Before compilation of user supplied JS code(assuming you’re storing it as std::string), append the helper functions to it(which you might be reading from a file sitting in some predefined location) and finally compile the resultant std::string(in below snippet assuming “src” stores the resultant final string).
Local<String> source = String::NewFromUtf8(isolate, src.c_str(), NewStringType::kNormal).ToLocalChecked(); Local<Script> script = Script::Compile(context, source).ToLocalChecked(); Local<Value> result = script->Run(context).ToLocalChecked(); You could refer to process.cc within V8 src, which does something similar amount various other things. > On 06-Sep-2016, at 7:15 PM, Renier <[email protected]> wrote: > > Are you saying I should compile each script in the context of where I will > run the user's js? > > -- > -- > v8-users mailing list > [email protected] > http://groups.google.com/group/v8-users > <http://groups.google.com/group/v8-users> > --- > You received this message because you are subscribed to the Google Groups > "v8-users" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected] > <mailto:[email protected]>. > For more options, visit https://groups.google.com/d/optout > <https://groups.google.com/d/optout>. -- -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
