No, it is still unsolved. The snapshot was created with the mksnapshot tool
which was created when building V8.

Cheng


On Thu, Feb 27, 2014 at 6:05 AM, Yi Shen <[email protected]> wrote:

> Hi Zhao Cheng,
>
> Have you solved this problem? Could you let me know how you create the
> snapshot for jquery?
>
> Thanks,
> Yi
>
>
> On Wednesday, February 5, 2014 7:30:28 PM UTC-8, Zhao Cheng wrote:
>>
>> Hi v8-users,
>>
>> I'm working on a desktop application which is very sensible to the
>> startup time, I saw that V8's snapshot feature is exactly for this purpose,
>> so I patched V8 to make it accept external snapshot files.
>>
>> For small snapshot files this worked perfectly, but after I tried with
>> large extra js files (like jquery), the v8::Initialize would fail with
>> following stack trace:
>>
>>
>> Current executable set to './out/Release/v8_shell' (x86_64).
>> (lldb) run
>> Process 22132 launched: './out/Release/v8_shell' (x86_64)
>> Process 22132 stopped
>> * thread #1: tid = 0x2f53c, 0x00000001000876fd
>> v8_shell`v8::internal::Heap::ClearJSFunctionResultCaches() [inlined]
>> v8::internal::FixedArray::get(context=0x0000000000000000, index=56) at
>> objects-inl.h:1956, queue = 'com.apple.main-thread, stop reason =
>> EXC_BAD_ACCESS (code=1, address=0x1cf)
>>     frame #0: 0x00000001000876fd 
>> v8_shell`v8::internal::Heap::ClearJSFunctionResultCaches()
>> [inlined] v8::internal::FixedArray::get(context=0x0000000000000000,
>> index=56) at objects-inl.h:1956
>>    1953
>>    1954 Object* FixedArray::get(int index) {
>>    1955  ASSERT(index >= 0 && index < this->length());
>> -> 1956  return READ_FIELD(this, kHeaderSize + index * kPointerSize);
>>    1957 }
>>    1958
>>    1959
>> (lldb) bt
>> * thread #1: tid = 0x2f53c, 0x00000001000876fd
>> v8_shell`v8::internal::Heap::ClearJSFunctionResultCaches() [inlined]
>> v8::internal::FixedArray::get(context=0x0000000000000000, index=56) at
>> objects-inl.h:1956, queue = 'com.apple.main-thread, stop reason =
>> EXC_BAD_ACCESS (code=1, address=0x1cf)
>>     frame #0: 0x00000001000876fd 
>> v8_shell`v8::internal::Heap::ClearJSFunctionResultCaches()
>> [inlined] v8::internal::FixedArray::get(context=0x0000000000000000,
>> index=56) at objects-inl.h:1956
>>     frame #1: 0x00000001000876fd v8_shell`v8::internal::Heap::
>> ClearJSFunctionResultCaches(this=<unavailable>) + 93 at heap.cc:850
>>     frame #2: 0x0000000100088e5f v8_shell`v8::internal::Heap::
>> CollectGarbage(v8::internal::AllocationSpace, v8::internal::GarbageCollector,
>> char const*, char const*) [inlined] v8::internal::Heap::
>> GarbageCollectionPrologue(this=<unavailable>) + 24 at heap.cc:440
>>     frame #3: 0x0000000100088e47 v8_shell`v8::internal::Heap::
>> CollectGarbage(this=0x0000000101803210, space=<unavailable>,
>> collector=<unavailable>, gc_reason=0x00000001003a1f58,
>> collector_reason=<unavailable>) + 263 at heap.cc:676
>>     frame #4: 0x0000000100089bad 
>> v8_shell`v8::internal::Heap::ReserveSpace(int*,
>> unsigned char**) [inlined] 
>> v8::internal::Heap::CollectGarbage(this=0x0000000101803210,
>> gc_reason=<unavailable>) + 109 at heap-inl.h:546
>>     frame #5: 0x0000000100089b81 
>> v8_shell`v8::internal::Heap::ReserveSpace(int*,
>> unsigned char**) [inlined] v8::internal::AbortIncrementalMarkingAndColl
>> ectGarbage(v8::internal::Heap*, v8::internal::AllocationSpace, char
>> const*) + 16 at heap.cc:780
>>     frame #6: 0x0000000100089b71 v8_shell`v8::internal::Heap::
>> ReserveSpace(this=0x0000000101803210, sizes=0x00007fff5fbff6a0,
>> locations_out=0x00007fff5fbff660) + 49 at heap.cc:809
>>     frame #7: 0x000000010020a939 v8_shell`v8::internal::
>> Deserializer::Deserialize(this=0x00007fff5fbff648,
>> isolate=0x0000000101803200) + 41 at serialize.cc:815
>>     frame #8: 0x000000010011ca4a v8_shell`v8::internal::
>> Isolate::Init(this=0x0000000101803200, des=0x00007fff5fbff648) + 2522 at
>> isolate.cc:2260
>>     frame #9: 0x000000010023125c 
>> v8_shell`v8::internal::V8::Initialize(des=<unavailable>)
>> + 124 at v8.cc:78
>>     frame #10: 0x000000010020d3b0 v8_shell`v8::internal::
>> Snapshot::Initialize(snapshot_file=<unavailable>) + 880 at
>> snapshot-common.cc:152
>>     frame #11: 0x0000000100009368 v8_shell`v8::V8::Initialize(char
>> const*) [inlined] v8::InitializeHelper(snapshot_file=0x0000000100396e30)
>> + 18 at api.cc:315
>>     frame #12: 0x0000000100009356 v8_shell`v8::V8::Initialize(
>> snapshot_file=0x0000000100396e30) + 38 at api.cc:5179
>>     frame #13: 0x0000000100001093 v8_shell`main(argc=1,
>> argv=0x00007fff5fbff810) + 67 at shell.cc:75
>>     frame #14: 0x0000000100001044 
>> v8_shell`___lldb_unnamed_function1$$v8_shell
>> + 52
>>
>>
>> As I searched in the mailing list, there seems to be a object space
>> limitation on the snapshot feature, is this true? And is there a way to get
>> round of the size limitation (like changing some predefined constant
>> variable)?
>>
>> I also notice that ScriptData can be used to precompile script, is the
>> ScriptData serializable so I could write it in a file and the load it in
>> clients' machines? And is there any benchmark on how much time ScriptData
>> could save?
>>
>> My patch for V8 can be found 
>> here,<https://gist.github.com/zcbenz/8837916>there is nothing special in it 
>> and it just made V8 to accept external
>> snapshot file.
>>
>> Thanks,
>> Cheng
>>
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