Hi, I don't see why V8 would be unsuitable. While I haven't had any experience with other scripting engines, I wouldn't be concerned about V8's performance. I think the more important choice is whether Javascript is suitable in comparison to other languages.
Yang On Thursday, July 26, 2012 8:25:38 PM UTC+2, IDWMaster wrote: > > Hi. I’m working on a little game as a side-project, and was wondering if > it would be advisable to use V8/JavaScript for scripting within my game > engine, or if V8 would be “too slow” for game scripting. I’m writing a > 64-bit First Person shooter for Windows, and an deciding what to use for a > scripting language. Currently I’m considering: C# (.NET), JavaScript (V8), > LUA (itself), and Python (Python C++ bindings). Is V8 suitable for a game > engine? > -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users
