Hi,

I don't see why V8 would be unsuitable. While I haven't had any experience 
with other scripting engines, I wouldn't be concerned about V8's 
performance. I think the more important choice is whether Javascript is 
suitable in comparison to other languages.

Yang

On Thursday, July 26, 2012 8:25:38 PM UTC+2, IDWMaster wrote:
>
> Hi. I’m working on a little game as a side-project, and was wondering if 
> it would be advisable to use V8/JavaScript for scripting within my game 
> engine, or if V8 would be “too slow” for game scripting. I’m writing a 
> 64-bit First Person shooter for Windows, and an deciding what to use for a 
> scripting language. Currently I’m considering: C# (.NET), JavaScript (V8), 
> LUA (itself), and Python (Python C++ bindings). Is V8 suitable for a game 
> engine?
>

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