong
> > > > > > in the bindings between v8 and your system.
> >
> > > > > > A few hints for the Math.floor issue:
> > > > > > - Use a debug version of the shell to debug / carry your tests.
> > > > > > - Do you pass the cctests?
> > > > > > tools/test.py --snapshot --mode=debug -j3
> > > > > > - Especially do you pass the mjsunit/math-floor.js test?
> > > > > > ./shell_g --enable-slow-asserts --debug-code --verify-heap
> > > > > > --max-new-space-size=256 test/mjsunit/mjsunit.js
> > > > > test/mjsunit/math-floor.js
> >
> > > > > > - You may want to check the hex value returned by your call to
> > > Math.floor
> > > > > > with gdb / ddd.
> > > > > > ARMv4 does not use an assembly optimization for Math.floor, so it
> > > seems
> > > > > > unlikely that the result of the computation is false.
> > > > > > You can try check the double returned by v8 to see if it is
> correct.
> > > > > > I could not confirm on a quick test that
> > > v8::internal::Runtime_Math_floor
> > > > > > (runtime.cc) is called, but you may want to put a breakpoint
> there.
> > > > > > Otherwise v8 may call a builtin. You can use a breakpoint (with a
> > > counter
> > > > > to
> > > > > > stop at the right time) in v8::internal::Invoke (execution.cc)
> around
> > > > > value
> > > > > > = CALL_GENERATED_CODE(... (~line 94) .
> >
> > > > > > I found an interesting issue while investigating your bug:
> compiling
> > > the
> > > > > > shell in debug mode with the snapshot option on and running with
> > > > > > noenable_armv7 and noenable_vfp3 generates some incoherency:
> natives
> > > are
> > > > > > compiled with vfp3 and armv7, so we still execute this code when
> > > calling
> > > > > > them!
> > > > > > But this has nothing to do with your bug. This won't happen on
> actual
> > > > > > hardware, and you would get an illegal instruction exception or
> so.
> >
> > > > > > Cheers
> >
> > > > > > Alexandre
> >
> > > > > > On Thu, Dec 2, 2010 at 11:35 AM, JulienC <[email protected]>
> wrote:
> > > > > > > We are currently using uClibC, it works well for all the system
> we
> > > > > > > have (glib + protocol buffer + mplayer + ...).
> >
> > > > > > > We compile V8, it almost work. But Math.random() returns
> > > > > > > "8.263547083e-315" and the strange issue for the date.
> >
> > > > > > > I cannot find if it comes from V8 or uClibC.
> >
> > > > > > > I've tried unsuccessfully to use a standard libC in our
> environment
> > > > > > > but it a to complex modification in our system.
> >
> > > > > > > Do you have any idea ?
> >
> > > > > > > Best regards.
> > > > > > > Julien.
> >
> > > > > > > On Nov 26, 1:29 pm, Rodolph Perfetta <
> [email protected]>
> > > > > > > wrote:
> > > > > > > > Hi,
> >
> > > > > > > > I couldn't reproduce your issue, an armv4 build of
> bleeding_edge
> > > > > gives me
> > > > > > > > the right result.
> >
> > > > > > > > Are the C libraries on your platform working properly? Could
> you
> > > try
> > > > > and
> > > > > > > > narrow it down a bit: is it Math.floor or Math.random (or
> both)
> > > which
> > > > > is
> > > > > > > an
> > > > > > > > issue?
> >
> > > > > > > > Cheers,
> > > > > > > > Rodolph.
> >
> > > > > > > > On 25 November 2010 14:09, JulienC <[email protected]> wrote:
> >
> > > > > > > > > Hi all,
> >
> > > > > > > > > I currently encounter 2 issues with V8 on armV4 (arm920t),
> I
> > > don't
> > > > > > > > > know if they are related or not.
> >
> > > > > > > > > The first is with Math.random() when I try to get a number
> in
> > > 0-9,
> >
> > > > > > > > > on my mac, it works well:
> > > > > > > > >  >Math.floor(Math.random()*10)
> > > > > > > > >  2
> >
> > > > > > > > > on armV4, strange behaviour:
> > > > > > > > >  >Math.floor(Math.random()*10)
> > > > > > > > >  1.6427083566e-314
> >
> > > > > > > > > I'm using the trunk but it seems to do the same for all
> > > versions.
> >
> > > > > > > > > The second issue is concerning the Date object, when I try
> to
> > > set a
> > > > > > > > > date, it always return 01/01/1970...
> >
> > > > > > > > > on my mac:
> > > > > > > > >  > new Date()
> > > > > > > > >  Thu Nov 25 2010 14:59:26 GMT+0100 (CET)
> > > > > > > > >  > new Date(2009, 11, 30)
> > > > > > > > >  Wed Dec 30 2009 00:00:00 GMT+0100 (CET)
> >
> > > > > > > > > on armV4:
> > > > > > > > >  > new Date()
> > > > > > > > >  Thu Nov 25 2010 00:00:00 GMT+0000 (UTC)          //no time
> ?
> > > > > > > > >  > new Date(2009, 11, 30)
> > > > > > > > >  Thu Jan 01 1970 00:00:00 GMT+0000 (UTC)          // wrong
> date
> > > !
> >
> > > > > > > > > I hope that someone has any idea about one of those issues.
> >
> > > > > > > > > Best regards.
> >
> > > > > > > > > --
> > > > > > > > > v8-users mailing list
> > > > > > > > > [email protected]
> > > > > > > > >http://groups.google.com/group/v8-users
> >
> > > > > > > --
> > > > > > > v8-users mailing list
> > > > > > > [email protected]
> > > > > > >http://groups.google.com/group/v8-users
> >
> > > > > --
> > > > > v8-users mailing list
> > > > > [email protected]
> > > > >http://groups.google.com/group/v8-users
> >
> > > --
> > > v8-users mailing list
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> > >http://groups.google.com/group/v8-users
>
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