On Tue, Nov 17, 2015 at 6:44 AM, Arthur O'Dwyer
<[email protected]> wrote:
> There are at least two subquestions here, and of course any question can
> "unpack" into as many little questions as you want. One subquestion is, how
> do I use V8 to get the equivalent of "class name" or "constructor name",
> i.e., what in Javascript might be spelled
> (theValue.__proto__.constructor.name)?  I might end up just writing a bit of
> Javascript, compiling it with V8, and passing my V8 object to it; but it
> would be nice if there were a way to do this through the C++ API.

v8::Object::GetConstructorName()

> Another subquestion is, you wrote a 50-line function "getType" as part of
> your reply; where can I find something like this function already written
> and maintained for me?  Obviously I don't want to write my own 50-line
> function just to extract the type from a v8::Value; I want to call an API
> method, something like theValue->GetType().

There is no such API function.  The nearest thing is v8::TypeSwitch
but that only works for objects created from FunctionTemplates.

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