Exactly what Bryan said: V8 generates machine code (think "on-the-fly compiler"), and that's architecture specific by definition. There's no way around that, it's not some optional optimization. It might be possible to reduce some overlap by restructuring the code, but it's difficult to say whether that'd be worth the effort.
On Tue, Aug 30, 2011 at 16:43, Bryan White <[email protected]> wrote: > I would think that is pretty normal for projects that are generating > machine code. It is by definition machine specific and very > intricate. The source language (C++ in this case) is irrelevant. > -- > Bryan White > > -- > v8-users mailing list > [email protected] > http://groups.google.com/group/v8-users > -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users
