Hi,
currently I'm trying to read an ArrayBuffer, resulting from Javascript,
inside a C++ application. For testing purposes I stripped the code down to
the following:
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::Local<v8::Context> context = v8::Context::New(isolate);
v8::Context::Scope contextScope(context);
// the mini "script"
v8::Handle<v8::String> source = v8::String::New("new ArrayBuffer(3)");
v8::Handle<v8::Script> script = v8::Script::Compile(source);
v8::TryCatch trycatch;
v8::Handle<v8::Value> result = script->Run();
if (result.IsEmpty())
{
v8::Handle<v8::Value> excep = trycatch.Exception();
v8::String::AsciiValue excepStr(excep);
BOOST_REQUIRE_MESSAGE(false, *excepStr);
}
The result variable is always empty and I receive the following message:
ReferenceError: ArrayBuffer is not defined
If I replace the line
v8::Handle<v8::String> source = v8::String::New("new ArrayBuffer(3)");
by
v8::Handle<v8::String> source = v8::String::New("new Array(3)");
the result variable holds the correct value.
Any ideas what I'm doing wrong here?
Thanks in advance,
Michael
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