You need to statically link against libplatform and libbase. I never compiled v8 in Windows, but in Linux the necessary files (with .o extension) are generated inside out.gn/x64.release/obj/v8_libplatform and out.gn/x64.release/obj/v8_libbase.
On Thursday, September 29, 2016 at 9:34:57 AM UTC-3, DaManuell wrote: > > I successfully built "v8" (tags/5.3.332.45) using the instructions on the > page Building with GN <https://github.com/v8/v8/wiki/Building%20with%20GN> > . > The arguments to gn were: > is_component_build = true > is_debug = false > target_cpu="x86" > > After ninja -C out.gn/x86Release the files v8_hello_world.exe and > v8_shell.exe ran just fine. > > Then, I wanted to build my own "Hello World" program using a fresh new > VS2015 project, but merely copy/pasting hello-world.cc. > > I had compiler errors, fixed by adding some directories to the project > property "C++/General/Additional include directories" > > I had linker errors, fixed by linking against v8.dll.lib > > But I still have linker errors, about the unresolved external "class > v8::Platform * __cdecl v8::platform::CreateDefaultPlatform(int)" > > I think I need to link against some "platform" static library file. Where > it is? How to build it? > -- -- v8-users mailing list [email protected] http://groups.google.com/group/v8-users --- You received this message because you are subscribed to the Google Groups "v8-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
