On 5月15日, 下午11时43分, Henrik Lindqvist <[email protected]> wrote: > I'll assume you'll call a callback function with the argv "array": > > Handle<Value> argv[] = { > Null(), > Undefined() > > }; > > callback->Call(args.This(), 2, argv); > > On 15 Maj, 12:56, kuno <[email protected]> wrote: > > > > > > > > > On 5月12日, 上午9时42分, Henrik Lindqvist <[email protected]> > > wrote: > > > > That should work. > > > > On 11 Maj, 06:09, kuno <[email protected]> wrote: > > > > > Hi all: > > > > this is my first post here, :) > > > > I am developing a c++ addon for nodejs (you guys knew nodejs, > > > > right?). And I have a question, Is that possible to pass an Error > > > > object as a parameter to > > > > a callback funcion? for example > > > > > <====================================================== > > > > > Local<Value> argv[2]; > > > > argv[0] = Exception::Error(String::New("Error message")); > > > > argv[1] = String::New("Other parameter")); > > > > > callback->Call(Context::GetCurrent()->Global(), 2, argv); > > > > > =======================================================> > > > > > Is upon code valid within v8, if not, how can I do? > > > > > Thanks > > > > > --kuno > > > This seems works, thanks. > > But how to asign Null() or Undefined() value to this array, e.g > > <========================================================= > > > argv[0] = Null(); > > argv[1] = Undefined(); > > > =========================================================> > > > off course, this will cause error during compilation. > > Is there any way to do so?
thanks, it works! -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users
