I'm kind of in a similar boat. Is there any way to build V8 for Android 
with anything other than stlport, like libc++? 

Thanks!



On Wednesday, August 6, 2014 8:46:17 PM UTC+3, Rob Tsuk wrote:
>
> Any licensing problems with the LLVM libc++ referred to as c++_static by 
> the NDK?
>
> On Tuesday, August 5, 2014 11:13:54 PM UTC-7, Jochen Eisinger wrote:
>>
>> We don't use gnustl for licensing reasons
>>
>> best
>> -jochen
>>
>>
>> On Wed, Aug 6, 2014 at 1:34 AM, Rob Tsuk <[email protected]> wrote:
>>
>>> I have an Android application that links with V8. As of version 3.20.9.1 
>>> this was working well, but with version 3.27.34.4 there appears to be a 
>>> dependency on stlport, causing failures at link time.
>>>
>>> I'm using gnustl_static, so I can't link to the stlport static library 
>>> as there are two many duplicated symbols. I can't use stlport, as it isn't 
>>> standards compliant enough to compile my code.
>>>
>>> Is there any reason V8 uses stlport rather than the much more capable 
>>> and compliant gnustl_static? If not, I will take a crack at porting it over 
>>> to gnustl_static.
>>>
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>>
>>

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