You still need to set the allocator, because V8 uses it internally, even if
you do not use ArrayBuffers in your code.


On Mon, Mar 10, 2014 at 10:27 AM, Albert Zeyer <[email protected]>wrote:

> I'm not using ArrayBuffer in my code. I'm basically just using
> Script::Compile and Script::Run.
>
> It looks like a V8 issue...
>
>
> On Monday, March 10, 2014 10:25:12 AM UTC+1, Dmitry Lomov wrote:
>
>> Ah, thought so. Read docs on v8::ArrayBuffer::Allocator.
>> (look at Shell::Main in d8.cc for an example)
>>
>> HTH,
>> Dmitry
>>
>>
>> On Mon, Mar 10, 2014 at 10:20 AM, Albert Zeyer <[email protected]>wrote:
>>
>>> No, it's some own C++ app with V8. Some stripped down example C++ code
>>> is here: http://stackoverflow.com/questions/22294854/v8-fatal-error-
>>> checkv8arraybufferallocator-null-failed
>>>
>>>
>>> On Monday, March 10, 2014 10:17:23 AM UTC+1, Dmitry Lomov wrote:
>>>
>>>> How exactly do you run V8? Do you run d8?
>>>>
>>>> Dmitry
>>>>
>>>>
>>>> On Mon, Mar 10, 2014 at 10:15 AM, Albert Zeyer 
>>>> <[email protected]>wrote:
>>>>
>>>>> Hi,
>>>>>
>>>>> I get this error when I try to run some JS code ([this](
>>>>> http://pastebin.com/XesBSstJ) + [this](http://pastebin.com/0VawRb16))
>>>>> with V8 (tried master from two weaks ago, 3.23.17, 3.24.40, 3.25.5):
>>>>>
>>>>>     #
>>>>>     # Fatal error in ..\..\src\runtime.cc, line 785
>>>>>     # CHECK(V8::ArrayBufferAllocator() != NULL) failed
>>>>>     #
>>>>>
>>>>> A lot of other JS code has worked already, so I wonder what the
>>>>> problem is.
>>>>>
>>>>> It's on Win8 with a x64 build. V8 has been build just as described in
>>>>> the official docs (using gyp + MSVC 2012). I don't think that there was a
>>>>> problem because it worked fine already with most other JS code so far.
>>>>>
>>>>> I think that there might be an issue with V8 itself, but not sure...
>>>>>
>>>>> Some more information, including some C++ code:
>>>>> http://stackoverflow.com/questions/22294854/v8-fatal-error-c
>>>>> heckv8arraybufferallocator-null-failed
>>>>>
>>>>> Thanks,
>>>>> Albert
>>>>>
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