Just double checked what I was seeing before and I got something wrong.  

When I get the callback when being used as a prototype, the ClassName isn't 
set to MyClass, it's just [object object].   But I don't understand why.

On Tuesday, February 16, 2016 at 3:05:57 AM UTC-8, Zac Hansen wrote:
>
> Here's a reproduction case with pure V8 API code  
> https://gist.github.com/xaxxon/4bd2abb161ea2253e68d reproduced below
>
> output:  
>
> In some_function
>
> Allocating int at 0x7f9c12700520
>
> uncasted internal field: 0x7f9c12700520
>
> In some_function
>
> Allocating int at 0x7f9c127004b0
>
> uncasted internal field: 0x0
>
>
> source:
>
> #include "include/libplatform/libplatform.h"
>> #include "include/v8.h"
>> class ArrayBufferAllocator : public v8::ArrayBuffer::Allocator {
>>  public:
>>   inline virtual void* Allocate(size_t length) override {
>>     void* data = AllocateUninitialized(length);
>>     return data == NULL ? data : memset(data, 0, length);
>>   }
>>   inline virtual void* AllocateUninitialized(size_t length) override { 
>> return malloc(length); }
>>   inline virtual void Free(void* data, size_t) override { free(data); }
>> };
>>
>>
>> void MyClass(const v8::FunctionCallbackInfo<v8::Value> & info) {
>>   printf("In some_function\n");
>>   auto js_object = info.This();
>>   int * i = new int();
>>   printf("Allocating int at %p\n", i);
>>
>>   js_object->SetInternalField(0, v8::External::New(info.GetIsolate(),i));
>> }
>> void do_something(const v8::FunctionCallbackInfo<v8::Value> & info) {
>>   auto self = info.Holder();
>>   auto wrap = v8::Local<v8::External>::Cast(self->GetInternalField(0));
>>   printf("uncasted internal field: %p\n", wrap->Value());
>>   
>> }
>> int main(int argc, char ** argv)
>> {
>>       v8::V8::InitializeICU();
>>       auto platform = v8::platform::CreateDefaultPlatform();
>>       v8::V8::InitializePlatform(platform);
>>       v8::V8::Initialize();
>>       v8::Isolate::CreateParams create_params;
>>       create_params.array_buffer_allocator = (v8::ArrayBuffer::Allocator 
>> *) new ArrayBufferAllocator();
>>       auto i = v8::Isolate::New(create_params);
>>       {
>> v8::Isolate::Scope is(i);
>> v8::HandleScope hs(i);
>> auto got = v8::ObjectTemplate::New(i);
>> auto ft = v8::FunctionTemplate::New(i, MyClass);
>> ft->InstanceTemplate()->SetInternalFieldCount(1);
>> got->Set(i, "MyClass", ft);
>> auto ft2 = v8::FunctionTemplate::New(i, do_something);
>> ft->InstanceTemplate()->Set(i, "do_something", ft2);
>> auto c = v8::Context::New(i, nullptr, got);
>> v8::Context::Scope cs(c);
>>
>> auto s = v8::Script::Compile(c, v8::String::NewFromUtf8(i,"new 
>> MyClass().do_something(); Object.create(new 
>> MyClass()).do_something();")).ToLocalChecked();
>> (void)s->Run(c);
>>       }
>> }
>
>
> On Tuesday, February 16, 2016 at 2:05:08 AM UTC-8, Zac Hansen wrote:
>>
>> I have a functiontemplate for the C++ class MyClass, and its objects have 
>> a MyClass method mymethod in their prototype.
>>
>> I can create that object in javascript and call it and it calls back into 
>> the mymethod FunctionTemplate callback:
>>
>> mc = new MyClass(); mc.mymethod();  <== works fine
>>
>>
>> But if I try to create an object with that as its prototype:
>>
>> child = Object.create(new MyClass()); child.mymethod();
>>
>>
>> In the mymethod FunctionTemplate, the object contained in info.Holder() 
>> (and info.This()) has a .GetInternalField(0) == nullptr;
>>
>> I added a ClassName to the MyClass FunctionTemplate constructor and in 
>> the call to 
>>
>> child.mymethod();
>>
>>
>> if I print out *v8::String::Utf8Value(info.Holder()); in the mymethod 
>> callback that is about to fail, I get "MyClass".
>>
>> then I added a data member "int i = rand()" to MyClass and in the 
>> callback for mymethod() that has a nullptr in its internalfield, if I call 
>> holder().get(context, "i"), that goes to my c++ getter function and looks 
>> up the internal field just fine and returns the correct answer.
>>
>> I'm exceptionally confused.
>>
>> Thank you for any help.
>>
>> --Zac
>>
>

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