I may be misinterpreting the documentation here but that seems to be for handling when functions created using that template are called. Which means its the total opposite of what I need (this is for calling C++ from JavaScript where I need JavaScript from C++.)
I need to be able to see when the world.update field is changed and what function it has changed to (which setters let me do) and then simply call that function multiple times. The only thing stopping me doing this is the fact that when called, the function can't be called again. (I'd also like the script to be able to call it, hence the getter) Again though, I could be wrong. Would you mind explaining that function to me if I am? The documentation at izs.me/v8docs is 2 lines of pure ambiguity. (Which reminds me, if you know of any better docs please say.) -- -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
