Almost all the crashes I get in garbage collection are either some logic error in my callback, or because I set up the weak reference callback wrong.
As an example: https://groups.google.com/forum/#!topic/v8-users/luJN258fHMg Be sure that your callback really works fine. Maybe something is a little different from how it's used under the other engine? On Saturday, December 20, 2014 2:12:56 PM UTC-9, Markus Moenig wrote: > > Hi, > > I am writing code using SDL2 which involves a javascript based timer which > is called 30 times per second, i.e. I execute javascript code 30 times per > second. > > This all works fine but I get a crash after a certain amount of calls > inside MarkCompactCollector::SweepSpaces() . > > This is under Mac OS X, everything I tried todo so far did not help. The > same code runs fine inside the Mac OS X Javascript Core, however I want to > switch to v8 due to speed concerns. > > Any help is appreciated. > > Thanks > -- -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
