Exactly what Bryan said: V8 generates machine code (think "on-the-fly
compiler"), and that's architecture specific by definition. There's no way
around that, it's not some optional optimization. It might be possible to
reduce some overlap by restructuring the code, but it's difficult to say
whether that'd be worth the effort.

On Tue, Aug 30, 2011 at 16:43, Bryan White <[email protected]> wrote:

> I would think that is pretty normal for projects that are generating
> machine code.  It is by definition machine specific and very
> intricate.  The source language (C++ in this case) is irrelevant.
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> Bryan White
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