I'd like to replicate the effect of eval in a C++ function. In other words, 
I'd like to be able to eval and affect the current HandleScope. So if I do 
"var x = 10", I'd like the HandleScope to get a x added, not for the 
Context's global to receive the x. Is this possible?

I suppose a parallel question is, can I "push" a scope for Script->Run? 
Basically, I'd like successive Runs to modify the same scope, not the 
global, the same way successive evals.

Thanks,

Francisco

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