Wow thanks for the super quick fix on this, Vyacheslav!

On Wed, Oct 12, 2011 at 2:25 AM, Vyacheslav Egorov <[email protected]>wrote:

> > Would this be a valuable bug report as is?
>
> Yes, please file a bug with a repro so we can start looking.
>
> --
> Vyacheslav Egorov
>
>
> On Wed, Oct 12, 2011 at 2:25 AM, Marcel Laverdet <[email protected]>
> wrote:
> > I've managed to simplify the repro case a lot, removing the dependency on
> > NodeJS and other externalities. The error should reproduce easily enough
> on
> > other Lion computers, at least. It still requires the node-fibers library
> > because the pthread invocations that are happening are difficult to
> > detangle.
> > Would this be a valuable bug report as is? I'm at a loss at this point.
> > Also in addition to the failed assertion in the first message, sometimes
> I'm
> > getting this:
> > #
> > # Fatal error in src/objects-inl.h, line 1652
> > # CHECK(index >= 0 && index < this->length()) failed
> > #
> > On Tue, Oct 11, 2011 at 3:30 PM, Vyacheslav Egorov <[email protected]
> >
> > wrote:
> >>
> >> Marcel,
> >>
> >> It's really hard to say anything without reproduction. It might be a
> >> genuine bug in the deoptimizer.
> >>
> >> --
> >> Vyacheslav Egorov
> >>
> >>
> >>
> >> On Tue, Oct 11, 2011 at 9:53 PM, Marcel Laverdet <[email protected]>
> >> wrote:
> >> > Hey there I'm trying to track down an issue with my v8 application (on
> >> > NodeJS). This is on OS X Lion and x64 v8. I've noticed this error on
> v8
> >> > 3.6.6 and also bleeding_edge.
> >> > The issue is that every now and then I'm seeing this:
> >> > [couldn't find pc offset for node=0]
> >> > [method: Future.wait]
> >> > [source:
> >> > function () {???Future.wait(this);???return this.get();??}
> >> > Bus error: 10
> >> > This error seems to come from deoptimizer.cc and reproducing the error
> >> > is
> >> > difficult. The only thing strange about my application is that I'm
> using
> >> > node-fibers [https://github.com/laverdet/node-fibers], which adds
> >> > coroutine
> >> > support to v8. Each coroutine is actually just a pthread and
> >> > pthread_cond_signal is used to simulate coroutines** which play nicely
> >> > with
> >> > v8::Locker. So it seems that this issue may be related to threads,
> >> > potentially 100's of threads using the same v8 isolate (locking and
> >> > unlocking where appropriate).
> >> > If I run this instead with a debug build of v8 I get this error:
> >> > #
> >> > # Fatal error in /Users/marcel/code/node/deps/v8/src/objects-inl.h,
> line
> >> > 2996
> >> > # CHECK(kind() == OPTIMIZED_FUNCTION) failed
> >> > #
> >> > I have NOT been able to reproduce this problem on an ia32 build with
> the
> >> > same application and machine; it seems to be just x64.
> >> > I'm wondering where I should start looking from here. Is this a bug in
> >> > v8,
> >> > should I work on distilling a test case for you guys?
> >> > ** Actually the default version of node-fibers uses some not-supported
> >> > v8
> >> > hacking to get true coroutines, but you can modify the build to use
> >> > pthreads
> >> > instead which is totally within the confines of v8's API. All my
> testing
> >> > was
> >> > done with the pthread_cond_signal version of node-fibers.
> >> >
> >> > --
> >> > v8-users mailing list
> >> > [email protected]
> >> > http://groups.google.com/group/v8-users
> >>
> >> --
> >> v8-users mailing list
> >> [email protected]
> >> http://groups.google.com/group/v8-users
> >
> > --
> > v8-users mailing list
> > [email protected]
> > http://groups.google.com/group/v8-users
>
> --
> v8-users mailing list
> [email protected]
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>

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