Almost all the crashes I get in garbage collection are either some logic 
error in my callback, or because I set up the weak reference callback wrong.

As an example: https://groups.google.com/forum/#!topic/v8-users/luJN258fHMg

Be sure that your callback really works fine. Maybe something is a little 
different from how it's used under the other engine?

On Saturday, December 20, 2014 2:12:56 PM UTC-9, Markus Moenig wrote:
>
> Hi,
>
> I am writing code using SDL2 which involves a javascript based timer which 
> is called 30 times per second, i.e. I execute javascript code 30 times per 
> second. 
>
> This all works fine but I get a crash after a certain amount of calls 
> inside MarkCompactCollector::SweepSpaces() .
>
> This is under Mac OS X, everything I tried todo so far did not help. The 
> same code runs fine inside the Mac OS X Javascript Core, however I want to 
> switch to v8 due to speed concerns.
>
> Any help is appreciated.
>
> Thanks
>

-- 
-- 
v8-users mailing list
[email protected]
http://groups.google.com/group/v8-users
--- 
You received this message because you are subscribed to the Google Groups 
"v8-users" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
For more options, visit https://groups.google.com/d/optout.

Reply via email to